Act of Aggression

Act of Aggression

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[EUG] MadMat  [dév.] 16 mars 2016 à 3h12
LET’S START #13: NEW ECONOMY (REBOOT EDITION)
Second blog preview, focusing on the Reboot Edition's new economic system:
http://aoa.eugensystems.com/lets-start-13-reboot-edition-economy/
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Affichage des commentaires 1 à 11 sur 11
Now I sound like candy crash speechs "mmm, tasty, delicious"
Well what about income rate and infinite resources ?
Nice! Solid changes so far!

Will the oil deposits be increased in visual size to make it easier to see? (especially now that there is only 1)

Will the oil trucks automatically seek out the nearest oil field (i.e. if I place the main structure in the base and have oil deposits all over the map)
hmmmm

i only got one question :

regenerating/recovering resource fields ?

...would be real cool :deadlyrabbit: just sayin´ ^^
MAX 16 mars 2016 à 18h09 
You get more and more similar to cnc zero hour :). Lems are history now nice to hear !!! gosh how i hatet this sound it made all 10 seocnds when the lems was full. Alu and rare earth is history too, very good decison !!
DirtyCaveman a écrit :
hmmmm

i only got one question :

regenerating/recovering resource fields ?

...would be real cool :deadlyrabbit: just sayin´ ^^

Not really a need. If you can set the existing fields to 10x then you'll most certainly have enough late-game resource generators by then. Heck, even at the default setting it shouldn't be to hard to build up to that point :)
Kaiser Kane a écrit :
...

ahm probably true ^^
was more of a "immersion" or nostaligic C&C point ;) :deadlyrabbit:
Good job!!
I think it will feel right with only one reasource.
One reasource. I like it !!!
Dernière modification de Dashoff; 18 mars 2016 à 10h51
Thank you EUH for this new version. This is what Ive been wanting for the game. Please bring us some new maps too please.

Thanks again, you guys are awesome.

Dernière modification de Dark; 24 mars 2016 à 5h39
great change!!! way to go! keep up!! one resource is great!
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Posté le 16 mars 2016 à 3h12
Messages : 11