Team Fortress 2
kmrn 23/fev./2014 às 15:33
PREDICT YOUR NEW WEAPON NERFS/BUFFS HERE
Tomorrow is the day the Strongbox crates turn into rare drops, which requires an update.

I am predicting an update either tomorrow or the day thief comes out (25th)

if strongbox crates are made rarer, there will probably be more changes involved

my prediction: (if this is correct i get buds ok)

Homewrecker / Maul:

normal stats + 50% Sentry Damage Resistance (passive)
Última edição por kmrn; 23/fev./2014 às 15:33
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Chairforce 23/fev./2014 às 15:34 
Given the most recent changes, I'm actually scared.
Última edição por Chairforce; 23/fev./2014 às 15:34
kmrn 23/fev./2014 às 15:35 
Escrito originalmente por 20 Sentry Fox:
Given the most recent changes, I'm actually scared.

yes

imagine the weapons that could be buffed

IMAGINE THE SHORT CURCUIT BEING NERFED MORE
Escrito originalmente por African Space Jesus:
Escrito originalmente por 20 Sentry Fox:
Given the most recent changes, I'm actually scared.

yes

imagine the weapons that could be buffed

IMAGINE THE SHORT CURCUIT BEING NERFED MORE
-80% less health
-200% Slower firing rate
-OVER 9,000% slower movement speed
+0.00000000000000000000000000001% more metal
emugod 23/fev./2014 às 15:37 
yeah homewrecker is almost surely next in line. that idea is pretty silly though, more like +50% sentry bullet push force resistance and MAYBE a very small damage resistance, 25% or less, all only while active. which will itself actually make a pretty damn useful weapon, a check to minis.

I really hope they're going to do something with Bonesaw and Fire Axe before the real big update (the one that adds actual new weapons).
kmrn 23/fev./2014 às 15:39 
Escrito originalmente por emugod:
yeah homewrecker is almost surely next in line. that idea is pretty silly though, more like +50% sentry bullet push force resistance and MAYBE a very small damage resistance, 25% or less, all only while active. which will itself actually make a pretty damn useful weapon, a check to minis.

I really hope they're going to do something with Bonesaw and Fire Axe before the real big update (the one that adds actual new weapons).

oh yeah

how do you melee a sentry when it pushes you back

and yeah i guess only when active works too
Chairforce 23/fev./2014 às 15:41 
I'm calling Mantreads.
Because Soldier secondaries all need to be blown up to the Banners' ridiculous levels now.
kmrn 23/fev./2014 às 15:42 
Escrito originalmente por 20 Sentry Fox:
I'm calling Mantreads.
Because Soldier secondaries all need to be blown up to the Banners' ridiculous levels now.


true

they already gave the concheror +2 passive hp regen and backup +20 hp passive + reserve shooter being buffed

the only thing left that is unlockable is the mantreads and gunboats
CaptainCrush 23/fev./2014 às 15:43 
Escrito originalmente por 20 Sentry Fox:
I'm calling Mantreads.
Because Soldier secondaries all need to be blown up to the Banners' ridiculous levels now.

what i REALLLY want for mantreads is TAKE NO FALL DAMAGE! Just like the pretty boys pistol! i'd help out alot of rocket jumper/marketgardner people and meet the level of the reserve shooter since that also got a buff!
Captain Chaos 23/fev./2014 às 15:43 
Ah i think they will follow the solly whiners and break the short circuit even more
kmrn 23/fev./2014 às 15:44 
Escrito originalmente por CaptainCrush:
Escrito originalmente por 20 Sentry Fox:
I'm calling Mantreads.
Because Soldier secondaries all need to be blown up to the Banners' ridiculous levels now.

what i REALLLY want for mantreads is TAKE NO FALL DAMAGE! Just like the pretty boys pistol! i'd help out alot of rocket jumper/marketgardner people and meet the level of the reserve shooter since that also got a buff!

♥♥♥♥♥♥♥♥♥ YOU DESERVE A MELON

THAT IS A FANTASTIC IDEA

TAKE THIS MELON :melon:

+11111111
CaptainCrush 23/fev./2014 às 15:46 
Escrito originalmente por African Space Jesus:
Escrito originalmente por CaptainCrush:

what i REALLLY want for mantreads is TAKE NO FALL DAMAGE! Just like the pretty boys pistol! i'd help out alot of rocket jumper/marketgardner people and meet the level of the reserve shooter since that also got a buff!

♥♥♥♥♥♥♥♥♥ YOU DESERVE A MELON

THAT IS A FANTASTIC IDEA

TAKE THIS MELON :melon:

+11111111

:D finally some dude with some sense and i love the taste of dat melon!
(plus the boots even have better grip on the bottem and stuff why not implement that?)
kmrn 23/fev./2014 às 15:47 
Escrito originalmente por CaptainCrush:
Escrito originalmente por African Space Jesus:

♥♥♥♥♥♥♥♥♥ YOU DESERVE A MELON

THAT IS A FANTASTIC IDEA

TAKE THIS MELON :melon:

+11111111

:D finally some dude with some sense and i love the taste of dat melon!
(plus the boots even have better grip on the bottem and stuff why not implement that?)

yes

trolldiers would use mantreads instead of shotgun
Última edição por kmrn; 23/fev./2014 às 15:47
Chairforce 23/fev./2014 às 15:47 
Escrito originalmente por African Space Jesus:
Escrito originalmente por CaptainCrush:

what i REALLLY want for mantreads is TAKE NO FALL DAMAGE! Just like the pretty boys pistol! i'd help out alot of rocket jumper/marketgardner people and meet the level of the reserve shooter since that also got a buff!

♥♥♥♥♥♥♥♥♥ YOU DESERVE A MELON

THAT IS A FANTASTIC IDEA

TAKE THIS MELON :melon:

+11111111
That's a pretty crap idea, kids.
The stomps go by the fall damage the user takes - if you take no fall damage, then you deal no stomp damage, left alone that'd heavily infringe the Gunboats' territory.
CaptainCrush 23/fev./2014 às 15:48 
Escrito originalmente por African Space Jesus:
Escrito originalmente por CaptainCrush:

:D finally some dude with some sense and i love the taste of dat melon!
(plus the boots even have better grip on the bottem and stuff why not implement that?)

yes

trolldiers would use mantreads instead of shotgun

PLUS the reserve shooter got a big nerf and when i want a good legit trollider marketgardener battle and they use it i get pissed BUT if the mantreads had my awesome buff it would be awesome!
Chairforce 23/fev./2014 às 15:53 
Another candidate: The Brass Beast.
I'm guessing.. extra health? Heavy knockback? Removes sappers on-hit?
So many possible terribad choices..
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