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Ilmoita käännösongelmasta
And if you're not a Pyro?
Jump >_> / kill him before he gets the chance to kill you
Im sure its not as bad as people sound
These are Demos moving at charge speed with full turning control. They can easily home in on you and get you before you can react.
And one jump won't save you.
Get your snipers to take care, if your team has decent snipers theyll not be a huge issue
Does anybody notice how people always bring up snipers as the answer to everything. Just something I noticed. XD
Anyway, tideturner is pretty nice and makes the demoknight viable. It's nice being able to kill a medic and charge away before the heavy gets you. Due to a bug, your charge meter refills after any non charge kill or assist. :D Not only that, but all shields in the game are bugged, so you can shield bash and slash with tide and targe at any range. I personally hope they don't fix these bug; this subclass deserves to be more viable.