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Yes, this is compatible with all Crafting Mods as they use different game files.
Edit:
Things I am going to modify in the next version. Currently in testing.
Yes you read that right. Nighttime goes by 2x as fast as Daytime. If you look at the watch during the Daytime 1 hour game time takes 90 seconds real time and during the Nighttime 1 hour game time takes 45 seconds real time. Probably for play-ability's sake.
Let me know your opinions on these proposed changes.
edit: wow already updated o-o Got to try it, Love this mod. Nice work.
I also finally figured out how I can reduce the paddle sound, but doing so will also reduce the sound of using the air tank, eating food, shooting the flare gun, turning a flashlight or lantern on and off and probably other usable items. I may make it an optional mod variant.
I might also just have 2 mods. One with just the game play and balance tweaks. The other would have all the game play and balance tweaks in addition to reduced annoying sounds like engines, paddles and rain.
Let me know what you think.
- Reduce Calorie(Hunger) and Hydration(Thirst) depletion during sleep by half.
- Fix watch light not working when game loaded at night.
- Reduce Weather effects sound volume.
- Reduce paddling sound volume. (Will also reduce some other sounds by attrition).
- Fix loading at night time not running at 2x speed.
Yes, that's right I am starting to fix bugs as well. I should have a new version within a day or two. I will most likely have multiple versions. The standard having everything and 1 having no sound tweaks for those that do not wish to reduce sound levels. I might start a new thread with a mod that is just "bug" fixes.Edit: I've got the first 3 implemented. Still working on and testing paddling sounds and loading at night making time run at daytime speeds bug.
Maybe do a Combined Mod or something?
Ya, I'm open to adding some of the features from other mods once I get the majority of what I want done first. After all this mod is mainly stuff that me an my friend want to modify in our game play.
Good news! I was able to fix the bug where coconuts taken from other islands without picking them manually from the tree caused them to be unable to crack open. This will also fix already bugged coconuts.
So far the only console command(s) I have added is to display some debug information for testing.
http://steamcommunity.com/sharedfiles/filedetails/?id=391344985
I am thinking it would be relatively easy to make a teleport system allowing you to create a waypoint that can be teleported to with a command. Other things I could add would be commands for removing status effects, restoring health/hunger/thirst and various other commands for testing purposes..
So far I have fixed 2 game bugs that are in the current version of the game(Watch Light and Coconuts). I am looking into other bugs. I may eventually have a bugfix only release for those that want the vanilla game just with bugs fixed. As the developers release new versions with the same bugs fixed it will of course make some of what I have done obsolete, but it's a good learning experience :P
Enjoy!