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https://community.bethesda.net/thread/54585
Windows 10, dual 980 tis, never had an issue before this update.
There is a line (r_renderAPI "1") - cange the number "1" to a "0" to reset the renderingAPI back to OpenGL 4.5. Save your changes and rename the extension bact to '.local' IF you had to change it in order to open it like I did.
Thank you kind stranger! I didnt know about the Win10 requirement for a 2GB card but now all is working again.
configVersion 7
//========================================
bindset 10
unbindall
bind "ESCAPE" "toggleMainMenu"
bind "1" "_weap0"
bind "2" "_weap1"
bind "3" "_weap2"
bind "4" "_weap3"
bind "5" "_weap4"
bind "6" "_weap5"
bind "7" "_weap6"
bind "8" "_weap7"
bind "9" "_weap8"
bind "0" "_weap9"
bind "TAB" "_mpScoreboard"
bind "Q" "_sprint"
bind "W" "_moveforward"
bind "E" "_quickuse"
bind "R" "_attack2"
bind "T" "messagemode"
bind "I" "ReportBadPlayerTeleport"
bind "P" "ReportBadPlayerSpawn"
bind "A" "_moveLeft"
bind "S" "_moveback"
bind "D" "_moveRight"
bind "F" "_use"
bind "G" "_supermeter"
bind "H" "BecomeDemon"
bind "LSHIFT" "_voicechat_talk"
bind "X" "_activateAbility"
bind "C" "_crouch"
bind "V" "BecomeDemon"
bind "B" "BecomeDemon"
bind "N" "BecomeDemon"
bind "M" "BecomeDemon"
bind "SPACE" "_jump"
bind "F1" "_quick0"
bind "F2" "_quick1"
bind "F3" "_quick2"
bind "F4" "_quick3"
bind "F12" "screenshot"
bind "UPARROW" "_taunt0"
bind "LEFTARROW" "_taunt3"
bind "RIGHTARROW" "_taunt1"
bind "DOWNARROW" "_taunt2"
bind "JOY1" "_jump"
bind "JOY2" "_crouch"
bind "JOY3" "_supermeter"
bind "JOY4" "_use"
bind "JOY5" "_quickUse"
bind "JOY6" "_changeWeapon"
bind "JOY7" "_sprint"
bind "JOY8" "_attack2"
bind "JOY9" "toggleMainMenu"
bind "JOY10" "_mpScoreboard"
bind "JOY_STICK1_UP" "_moveforward"
bind "JOY_STICK1_DOWN" "_moveback"
bind "JOY_STICK1_LEFT" "_moveleft"
bind "JOY_STICK1_RIGHT" "_moveright"
bind "JOY_STICK2_UP" "_lookup"
bind "JOY_STICK2_DOWN" "_lookdown"
bind "JOY_STICK2_LEFT" "_lookleft"
bind "JOY_STICK2_RIGHT" "_lookright"
bind "JOY_TRIGGER1" "_zoom _altfire"
bind "JOY_TRIGGER2" "_attack1"
bind "JOY_DPAD_UP" "_quick0"
bind "JOY_DPAD_DOWN" "_quick2"
bind "JOY_DPAD_LEFT" "_quick3"
bind "JOY_DPAD_RIGHT" "_quick1"
bind "MOUSE1" "_attack1"
bind "MOUSE2" "_zoom _altfire"
bind "MOUSE3" "_attack2"
bind "MWHEELDOWN" "_changeWeapon"
bind "MWHEELUP" "_changeWeapon"
//========================================
bindset 9
unbindall
bind "TAB" "_mpScoreboard"
bind "JOY10" "_mpScoreboard"
//========================================
bindset 8
unbindall
bind "JOY1" "_jump"
//========================================
bindset 7
unbindall
//========================================
bindset 6
unbindall
bind "W" "_moveforward"
bind "A" "_moveLeft"
bind "S" "_moveback"
bind "D" "_moveRight"
bind "C" "_crouch"
bind "SPACE" "_jump"
bind "JOY1" "_jump"
bind "JOY2" "_crouch"
bind "JOY_STICK1_UP" "_moveforward"
bind "JOY_STICK1_DOWN" "_moveback"
bind "JOY_STICK1_LEFT" "_moveleft"
bind "JOY_STICK1_RIGHT" "_moveright"
bind "JOY_STICK2_UP" "_lookup"
bind "JOY_STICK2_DOWN" "_lookdown"
bind "JOY_STICK2_LEFT" "_lookleft"
bind "JOY_STICK2_RIGHT" "_lookright"
//========================================
bindset 5
unbindall
bind "ESCAPE" "toggleMainMenu _menuCancel"
bind "TAB" "_mpScoreboard"
bind "Q" "spectator_showHackModules _use"
bind "W" "_moveforward"
bind "E" "demo_nextPerspective _crouch"
bind "R" "spectator_changeLoadout _jump"
bind "A" "_moveLeft"
bind "S" "_moveback"
bind "D" "_moveRight"
bind "F" "demo_nextPlayer _attack1"
bind "G" "demo_previousPlayer _changeWeapon"
bind "C" "spectator_localPerspective _activateAbility"
bind "SPACE" "_attack2 _respawn"
bind "F12" "screenshot"
bind "JOY1" "spectator_localPerspective _activateAbility _attack2"
bind "JOY2" "demo_nextPerspective _crouch _menuCancel"
bind "JOY3" "spectator_showHackModules _use _respawn"
bind "JOY4" "spectator_changeLoadout _jump"
bind "JOY5" "demo_previousPlayer _attack1"
bind "JOY6" "demo_nextPlayer _changeWeapon"
bind "JOY9" "toggleMainMenu"
bind "JOY10" "_mpScoreboard"
bind "JOY_STICK2_UP" "_lookup"
bind "JOY_STICK2_DOWN" "_lookdown"
bind "JOY_STICK2_LEFT" "_lookleft"
bind "JOY_STICK2_RIGHT" "_lookright"
bind "JOY_TRIGGER1" "_altfire"
bind "JOY_TRIGGER2" "_zoom"
bind "JOY_DPAD_UP" "_resetCamera _sprint"
bind "JOY_DPAD_DOWN" "_quick2"
bind "JOY_DPAD_LEFT" "_quick3"
bind "JOY_DPAD_RIGHT" "_quick1"
bind "MOUSE1" "_zoom"
bind "MOUSE2" "_altfire"
bind "MOUSE3" "_resetCamera _sprint"
//========================================
bindset 4
unbindall
bind "ESCAPE" "toggleMainMenu"
bind "TAB" "_mpScoreboard"
bind "W" "_moveforward"
bind "T" "messagemode"
bind "A" "_moveLeft"
bind "S" "_moveback"
bind "D" "_moveRight"
bind "F12" "screenshot"
bind "JOY1" "_jump"
bind "JOY2" "_crouch"
bind "JOY3" "_activateAbility"
bind "JOY4" "demo_nextPerspective _use"
bind "JOY5" "demo_previousPlayer"
bind "JOY6" "demo_nextPlayer"
bind "JOY8" "_resetCamera _sprint"
bind "JOY9" "toggleMainMenu"
bind "JOY10" "DemoTimePause"
bind "JOY_STICK1_UP" "_moveforward"
bind "JOY_STICK1_DOWN" "_moveback"
bind "JOY_STICK1_LEFT" "_moveleft"
bind "JOY_STICK1_RIGHT" "_moveright"
bind "JOY_STICK2_UP" "_lookup"
bind "JOY_STICK2_DOWN" "_lookdown"
bind "JOY_STICK2_LEFT" "_lookleft"
bind "JOY_STICK2_RIGHT" "_lookright"
bind "JOY_DPAD_UP" "_resetCamera _quick0"
bind "JOY_DPAD_DOWN" "_quick2"
bind "JOY_DPAD_LEFT" "_quick3"
bind "JOY_DPAD_RIGHT" "_quick1"
//========================================
bindset 3
unbindall
bind "ESCAPE" "toggleMainMenu"
bind "1" "_weap0"
bind "2" "_weap1"
bind "3" "_weap2"
bind "4" "_weap3"
bind "5" "_weap4"
bind "6" "_weap5"
bind "7" "_weap6"
bind "8" "_weap7"
bind "9" "_weap8"
bind "0" "_weap9"
bind "TAB" "_mpScoreboard"
bind "Q" "_demonFlyUp"
bind "W" "_moveforward"
bind "E" "_use"
bind "R" "_reload"
bind "T" "messagemode"
bind "I" "ReportBadPlayerTeleport"
bind "P" "ReportBadPlayerSpawn"
bind "LCTRL" "_CHANGEWEAPON"
bind "A" "_moveLeft"
bind "S" "_moveback"
bind "D" "_moveRight"
bind "F" "_weapprev"
bind "G" "_weapnext"
bind "H" "BecomeDemon"
bind "LSHIFT" "_voicechat_talk"
bind "Z" "_demonFlyDown"
bind "C" "_crouch"
bind "V" "BecomeDemon"
bind "B" "BecomeDemon"
bind "N" "BecomeDemon"
bind "M" "BecomeDemon"
bind "SPACE" "_jump"
bind "F1" "_quick0"
bind "F2" "_quick1"
bind "F3" "_quick2"
bind "F4" "_quick3"
bind "F12" "screenshot"
bind "JOY1" "_jump"
bind "JOY2" "_crouch"
bind "JOY4" "_activateAbility _profile"
bind "JOY5" "_quickUse"
bind "JOY7" "_sprint"
bind "JOY8" "_attack2"
bind "JOY9" "toggleMainMenu"
bind "JOY10" "_mpScoreboard"
bind "JOY_STICK1_UP" "_moveforward"
bind "JOY_STICK1_DOWN" "_moveback"
bind "JOY_STICK1_LEFT" "_moveleft"
bind "JOY_STICK1_RIGHT" "_moveright"
bind "JOY_STICK2_UP" "_lookup"
bind "JOY_STICK2_DOWN" "_lookdown"
bind "JOY_STICK2_LEFT" "_lookleft"
bind "JOY_STICK2_RIGHT" "_lookright"
bind "JOY_TRIGGER1" "_zoom _altfire"
bind "JOY_TRIGGER2" "_attack1"
bind "JOY_DPAD_UP" "_quick0"
bind "JOY_DPAD_DOWN" "_quick2"
bind "JOY_DPAD_LEFT" "_quick3"
bind "JOY_DPAD_RIGHT" "_quick1"
bind "MOUSE1" "_attack1"
bind "MOUSE2" "_zoom _altfire"
bind "MOUSE3" "_quickuse"
//========================================
bindset 2
unbindall
bind "ESCAPE" "toggleMainMenu"
bind "1" "_weap0"
bind "2" "_weap1"
bind "3" "_weap2"
bind "4" "_weap3"
bind "5" "_weap4"
bind "6" "_weap5"
bind "7" "_weap6"
bind "8" "_weap7"
bind "9" "_weap8"
bind "0" "_weap9"
bind "TAB" "_mpScoreboard"
bind "Q" "_sprint"
bind "W" "_moveforward"
bind "E" "_quickuse"
bind "R" "_attack2"
bind "T" "messagemode"
bind "A" "_moveLeft"
bind "S" "_moveback"
bind "D" "_moveRight"
bind "F" "_use"
bind "G" "_supermeter"
bind "LSHIFT" "_voicechat_talk"
bind "X" "_activateAbility"
bind "C" "_crouch"
bind "SPACE" "_jump"
bind "F12" "screenshot"
bind "UPARROW" "_taunt0"
bind "LEFTARROW" "_taunt3"
bind "RIGHTARROW" "_taunt1"
bind "DOWNARROW" "_taunt2"
bind "JOY1" "_jump"
bind "JOY2" "_crouch"
bind "JOY3" "_supermeter"
bind "JOY4" "_use"
bind "JOY5" "_quickUse"
bind "JOY6" "_changeWeapon"
bind "JOY7" "_sprint"
bind "JOY8" "_attack2"
bind "JOY9" "toggleMainMenu"
bind "JOY10" "_mpScoreboard"
bind "JOY_STICK1_UP" "_moveforward"
bind "JOY_STICK1_DOWN" "_moveback"
bind "JOY_STICK1_LEFT" "_moveleft"
bind "JOY_STICK1_RIGHT" "_moveright"
bind "JOY_STICK2_UP" "_lookup"
bind "JOY_STICK2_DOWN" "_lookdown"
bind "JOY_STICK2_LEFT" "_lookleft"
bind "JOY_STICK2_RIGHT" "_lookright"
bind "JOY_TRIGGER1" "_zoom _altfire"
bind "JOY_TRIGGER2" "_attack1"
bind "JOY_DPAD_UP" "_taunt0"
bind "JOY_DPAD_DOWN" "_taunt2"
bind "JOY_DPAD_LEFT" "_taunt3"
bind "JOY_DPAD_RIGHT" "_taunt1"
bind "MOUSE1" "_attack1"
bind "MOUSE2" "_zoom _altfire"
bind "MOUSE3" "_attack2"
bind "MWHEELDOWN" "_changeWeapon"
bind "MWHEELUP" "_changeWeapon"
//========================================
bindset 1
unbindall
bind "ESCAPE" "toggleMainMenu"
bind "TAB" "_mpScoreboard"
bind "Q" "_changeWeapon"
bind "W" "_moveforward"
bind "E" "_quickuse"
bind "T" "messagemode"
bind "U" "devgui 1"
bind "I" "ReportBadPlayerTeleport"
bind "O" "ReportBadPlayerSpawn Location"
bind "P" "ReportBadPlayerSpawn Logic"
bind "A" "_moveLeft"
bind "S" "_moveback"
bind "D" "_moveRight"
bind "F" "_attack2"
bind "H" "BecomeDemon player/mp/demonplayer_harvester"
bind "J" "GivePowerWeapon weapon/player/mp/power/bfg"
bind "K" "GivePowerWeapon weapon/player/mp/power/gauss_rifle"
bind "L" "GivePowerWeapon weapon/player/mp/power/chainsaw"
bind "LSHIFT" "_voicechat_talk"
bind "X" "_activateAbility"
bind "C" "_crouch"
bind "V" "BecomeDemon player/mp/demonplayer_revenant"
bind "B" "BecomeDemon player/mp/demonplayer_baron"
bind "N" "BecomeDemon player/mp/demonplayer_prowler"
bind "M" "BecomeDemon player/mp/demonplayer_mancubus"
bind "SPACE" "_jump"
bind "F1" "_taunt0"
bind "F2" "_taunt1"
bind "F3" "_taunt2"
bind "F4" "_taunt3"
bind "F12" "screenshot"
bind "UPARROW" "_taunt0"
bind "LEFTARROW" "_taunt3"
bind "RIGHTARROW" "_taunt1"
bind "DOWNARROW" "_taunt2"
bind "JOY1" "_jump"
bind "JOY2" "_crouch"
bind "JOY4" "_profile"
bind "JOY5" "_quickUse"
bind "JOY6" "_changeWeapon"
bind "JOY8" "_attack2"
bind "JOY9" "toggleMainMenu"
bind "JOY10" "_mpScoreboard"
bind "JOY_STICK1_UP" "_moveforward"
bind "JOY_STICK1_DOWN" "_moveback"
bind "JOY_STICK1_LEFT" "_moveleft"
bind "JOY_STICK1_RIGHT" "_moveright"
bind "JOY_STICK2_UP" "_lookup"
bind "JOY_STICK2_DOWN" "_lookdown"
bind "JOY_STICK2_LEFT" "_lookleft"
bind "JOY_STICK2_RIGHT" "_lookright"
bind "JOY_TRIGGER1" "_zoom _altfire"
bind "JOY_TRIGGER2" "_attack1"
bind "JOY_DPAD_UP" "_taunt0"
bind "JOY_DPAD_DOWN" "_taunt2"
bind "JOY_DPAD_LEFT" "_taunt3"
bind "JOY_DPAD_RIGHT" "_taunt1"
bind "MOUSE1" "_attack1"
bind "MOUSE2" "_zoom _altfire"
bind "MOUSE3" "_attack2"
bind "MOUSE4" "_quickuse"
bind "MWHEELDOWN" "_changeWeapon"
bind "MWHEELUP" "_changeWeapon"
//========================================
bindset 0
unbindall
bind "ESCAPE" "toggleMainMenu"
bind "1" "_weap0"
bind "2" "_weap1"
bind "3" "_weap2"
bind "4" "_weap3"
bind "5" "_weap4"
bind "6" "_weap5"
bind "7" "_weap6"
bind "8" "_weap7"
bind "TAB" "_inventory"
bind "Q" "_changeWeapon"
bind "W" "_moveForward"
bind "E" "_use"
bind "R" "_reload"
bind "T" "_supermeter"
bind "LCTRL" "_quickuse"
bind "A" "_moveLeft"
bind "S" "_moveBack"
bind "D" "_moveRight"
bind "F" "_attack2"
bind "G" "_quick3"
bind "LSHIFT" "_walk"
bind "Z" "_weapprev"
bind "X" "_weapnext"
bind "C" "_crouch"
bind "LALT" "_objectives"
bind "SPACE" "_jump"
bind "F1" "_quick0"
bind "F2" "_quick2"
bind "F12" "screenshot"
bind "JOY1" "_jump"
bind "JOY2" "_crouch"
bind "JOY3" "_quick3"
bind "JOY4" "_supermeter"
bind "JOY5" "_quickuse"
bind "JOY6" "_changeWeapon"
bind "JOY8" "_attack2 _use"
bind "JOY9" "toggleMainMenu"
bind "JOY10" "_inventory"
bind "JOY_STICK1_UP" "_moveforward"
bind "JOY_STICK1_DOWN" "_moveback"
bind "JOY_STICK1_LEFT" "_moveleft"
bind "JOY_STICK1_RIGHT" "_moveright"
bind "JOY_STICK2_UP" "_lookup"
bind "JOY_STICK2_DOWN" "_lookdown"
bind "JOY_STICK2_LEFT" "_lookleft"
bind "JOY_STICK2_RIGHT" "_lookright"
bind "JOY_TRIGGER1" "_zoom _altfire"
bind "JOY_TRIGGER2" "_attack1"
bind "JOY_DPAD_UP" "_reload"
bind "JOY_DPAD_DOWN" "_objectives"
bind "JOY_DPAD_LEFT" "_quick0"
bind "JOY_DPAD_RIGHT" "_quick2"
bind "MOUSE1" "_attack1"
bind "MOUSE2" "_zoom _altfire"
bind "MOUSE3" "_quickuse"
bind "MWHEELDOWN" "_weapprev"
bind "MWHEELUP" "_weapnext"
//========================================
m_smooth "1"
I dont see the option to change the rederer ?