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If we try to adjust, improve and fix past issue's, we can manage.
-Bandwagons saying tf2 is dead
-People who are quite pesimistic towards the game
-Players who cheat in game to ruin the experince
-And most of all the toxic community
Add all this and you got yourself a slowly diminishing player base.
Buuuuuuut.... if it undelivers or broken on release (doesn't matter if it's patched in the next few weeks since Valve wouldn't have learned their lesson) it'll be the last straw for many players.
TF2's playercount will take a noticable dive, but not as severe as some would think. While the game won't die itself many of the older players will lose patience and move on permanently. It'll become a true shell of its former self.
The Frontline, and Mayann project are two most known made by the community, and valve has to just make the pyro update for another wave of hate.
We as a community bring an impact, we as a community can change the game forever.
You got bad updates right. The community isn't becoming too toxic. It already is too toxic. Also there aren't any real "rivalries" with other games. Just imaginary ones.
If new people join, we can help them by teaching what we learned.
Many who hate others will depend on what they do or what they have an opinion on, but we must know whay we can control, and we must know what to find arguable.