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http://images.akamai.steamusercontent.com/ugc/395581850121721919/A2F47ED5EB0DE9A60D1A2D0C950C296B8361E776/
EDIT: Adding the line Mr. Nice mentioned to the config.cfg file (it's linked in the autoexec.cfg file he mentioned; also in same directory) fixed the sporatic crashes to desktop.
According to Debian. This is aquired from gpertools, formely known as google-perftools. Which it is still called in Gentoo. It does provide libtcmalloc.so.4 and others in Gentoo. Haven't tried it yet, but since they finally released a Linux Client going to buy it soon to support them since they supported us. Unless someone can confirm or deny my assumption, I will let you know if works on mine after buy it. Using Gentoo Linux.
*** Bought game, playing. Keep crashing after press rotor start button and climb down ladder. Then scientist say "Well take it from here Gordon." Has crashed twice so far. But it is working. Need to go look at the info they want for crashes.
same point for me :-(
http://steamcommunity.com/sharedfiles/filedetails/?id=801032948
Scientist says "I just sent the sample down to the test chamber", then poof.
I am on:
Linux Mint 18 64x Cinnamon kernel 4.4.0-38-generic
i5-3540k
16Gb RAM
Geforce GTX 970 nvidia-driver 367.57-0ubuntu0.16.04.1
Upgraded video driver to 375.26, no difference.
./bms.sh
SDL video target is 'x11'
SDL video target is 'x11'
This system supports the OpenGL extension GL_EXT_framebuffer_object.
This system supports the OpenGL extension GL_EXT_framebuffer_blit.
This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
This system DOES NOT support the OpenGL extension GL_APPLE_fence.
This system supports the OpenGL extension GL_NV_fence.
This system supports the OpenGL extension GL_ARB_sync.
This system supports the OpenGL extension GL_EXT_draw_buffers2.
This system supports the OpenGL extension GL_EXT_bindable_uniform.
This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
This system supports the OpenGL extension GL_ARB_map_buffer_range.
This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
This system supports the OpenGL extension GL_ARB_occlusion_query.
This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
This system supports the OpenGL extension GL_ARB_framebuffer_object.
This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
This system supports the OpenGL extension GL_ARB_debug_output.
This system supports the OpenGL extension GL_EXT_direct_state_access.
This system supports the OpenGL extension GL_NV_bindless_texture.
This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory.
This system supports the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
This system supports the OpenGL extension GL_NVX_gpu_memory_info.
This system DOES NOT support the OpenGL extension GL_ATI_meminfo.
This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
This system supports the OpenGL extension GL_EXT_texture_compression_dxt1.
This system DOES NOT support the OpenGL extension GL_ANGLE_texture_compression_dxt3.
This system DOES NOT support the OpenGL extension GL_ANGLE_texture_compression_dxt5.
This system supports the OpenGL extension GL_ARB_buffer_storage.
This system supports the OpenGL extension GLX_EXT_swap_control_tear.
OpenGL: GeForce GTX 970/PCIe/SSE2 4.5.0 NVIDIA 367.57 (4.5.0)
GL_NV_bindless_texture: DISABLED
GL_AMD_pinned_memory: DISABLED
GL_ARB_buffer_storage: AVAILABLE
GL_EXT_texture_sRGB_decode: AVAILABLE
Using Breakpad minidump system. Version: 100004 AppID: 362890
Setting breakpad minidump AppID = 362890
Using breakpad crash handler
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198044265785 [API loaded yes]
Steam_SetMinidumpSteamID: Setting Steam ID: 76561198044265785
Loaded 4203 VPK file hashes from /mnt/F19032FB542A99C3/SteamLibrary/steamapps/common/Black Mesa/bms/bms_textures.vpk for pure server operation.
Loaded 4203 VPK file hashes from /mnt/F19032FB542A99C3/SteamLibrary/steamapps/common/Black Mesa/bms/bms_textures.vpk for pure server operation.
Loaded 3 VPK file hashes from /mnt/F19032FB542A99C3/SteamLibrary/steamapps/common/Black Mesa/bms/bms_materials.vpk for pure server operation.
Loaded 3 VPK file hashes from /mnt/F19032FB542A99C3/SteamLibrary/steamapps/common/Black Mesa/bms/bms_materials.vpk for pure server operation.
Loaded 849 VPK file hashes from /mnt/F19032FB542A99C3/SteamLibrary/steamapps/common/Black Mesa/bms/bms_models.vpk for pure server operation.
Loaded 849 VPK file hashes from /mnt/F19032FB542A99C3/SteamLibrary/steamapps/common/Black Mesa/bms/bms_models.vpk for pure server operation.
Loaded 28 VPK file hashes from /mnt/F19032FB542A99C3/SteamLibrary/steamapps/common/Black Mesa/bms/bms_misc.vpk for pure server operation.
Loaded 28 VPK file hashes from /mnt/F19032FB542A99C3/SteamLibrary/steamapps/common/Black Mesa/bms/bms_misc.vpk for pure server operation.
Loaded 1742 VPK file hashes from /mnt/F19032FB542A99C3/SteamLibrary/steamapps/common/Black Mesa/bms/bms_sounds_misc.vpk for pure server operation.
Loaded 1742 VPK file hashes from /mnt/F19032FB542A99C3/SteamLibrary/steamapps/common/Black Mesa/bms/bms_sounds_misc.vpk for pure server operation.
Loaded 782 VPK file hashes from /mnt/F19032FB542A99C3/SteamLibrary/steamapps/common/Black Mesa/bms/bms_sound_vo_english.vpk for pure server operation.
Loaded 782 VPK file hashes from /mnt/F19032FB542A99C3/SteamLibrary/steamapps/common/Black Mesa/bms/bms_sound_vo_english.vpk for pure server operation.
Loaded 2355 VPK file hashes from /mnt/F19032FB542A99C3/SteamLibrary/steamapps/common/Black Mesa/bms/bms_maps.vpk for pure server operation.
Loaded 2355 VPK file hashes from /mnt/F19032FB542A99C3/SteamLibrary/steamapps/common/Black Mesa/bms/bms_maps.vpk for pure server operation.
Loaded 348 VPK file hashes from /mnt/F19032FB542A99C3/SteamLibrary/steamapps/common/Black Mesa/hl2/hl2_misc.vpk for pure server operation.
Loaded 223 VPK file hashes from /mnt/F19032FB542A99C3/SteamLibrary/steamapps/common/Black Mesa/hl2/hl2_sounds_misc.vpk for pure server operation.
Loaded 1219 VPK file hashes from /mnt/F19032FB542A99C3/SteamLibrary/steamapps/common/Black Mesa/hl2/hl2_textures.vpk for pure server operation.
Loaded 2 VPK file hashes from /mnt/F19032FB542A99C3/SteamLibrary/steamapps/common/Black Mesa/hl2/hl2_materials.vpk for pure server operation.
Loaded 421 VPK file hashes from /mnt/F19032FB542A99C3/SteamLibrary/steamapps/common/Black Mesa/hl2/hl2_models.vpk for pure server operation.
Loaded 5 VPK file hashes from /mnt/F19032FB542A99C3/SteamLibrary/steamapps/common/Black Mesa/platform/platform_misc.vpk for pure server operation.
Timed out waiting for game mapping!
Did not detect any valid joysticks.
GL_NVX_gpu_memory_info: AVAILABLE
GL_ATI_meminfo: UNAVAILABLE
GL_NVX_gpu_memory_info: Total Dedicated: 4194304, Total Avail: 4194304, Current Avail: 3851520
GL_MAX_SAMPLES_EXT: 32
ConVarRef mat_hdr_level doesn't point to an existing ConVar
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 3800 MHz, Processor: GenuineIntel
GlobalMemoryStatus: 4294967295
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 3800 MHz, Processor: GenuineIntel
GlobalMemoryStatus: 4294967295
IDirect3DDevice9::Create: BackBufWidth: 1920, BackBufHeight: 1080, D3DFMT: 3, BackBufCount: 1, MultisampleType: 8, MultisampleQuality: 0
GL sampler object usage: DISABLED
##### swap interval = 0 swap limit = 1 #####
Could not load program cache file glbaseshaders.cfg
Could not find base GL shader cache file
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 96 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 96 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 96 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 96 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 104 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 104 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 104 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 104 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 24 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 24 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 24 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 24 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 0 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 0 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 0 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 0 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 4 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 4 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 4 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 4 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 100 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 100 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 100 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 100 ps-combo 3
CGLMShaderPair::SetProgramPair: Centroid masks differ at link time of vertex shader lightmappedgeneric_vs20 and pixel shader decalbasetimeslightmapalphablendselfillum2_ps20b!
Loaded program cache file "glshaders.cfg", total keyvalues: 322, total successfully linked: 322
Precache: Took 1189 ms, Vertex 1113, Pixel 3808
ConVarRef bm_gib_on_health_below doesn't point to an existing ConVar
CClientSteamContext logged on = 1
server.so loaded for "Black Mesa"
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file teeth_flashlight_ps20b ps-index 0 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file teeth_flashlight_ps20b ps-index 0 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file teeth_flashlight_ps20b ps-index 0 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file teeth_flashlight_ps20b ps-index 0 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file eyes_flashlight_ps20b ps-index 0 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file eyes_flashlight_ps20b ps-index 0 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file eyes_flashlight_ps20b ps-index 0 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file eyes_flashlight_ps20b ps-index 0 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 8 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 8 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 8 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 8 ps-combo 3
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 80 ps-combo 0
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 80 ps-combo 1
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 80 ps-combo 2
IDirect3DDevice9::CreatePixelShader: shaderapi's centroid mask (0x00000000) differs from mask derived from shader name (0x0000000C) for shader ps-file flashlight_ps20b ps-index 80 ps-combo 3
crash_20161118234118_1.dmp[16017]: Uploading dump (out-of-process)
/tmp/dumps/crash_20161118234118_1.dmp
crash_20161118234118_1.dmp[16017]: Finished uploading minidump (out-of-process): success = no
crash_20161118234118_1.dmp[16017]: error: libcurl.so: cannot open shared object file: No such file or directory
crash_20161118234118_1.dmp[16017]: file ''/tmp/dumps/crash_20161118234118_1.dmp'', upload no: ''libcurl.so: cannot open shared object file: No such file or directory''
./bms.sh: line 67: 15860 Segmentation fault ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
SDL video target is 'x11'
SDL video target is 'x11'
This system supports the OpenGL extension GL_EXT_framebuffer_object.
This system supports the OpenGL extension GL_EXT_framebuffer_blit.
This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
This system DOES NOT support the OpenGL extension GL_APPLE_fence.
This system DOES NOT support the OpenGL extension GL_NV_fence.
This system supports the OpenGL extension GL_ARB_sync.
This system supports the OpenGL extension GL_EXT_draw_buffers2.
This system DOES NOT support the OpenGL extension GL_EXT_bindable_uniform.
This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
This system supports the OpenGL extension GL_ARB_map_buffer_range.
This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
This system supports the OpenGL extension GL_ARB_occlusion_query.
This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
This system supports the OpenGL extension GL_ARB_framebuffer_object.
This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
This system supports the OpenGL extension GL_ARB_debug_output.
This system DOES NOT support the OpenGL extension GL_EXT_direct_state_access.
This system DOES NOT support the OpenGL extension GL_NV_bindless_texture.
This system supports the OpenGL extension GL_AMD_pinned_memory.
This system supports the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
This system supports the OpenGL extension GL_NVX_gpu_memory_info.
This system supports the OpenGL extension GL_ATI_meminfo.
This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
This system supports the OpenGL extension GL_EXT_texture_compression_dxt1.
This system supports the OpenGL extension GL_ANGLE_texture_compression_dxt3.
This system supports the OpenGL extension GL_ANGLE_texture_compression_dxt5.
This system supports the OpenGL extension GL_ARB_buffer_storage.
This system DOES NOT support the OpenGL extension GLX_EXT_swap_control_tear.
OpenGL: Gallium 0.4 on AMD HAWAII (DRM 2.46.0 / 4.8.10-1-ARCH, LLVM 3.9.0) 3.0 Mesa 13.0.1 (3.0.0)
GL_NV_bindless_texture: DISABLED
GL_AMD_pinned_memory: DISABLED
GL_ARB_buffer_storage: AVAILABLE
GL_EXT_texture_sRGB_decode: AVAILABLE
AppFramework : Unable to load module engine.so!
Unable to load interface VCvarQuery001 from engine.so, requested from EXE.
You are probably starting the game with the bms_linux and/or you have broken download of the game.
Use the ./bms.sh if you are starting the game from the command-line.