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Yay im right here
so since im all the way up here whats going on about that wipe dude!
More explanation of that entire first section in general would be welcome. I can guess at how resistance and damage multipliers work, but it'd be nice to know what the base values are and how multipliers would work with things like the melee damage stat.
I would also like to see an option for players to cycle pvp mode on ingame for each player... so when you dont want to do pvp just turn of by yourself liek pvp flag in wow.
Scalable food and water drainage.
Admins able to spawn and place nodes (rock formations, bushes, trees, metal rocks, crystals) which will regenerate over time like normal nodes.
DayCycleSpeedScale=1
NightTimeSpeedScale=1
DayTimeSpeedScale=1
What would it look like for my server to have a real 24 hour cycle of 14 day hours and 10 night hours?
or is that in these settings now. We want the higher level dino's if possible, not just increase their dmg