Dawn of Discovery - Venice

Dawn of Discovery - Venice

Modding
Does anyone know which rda file contains the XML to modify building radious?
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Ranger 2014年8月19日 22時14分 
So far I've downloaded RDA explorer to extract the rda files. I think I've found the right file. Data1.rda/config/game/assets.xml.. Not to sure what to change from there.. Any help would be greatly appreciated.
Ranger 2014年8月20日 22時08分 
So one example is the marketplace it was like 30 and I changed it to 100. I imported the assett.xml back into the rda file and saved it off and replaced the data1.rda file in my addon folder. Nothing changes though..... I'm stuck does anyone have any knowledge of how to make these changes?


InfluenceRadius>100</InfluenceRadius>
<InfluenceRadiusType>Residence</InfluenceRadiusType>
<InfluenceRadiusTypeNeeded />
</Influence>
<InfoLayer />
<KIModule>
<ModuleCall>Marketplace()</ModuleCall>
</KIModule>
<MaintenanceCost>
<ActiveCost>10</ActiveCost>
<InactiveCost>10</InactiveCost>
</MaintenanceCost>
<Mesh>
<DefaultIdleSequence>stand01</DefaultIdleSequence>
<Ambient>4016</Ambient>
<ShowGlyph>1</ShowGlyph>
</Mesh>
<Object>
Ranger 2014年8月21日 23時27分 
I figured it out the game reads the asset.xml in patch0.rda not data1.rda kinda confusing there are two of them.... Also you have to change your engine.ini located in C:\Users\Lenox\AppData\Roaming\Ubisoft\Anno1404Addon\Config\

You have to change <PreferLocalFiles>0</PreferLocalFiles> from a 0 to a 1
Ranger 2014年8月21日 23時28分 
Thanks for the help everyone!
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投稿日: 2014年8月19日 20時59分
投稿数: 4