Super Meat Boy
[FIXED] Warp zones and boss stages make the game crash (Linux)
I've been playing the Linux release since its debut on Steam, and these problems have persisted through all updates including today's update.

Often, entering a warp zone causes the game to exit. But the behavior is fickle. On Sky Pup, for instance, entering it from the map causes the game to exit about half of the time. On times when this does not happen, scanlines appear across the screen but otherwise the levels work fine and I can complete the warp zones without further issues.

In my experience, the "Game Boy" style warp zones always work. No crashes from entering them.

I was able to get Commander Video and Jill without issues. But as soon as I enter Ogmo's warp zone, the game instantly quits.

And now I can't enter world 3's boss stage, so I think I'm stuck. World 1 and 2's bosses worked fine, but as soon as I try to enter world 3's boss, the game instantly quits.

Game devs: please let me know if I can provide more information.

elementary OS (Ubuntu 12.04 based)

VGA compatible controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07)
Последно редактиран от Alex Gleason; 18 ноем. 2013 в 23:25
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<bump> I'm having the same problem. It seems like warp zones in World 2 all crash. (The ones in World 1 were fine, though.)
Just pushed a fix for this. Let Steam update the game and try again.
Thank you! The game is working great now. Really glad to play one of my favorite games on Linux.
Последно редактиран от Alex Gleason; 18 ноем. 2013 в 23:26
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Показване на 1-3 от 3 коментара
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Дата на публикуване: 8 ноем. 2013 в 9:10
Публикации: 3