Hollow Knight

Hollow Knight

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Team Cherry  [desenvolvedor(a)] 31/mar./2017 às 2:22
Hollow Knight 1.0.2.6 live on public beta. Mac and Linux available!
1.0.2.6 is now live on beta branch, which contains some bug fixes, improvements and also includes builds for both Mac and Linux for testing.

When selecting a beta branch, you'll see the following options and choose the correct one for your system:

Windows PC: public-beta
MAC OSX: beta-osx-
Linux: beta-linux-

French is also included as a language option, currently also in beta. Note that some symbols in French are showing up as squares because of missing glyphs in the font. We're aware of this and will get it fixed up in next patch.

As always, if you encounter a bug, please submit it through to http://hollowknight.com/bugs

Patch Notes:
- Fixed an issue where dying just as you defeat your Shade could produce some odd results.
- Fixed an issue where Giant Hoppers ignored damage-over-time effects such as spores.
- Fixed soft-lock issue that could occur before fighting Broken Vessel.
- Improved hitbox on Broken Vessel projectiles (don’t worry, we made them more lenient).
- Fixed issue where a lift could stretch out player’s x-scale temporarily.
- Fixed issue where player couldn’t pause during first fight with a late-game boss
- Fixed Grub Mimic persistence issue.
- Fixed issue with Shade spawning underground in a certain area
- Fixed an NPC name display bug
- Fixed an issue with Vengeful Spirit dissipating incorrectly
- Fixed an issue where a blank dialogue could cause a soft-lock
- Fixed an issue where Flukemarm was invulnerable to Scream spell
- Fixed an enemy damage effect display issue
- Improved recycling system for certain effect objects
- Minor map fixes
- Additional sound improvements
- Minor Game Text fixes
Última edição por Team Cherry; 31/mar./2017 às 6:20
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Exibindo comentários 1630 de 70
Leth 31/mar./2017 às 15:10 
I don't know how to fix this so I'll pass it on to the team. Sorry guys! Soon!
Updated on Mac beta. Game still crashes every time on the trasition from the controller recommendation screen. I haven't been able to get past this since I bought the game at launch. Hoping for a fix! :)
Escrito originalmente por Leth:
I don't know how to fix this so I'll pass it on to the team. Sorry guys! Soon!
Thanks for looking into this. I have money waiting to buy this game as soon as I hear the beta is running. I will be happy to hunt for (game) bugs...
Cxpher 31/mar./2017 às 19:07 
Escrito originalmente por Mammuthus meridionalis:
Escrito originalmente por Leth:
I don't know how to fix this so I'll pass it on to the team. Sorry guys! Soon!
Thanks for looking into this. I have money waiting to buy this game as soon as I hear the beta is running. I will be happy to hunt for (game) bugs...

I bought it in full including the soundtrack. Waiting for the beta to be workable`
Leth 31/mar./2017 às 19:38 
Can someone confirm whether Linux is working now?
Última edição por Leth; 31/mar./2017 às 20:06
Cxpher 31/mar./2017 às 20:08 
I can install it! I'm gonna try it in a bit.
Cxpher 31/mar./2017 às 20:13 
@Leth -- It's running smoothly` Thank you`
Leth 31/mar./2017 às 20:17 
Escrito originalmente por Cxpher:
@Leth -- It's running smoothly` Thank you`
Awesome! Enjoy!
Escrito originalmente por Leth:
Can someone confirm whether Linux is working now?
Working great for me as well. Solid 60 fps with vsync, over 140 fps without. i7-6700 GTX 1050ti Neon LTS (Ubuntu 16.04).

Thanks for the great game and thanks to the devs for taking the time to support linux!
Deatheye 1/abr./2017 às 1:45 
I have no idea where to post this so il post it here
is there a place where you can suggest something to the devs?
Fearnor 1/abr./2017 às 1:51 
When can we expect 1.0.1.9 to be released on Steam or you will jump directly to 1.0.2.6 when it's ready? Is the water collision bug fixed in 1.0.1.9 or 1.0.2.6? Any fixes on controller input lag (I'm using an Xbox One S controller and there is definitely some lag)?

Thanks!
Última edição por Fearnor; 1/abr./2017 às 1:52
透明大豚鼠 1/abr./2017 às 4:23 
WE REALLY NEED CHINESE!!
meh 1/abr./2017 às 6:19 
Linux is working so far.

There is a problem with switching TTYs: FPS goes down after 3-4 switches to ~10 FPS until the game is restarted (and I'm not quite sure how saving works. Do I loose all money if I restart the game after dying / before slaying the shade?). I blame the nvidia blob for that though... Or is anyone with open source graphics drivers having the same problem?

Edit: Oh, and achievements aren't working... probably because it's still beta?
Última edição por meh; 1/abr./2017 às 6:21
goo 1/abr./2017 às 6:52 
Escrito originalmente por Moondy:
WE REALLY NEED CHINESE!!
They're working on a professional translation, it seems!

"Hollow Knight’s done super well in China, perhaps in part thanks to a fan translation that’s been circulating! Wow do fans work fast. We’re pursuing an official Chinese translation as we speak."

http://teamcherry.com.au/huge-hk-one-month-update-over-65000-copies-sold-holy-moly/

I remember that the game has over 40,000 words of dialogue, so it's likely to take a while.
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Publicado em: 31/mar./2017 às 2:22
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