Team Fortress 2

Team Fortress 2

Medieval Mode
Why can the Spy use his Invisibility watches and disguise kit in the Medieval mode while the Engineer cannot build his buildings?

What if Engi could build normal dispensers and teleporters, but couldn't build a sentry or he could build it but it would only push people back and deal 0 damage
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Zobrazeno 115 z 18 komentářů
no not knockback sentrys
Thats a good idea.
Loot Goblin (Zabanován) 22. bře. 2017 v 13.25 
because that's all spy has in that gamemode
rench man was not so smart back then
nor was french man
Bill Nye the Cocaine Guy původně napsal:
because that's all spy has in that gamemode
So the ability to backstab anyone with his meele, the broken meele kit detection and the fact that everyone has to risk getting in the meele range of the Spy to even damage him is nothing?
An insignificant problem in a joke niche gamemode. Who cares.
Cuz TF2 logic
Naposledy upravil PapaFizzyWizzy; 22. bře. 2017 v 13.35
Saphayla původně napsal:
everyone has to risk getting in the meele range of the Spy to even damage him is nothing?

What is huntsman
What is crusaders crossbow
MeisterKenny (Zabanován) 23. bře. 2017 v 0.58 
maybe because its MEDIEVAL MODE WHERE CLOACKING DISGUISING AND MODERN BUILDINGS DIDN'T EXIST????




























Son ur drunk go home
Naposledy upravil MeisterKenny; 23. bře. 2017 v 0.59
AA_SR původně napsal:
Cuz TF2 logic
The whole point of Medieval Mode is that there is no hitscan, which brings down the weapon choice to mainly melee and some bows and arrows

And I dunno, Spy gets to cloak because he's a mage
Pakaku původně napsal:
The whole point of Medieval Mode is that there is no hitscan, which brings down the weapon choice to mainly melee and some bows and arrows

And I dunno, Spy gets to cloak because he's a mage

I'm assuming a Level 8 Illusionist/Thief, Spy would be? He has Invisibility, Improved Invisibility, and Improved Feign Death.
basil (Zabanován) 23. bře. 2017 v 2.43 
Ah yes, knockback sentries in a almost all melee gamemode is an AMAZING idea.
Polandball původně napsal:
Ah yes, knockback sentries in a almost all melee gamemode is an AMAZING idea.
There still is the Huntsman
Keeper původně napsal:
Polandball původně napsal:
Ah yes, knockback sentries in a almost all melee gamemode is an AMAZING idea.
There still is the Huntsman
That's cute
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Zobrazeno 115 z 18 komentářů
Na stránku: 1530 50

Datum zveřejnění: 22. bře. 2017 v 13.24
Počet příspěvků: 18