LIGHTNING RETURNS: FINAL FANTASY XIII

LIGHTNING RETURNS: FINAL FANTASY XIII

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Script(autohotkey) For Mouse Support
OUTDATED:
{
This script is not perfect .. the camera is a bit laggy (don't have the time to fix it).
The script works by sending input to a virtual gamepad using mouse and keyboard.(so the game thinks u're playing with a gamepad)
You can't send keyboard and virtual gamepad input at the same time.
This is what it looks like:

{LINK REMOVED}

If u have a gamepad or any kind of virtual gamepad other then this version of vjoy i suggest u disconnect/uninstall it.

These are the files .. there's a "How to use" txt file, read it if u wanna try the script:

V2.2
{LINK REMOVED}

I posted this first in http://steamcommunity.com/app/345350/discussions/0/487876568231753657/#p8
but no one reported any buggs so i guess it works ?! I didn't rly test it .. didn't play the game don't have the time.
}

READ THE "HOW TO USE" txt file.

GPDSCK v3.3b:

This is what it looks like:
{LINK REMOVED}

-Just a few minor improvements ..
-Changed the interface a bit, added Playstation/Xbox text/button icons.
-Added a checkbox to force the settings window to remain open.

{LINK REMOVED} {LINK REMOVED}
(copy paste the address and remove the space after "m")
---------------------------------------------------------------------------------------------------
A quick video guide:
https://www.youtube.com/watch?v=DpeOLCobhnA
Last edited by alex_ul2009; Jan 23, 2019 @ 11:30pm
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Showing 1-15 of 16 comments
CrackeR Jan 12, 2016 @ 6:54am 
Why would anyone use an untested script? LOL
At the very least, you could load the game up and see if your changes work as intended or break the game!
76561198020772102 Jan 12, 2016 @ 7:21am 
My english is a little bit rusty ..
By " I didn't rly test it .. didn't play the game don't have the time. " i meant to say that i didn't test it enough to be 100% sure that it works flawlessly on any resolution, os, mouse .. and that i didn't finish the game using the this script so i can't say if the script is bug free or not (i only played a bit in the first "level" to check if/how the camera and buttons are working)

I posted this first a while ago in another "discussion" no one reported any problems so i assumed it works well enough.
Last edited by alex_ul2009; Jan 12, 2016 @ 7:28am
Mochasky Jan 14, 2016 @ 2:28am 
I've been away for a really long time for a plethora of reasons. Sorry alex_ul2009. I tested your script, and it runs really well tbh. You got the input pretty darn neatly. As long as dpi isn't too high, any lag generated is pretty much unnoticed. You did it right man. Great job, and thanks a ton!
Zunkey Jan 15, 2016 @ 11:59am 
Sounds great; Might wanan post it on the mod forums?
evilmg Jan 25, 2016 @ 10:05am 
This has only one major flow... the chart with buttons description has almost nothing to do with games idea of controller. I basicly had to bind every single key anew by trial and error... otherwise it works like a charm.
76561198020772102 Jan 25, 2016 @ 2:48pm 
thx for the feedback

I tested in "Game Controllers"->"Properties" and the buttons in the image match the button numbers in the test window.
Ingame i tested with a genius gamepad like the one in the image .. and the real gamepad buttons do the same things as the virtual gamepad buttons .. sry .. but i think the button numbers in the image are correct.
Last edited by alex_ul2009; Jan 25, 2016 @ 2:58pm
noahdvs Mar 16, 2016 @ 12:21pm 
You're a hero! I've been looking everywhere for a simple way to use a mouse and keyboard as a controller with vJoy in this game!
Last edited by noahdvs; Mar 16, 2016 @ 12:24pm
noahdvs Mar 16, 2016 @ 2:08pm 
So far, this works well for me.

Arrow keys are D-pad
WASD are movement
LMB is A (accept)
RMB is B (back/jump)
MMB is center camera
Mouse button 4 is X (map)
Mouse button 5 is Y (menu)
Mouse wheel down is RB (attack/change schemata)
Mouse wheel up is LB (change schemata)
Q is LT (overclock/sprint)
E is RT (libra/sprint)
2 is something that also allows you to sprint for some reason
0 is Start (pause like in FF13 for KB&M)
1 is Back (skip cutscene/show or hide minimap)

Copy and replace whatever is in "Iniread.ini"
[Resolution] Hor=1920 Ver=1080 [Buttons] but1=d but2=a but3=w but4=s butd1=up butd2=down butd3=left butd4=right butt1=xbutton2 butt2=rbutton butt3=lbutton butt4=xbutton1 butt5=0 butt6=1 butt7=w & u butt8=q butt9=2 butt10=w & d butt11=e butt12=mbutton [Res] H1=960 H2=965 H3=954 V1=540 V2=545 V3=535 [wheel] wum=0 wum2=0
Last edited by noahdvs; Mar 16, 2016 @ 2:11pm
Benjimus Mar 23, 2016 @ 7:58am 
how do i get this script into effect, i downloaded it, what will i need to to do to get it into the game?

there is no how to use file in there, just a simgle .rar file.
Last edited by Benjimus; Mar 23, 2016 @ 8:00am
noahdvs Mar 23, 2016 @ 10:48am 
Originally posted by Lord Benjimus:
how do i get this script into effect, i downloaded it, what will i need to to do to get it into the game?

there is no how to use file in there, just a simgle .rar file.
http://steamcommunity.com/sharedfiles/filedetails/?id=646666454
Benjimus Mar 23, 2016 @ 4:19pm 
Originally posted by noahadvs:
Originally posted by Lord Benjimus:
how do i get this script into effect, i downloaded it, what will i need to to do to get it into the game?

there is no how to use file in there, just a simgle .rar file.
http://steamcommunity.com/sharedfiles/filedetails/?id=646666454


thanks for the help, but i only have a 2 button mouse, what exactly are all of the options,

should button configuration type 1 or 2.

which keyboard control buttons can i still safely change in game? i hate that u is to do the attack thing, can i change the keyboard controls as i see fit? or how should i do it?

do i have to change the thing in app/controller or will changing keyboard controls change it?
does the game use both controller and keyboard settings/controls or do i have to set it?

im sorry for all the questions, just curious how and what this thing does.

noahdvs Mar 23, 2016 @ 5:20pm 
Originally posted by Lord Benjimus:
Originally posted by noahadvs:
http://steamcommunity.com/sharedfiles/filedetails/?id=646666454


thanks for the help, but i only have a 2 button mouse, what exactly are all of the options,

should button configuration type 1 or 2.

which keyboard control buttons can i still safely change in game? i hate that u is to do the attack thing, can i change the keyboard controls as i see fit? or how should i do it?

do i have to change the thing in app/controller or will changing keyboard controls change it?
does the game use both controller and keyboard settings/controls or do i have to set it?

im sorry for all the questions, just curious how and what this thing does.
If you click the "button list" button inside alex's program, you can see all the buttons you can use for the fake controller. Then you can map the controls of the fake controller to your keyboard and mouse however you like. I seriously recommend getting at least a 3 button mouse though. The 5 button mouse I have now was about $10 on Amazon when I got it (E-Blue Cobra).

I don't know what the difference is between button configs 1 and 2 in the FF13:LR options.

You can use all normal keyboard controls from FF13:LR in conjunction with the fake controller (e.g., press enter to confirm or click LMB to confirm both work at the same time), but if a keyboard control uses the same key as the fake controller, the fake controller takes priority. You can safely assign keys for the fake controller or in game however you like though.
Benjimus Mar 23, 2016 @ 6:02pm 
sry i should rephrase that, what do each buttons here corrolate to the in game keybind menu,
what are the default keyboard keybinds currently for each of these? so i can adjust the in screen images?

Arrow keys are D-pad
WASD are movement
LMB is A (accept)
RMB is B (back/jump)
MMB is center camera
Mouse button 4 is X (map)
Mouse button 5 is Y (menu)
Mouse wheel down is RB (attack/change schemata)
Mouse wheel up is LB (change schemata)
Q is LT (overclock/sprint)
E is RT (libra/sprint)
2 is something that also allows you to sprint for some reason
0 is Start (pause like in FF13 for KB&M)
1 is Back (skip cutscene/show or hide minimap)

0,1, and 2 in particular are really strange to me, i dont know what default keybinds they are attached to.
Last edited by Benjimus; Mar 23, 2016 @ 6:26pm
noahdvs Mar 23, 2016 @ 7:07pm 
Originally posted by Lord Benjimus:
sry i should rephrase that, what do each buttons here corrolate to the in game keybind menu,
what are the default keyboard keybinds currently for each of these? so i can adjust the in screen images?

Arrow keys are D-pad
WASD are movement
LMB is A (accept)
RMB is B (back/jump)
MMB is center camera
Mouse button 4 is X (map)
Mouse button 5 is Y (menu)
Mouse wheel down is RB (attack/change schemata)
Mouse wheel up is LB (change schemata)
Q is LT (overclock/sprint)
E is RT (libra/sprint)
2 is something that also allows you to sprint for some reason
0 is Start (pause like in FF13 for KB&M)
1 is Back (skip cutscene/show or hide minimap)

0,1, and 2 in particular are really strange to me, i dont know what default keybinds they are attached to.
The buttons in alex's program have nothing to do with the keybinds in the options for FF13:LR . Don't bother with trying to mess with the in game settings unless you want a setup where you can use multiple buttons to do the same thing, such as using enter or left click to accept.

For the default Keyboard and mouse binds in FF13, 0 was the button to pause and 1 was the button to skip cutscenes. I kept it like that because it's my personal preference. You can change them to something like Esc for pause and backspace to skip cutscenes. I recently changed 2 to left shift so I can sprint like I do in most games while keeping the libra and overclock buttons closer to WASD.

That list was just for reference so that when you see a button prompt to hit X or LT, you know what button to press. It also helps with customizing the keybinds for the virtual controller.
Last edited by noahdvs; Mar 23, 2016 @ 7:07pm
Benjimus Mar 23, 2016 @ 7:16pm 
Originally posted by Lord Benjimus:
sry i should rephrase that, what do each buttons here corrolate to the in game keybind menu,
what are the default keyboard keybinds currently for each of these? so i can adjust the in screen images?

Arrow keys are D-pad
WASD are movement
LMB is A (accept)
RMB is B (back/jump)
MMB is center camera
Mouse button 4 is X (map)
Mouse button 5 is Y (menu)
Mouse wheel down is RB (attack/change schemata)
Mouse wheel up is LB (change schemata)
Q is LT (overclock/sprint)
E is RT (libra/sprint)
2 is something that also allows you to sprint for some reason
0 is Start (pause like in FF13 for KB&M)
1 is Back (skip cutscene/show or hide minimap)

0,1, and 2 in particular are really strange to me, i dont know what default keybinds they are attached to.


ok 0 was default esc, and 1 was defaulted to F1

as for why i was doing this is to change the keybind guides/images next to abilities so that i can make tutorials and UI corrections.

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Date Posted: Jan 12, 2016 @ 12:33am
Posts: 16