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h̶t̶t̶p̶s̶:̶/̶/̶y̶o̶u̶t̶u̶.̶b̶e̶/̶5̶O̶G̶y̶c̶d̶e̶F̶H̶S̶E
This is it, enjoy.
UPDATE: Will have to re-upload, gotta love YT.
Guess it has to be really long then.
https://youtu.be/7lFDcvX_9kk
Yeah, there is an off-chance where you can actually clip through the upper left hand, but it's not consistent, so that wasn't part of my intended strategy, as you can tell from the other clock attempts in the video. The bouncy balls level isn't RNG, otherwise it would've been damn near impossible. It's just proper movement and positioning, so the bullets don't screw you over.
Man, watched your videos and they're incredible. Fascinated to see how some of your tactics differed from my own. :D
Not yet. Kinda anxious.
I'm sure they'll find some way to prevent giving him the money. Take it from the guy who beat the game 4 hours after it was put up on steam. I'm fairly confident I was the first to complete nightmare mode but alas I was disqualified for "cheating."
I understand the contest rules state that Adminde has the right to claim anything he deems as cheating to be grounds for disqualification, but come on, Adminde, pause buffering has been a strategy to win these sorts games for over 20 years, and there have been countless games before "Zero Reflex" that addressed the issue simply by controlling the pause mechanics. There is nobody else at fault here besides your programmer(s).
In my opinion, I was scammed. Many people were scammed.
I truly do hope you win this contest as it seems you put in a lot of your time into it, even over the holidays. Keep us updated with what you get back from the devs.
Yeah, I find it really hard to believe that they overlooked pause buffering as a method to beat certain levels. The fact that they later increased the difficulty via a patch, and then finally removed pause buffering is... I don't know... a bit off.
I'll keep you updated, for sure. Hopefully I'll hear from them soon.
Nope. Not even a word.