Team Fortress 2
Idea for a Special Delivery map
So it takes place on a missile cruiser in the middle of the ocean. The spawn rooms are at the back end of the ship, the missile platform is in the mid-section, and the entrance to the basement at the front end.

The Australium briefcase is located within the basement of the ship, at the end of a maze formed out of cargo.
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Showing 1-14 of 14 comments
Originally posted by Bootman Bill:
So it takes place on a missile cruiser in the middle of the ocean.
pearl harbour


anyways
nah
Zef Davenport May 23, 2017 @ 2:08pm 
Don't put that much water in any TF2 map.
It'll only make players fuss about the fact they are slowed down because ocean.
Cheesy Püffs May 23, 2017 @ 2:09pm 
Since when what the ship in question submerged in water?
Zef Davenport May 23, 2017 @ 2:10pm 
Originally posted by Bootman Bill:
Since when what the ship in question submerged in water?

As far as I know, no ship has massive walls surrounding it, so the players will fall into the water.
Cheesy Püffs May 23, 2017 @ 2:12pm 
Originally posted by Dimm:
Originally posted by Bootman Bill:
Since when what the ship in question submerged in water?

As far as I know, no ship has massive walls surrounding it, so the players will fall into the water.

Maby i should include some latters for the poor ol plaers who fell in the water.
Zef Davenport May 23, 2017 @ 2:13pm 
Originally posted by Bootman Bill:
Originally posted by Dimm:

As far as I know, no ship has massive walls surrounding it, so the players will fall into the water.

Maby i should include some latters for the poor ol plaers who fell in the water.

You should also add some missing letters in those lines, mah boy.

EDIT: invisible walls.
Last edited by Zef Davenport; May 23, 2017 @ 2:13pm
Cheesy Püffs May 23, 2017 @ 2:15pm 
Originally posted by Dimm:
Originally posted by Bootman Bill:

Maby i should include some latters for the poor ol plaers who fell in the water.

You should also add some missing letters in those lines, mah boy.

EDIT: invisible walls.

But what if there were som easter eggs underwater?
Noivern May 23, 2017 @ 2:15pm 
Originally posted by 🤔 Legit:
Originally posted by Bootman Bill:
So it takes place on a missile cruiser in the middle of the ocean.
pearl harbour


anyways
nah
TOO FAR
boolean May 23, 2017 @ 2:16pm 
I have an idea for SD maps: Give everyone who's already played it at least once the cool achievement hat from the one in the game, then scrap the idea and send them to the playpen with Asteroid while bringing back Cactus Canyon.
Zef Davenport May 23, 2017 @ 2:16pm 
Originally posted by Bootman Bill:
Originally posted by Dimm:

You should also add some missing letters in those lines, mah boy.

EDIT: invisible walls.

But what if there were som easter eggs underwater?

Stop eating letters.
Easter eggs? We don't need easter eggs under the water. Or over the water for that matter.
Cheesy Püffs May 23, 2017 @ 2:20pm 
Originally posted by Dimm:
Originally posted by Bootman Bill:

But what if there were som easter eggs underwater?

Stop eating letters.
Easter eggs? We don't need easter eggs under the water. Or over the water for that matter.

Eating Letters you say?

Nom Nom Nom. Tasty Tasty
Cheesy Püffs May 23, 2017 @ 2:23pm 
Any other suggestions?

Besides, what tf2 maps don't have invisible walls, might as well include some in order to prevent players from going overboard.
Cheesy Püffs May 23, 2017 @ 2:31pm 
Originally posted by 🤔 Legit:
Originally posted by Bootman Bill:
So it takes place on a missile cruiser in the middle of the ocean.
pearl harbour


anyways
nah

Im not planning on calling it that, by the way.
Cheesy Püffs May 23, 2017 @ 6:44pm 
So, what dose everyone think?
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Date Posted: May 23, 2017 @ 2:06pm
Posts: 14