Hollow Knight

Hollow Knight

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Team Cherry  [developer] Mar 31, 2017 @ 2:22am
Hollow Knight 1.0.2.6 live on public beta. Mac and Linux available!
1.0.2.6 is now live on beta branch, which contains some bug fixes, improvements and also includes builds for both Mac and Linux for testing.

When selecting a beta branch, you'll see the following options and choose the correct one for your system:

Windows PC: public-beta
MAC OSX: beta-osx-
Linux: beta-linux-

French is also included as a language option, currently also in beta. Note that some symbols in French are showing up as squares because of missing glyphs in the font. We're aware of this and will get it fixed up in next patch.

As always, if you encounter a bug, please submit it through to http://hollowknight.com/bugs

Patch Notes:
- Fixed an issue where dying just as you defeat your Shade could produce some odd results.
- Fixed an issue where Giant Hoppers ignored damage-over-time effects such as spores.
- Fixed soft-lock issue that could occur before fighting Broken Vessel.
- Improved hitbox on Broken Vessel projectiles (don’t worry, we made them more lenient).
- Fixed issue where a lift could stretch out player’s x-scale temporarily.
- Fixed issue where player couldn’t pause during first fight with a late-game boss
- Fixed Grub Mimic persistence issue.
- Fixed issue with Shade spawning underground in a certain area
- Fixed an NPC name display bug
- Fixed an issue with Vengeful Spirit dissipating incorrectly
- Fixed an issue where a blank dialogue could cause a soft-lock
- Fixed an issue where Flukemarm was invulnerable to Scream spell
- Fixed an enemy damage effect display issue
- Improved recycling system for certain effect objects
- Minor map fixes
- Additional sound improvements
- Minor Game Text fixes
Last edited by Team Cherry; Mar 31, 2017 @ 6:20am
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Showing 16-30 of 70 comments
Leth Mar 31, 2017 @ 3:10pm 
I don't know how to fix this so I'll pass it on to the team. Sorry guys! Soon!
Updated on Mac beta. Game still crashes every time on the trasition from the controller recommendation screen. I haven't been able to get past this since I bought the game at launch. Hoping for a fix! :)
Originally posted by Leth:
I don't know how to fix this so I'll pass it on to the team. Sorry guys! Soon!
Thanks for looking into this. I have money waiting to buy this game as soon as I hear the beta is running. I will be happy to hunt for (game) bugs...
Cxpher Mar 31, 2017 @ 7:07pm 
Originally posted by Mammuthus meridionalis:
Originally posted by Leth:
I don't know how to fix this so I'll pass it on to the team. Sorry guys! Soon!
Thanks for looking into this. I have money waiting to buy this game as soon as I hear the beta is running. I will be happy to hunt for (game) bugs...

I bought it in full including the soundtrack. Waiting for the beta to be workable`
Leth Mar 31, 2017 @ 7:38pm 
Can someone confirm whether Linux is working now?
Last edited by Leth; Mar 31, 2017 @ 8:06pm
Cxpher Mar 31, 2017 @ 8:08pm 
I can install it! I'm gonna try it in a bit.
Cxpher Mar 31, 2017 @ 8:13pm 
@Leth -- It's running smoothly` Thank you`
Leth Mar 31, 2017 @ 8:17pm 
Originally posted by Cxpher:
@Leth -- It's running smoothly` Thank you`
Awesome! Enjoy!
Originally posted by Leth:
Can someone confirm whether Linux is working now?
Working great for me as well. Solid 60 fps with vsync, over 140 fps without. i7-6700 GTX 1050ti Neon LTS (Ubuntu 16.04).

Thanks for the great game and thanks to the devs for taking the time to support linux!
Deatheye Apr 1, 2017 @ 1:45am 
I have no idea where to post this so il post it here
is there a place where you can suggest something to the devs?
Fearnor Apr 1, 2017 @ 1:51am 
When can we expect 1.0.1.9 to be released on Steam or you will jump directly to 1.0.2.6 when it's ready? Is the water collision bug fixed in 1.0.1.9 or 1.0.2.6? Any fixes on controller input lag (I'm using an Xbox One S controller and there is definitely some lag)?

Thanks!
Last edited by Fearnor; Apr 1, 2017 @ 1:52am
透明大豚鼠 Apr 1, 2017 @ 4:23am 
WE REALLY NEED CHINESE!!
meh Apr 1, 2017 @ 6:19am 
Linux is working so far.

There is a problem with switching TTYs: FPS goes down after 3-4 switches to ~10 FPS until the game is restarted (and I'm not quite sure how saving works. Do I loose all money if I restart the game after dying / before slaying the shade?). I blame the nvidia blob for that though... Or is anyone with open source graphics drivers having the same problem?

Edit: Oh, and achievements aren't working... probably because it's still beta?
Last edited by meh; Apr 1, 2017 @ 6:21am
goo Apr 1, 2017 @ 6:52am 
Originally posted by Moondy:
WE REALLY NEED CHINESE!!
They're working on a professional translation, it seems!

"Hollow Knight’s done super well in China, perhaps in part thanks to a fan translation that’s been circulating! Wow do fans work fast. We’re pursuing an official Chinese translation as we speak."

http://teamcherry.com.au/huge-hk-one-month-update-over-65000-copies-sold-holy-moly/

I remember that the game has over 40,000 words of dialogue, so it's likely to take a while.
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Date Posted: Mar 31, 2017 @ 2:22am
Posts: 70