Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
PVE server was opened based on the request of several veteran players/supporters during testing. They asked us to give them some place where they can just peacefully sink bots without attack of other players. But before that we were never PVE focused and always said that real captains in the age of sail fought other people (our webpage in 2013). What we can assure you our PVE is better than in Rust or DayZ. Raids will be somewhat PVE (with a chance of player invasion).
UI is work in progress.
Important statement on the time period immersive UI. If time-period UI means rotten wood everywhere partially covered by dirty 200 year old half burned and stained paper - no. we won’t have rotten wood ui. Risks of infection in an enclosed space forced navies to keep their crews and ships extremely clean. Decks were washed multiple times per day. Everything was freshly painted or tarred to avoid rot. Paper was new, and newspapers were freshly printed and white. Age of sail ships were the most modern creation then. Thus UI must be sleek and modern to actually be immersive. sailors were serving on most modern and sleek ships- spaceships of the age of sail.
Docks are very expensive database wise. Like really expensive. Clan love is not on the priority list. The goal is to solve the 80% of new players never reaching the brig. If this is solved you wont have time to think about clan flag because of lots of pvp.
Yes we do. We work on 2 secret projects in addition to Ultimate General Civil War and Naval Action. We are looking for AI programmers now and great animation specialists.
We love that idea but will not implement it. Such feature would punish traders first. Thus we are considering in-game ship speed as a fully loaded. TLDR. No-one will survive at 8 knots loaded. It’s like fine wood squared.
Rain and storms happen in battle if you start a battle in rain or storm.
Yes
Some upgrades will be received in the admiralty. some upgrades will remain rare drops.
The modelling cost is miniscule compared to getting the ship work in game (damage model, colliders, textures, paint schemes, animations, rigging, yards, sails, crew, cannons, waterline, structure, etc).
Timezones questions were answered above.
National alliances were requested by players (persistently). Players want alliances and they will fall into stalemates if players will keep them. Players who don’t want alliances can join pirates and sink everyone.
Because privateers are not pirates.
The next wipe will be ship wipe. We will provide some other solutions to test eco changes.
We hate spamming and thus don't spam. Many will return when the game will release but the majority of inflow will be from new players. Steam announcements, facebook will inform most of the fans. But remember - for many players games are like books. Read it once and look for a new one.
There are only 2 rare resources available in 2 regions only. The rest can be get through alliances and conquest. Smuggler was supposed to be a risky mechanic. Trade ships under neutral flags (or just trade ships) could enter other nations in history.. we don't see why not.
Outposts = ships/items = database entries = cost. We don’t want subscriptions. Maybe there is another way but we have not yet figured it out.
Balancing is never complete and will continue.
We do not know yet – but at the moment you can test ships on testbed server (when it is live).
We are happy with the prototype but now there are other priorities.
On average 40 captains join the game EVERY DAY for the last 1-2 months without any marketing. That is 1200 players per month. That’s enough to fill both PVP servers in 2 months. What did you personally do to make them feel at home, happy and willing to stay and fight alongside you? Remember that your negativity spreads and stops them from playing.
No.
Spyglass is not a priority.
Not before release.
Chinese is one of Asian languages.
Initially we did not include Portugal because The Treaty of Tordesillas have placed the Portugal line below the current in game map.
Boarding will most likely be updated after release. The game content will continue to improve.
Yacht was not nerfed. report a bug.
Lighthouses and such are theoretically possible. We have plans to come back to this feature in the future. This is a very interesting idea but currently has low priority.
Combat is still in tuning. We plan to rebalance ship’s stats.
Nelson’s fleet at trafalgar was a screening fleet. He had to stop the combined French fleet from providing support to the invasion fleet of Napoleon and did it by winning the battle of Trafalgar. Screening is part of conquest. But screening should have a counter.
You can interpolate the % from the alliance votes and then apply that % to average daily online number.
We plan to remove the ability to keep XP when deleting players. XP Synchronization was provided for EA only. You won’t be able to change nation in the future without starting completely fresh.
We do read player suggestions.
It will make ganking easier.
Captain, please put more details or rephrase the question in the next Q&A session.
We of course want more ships from more nations. Spain has some beauties. Two of the most prized ships in game are Spanish (fully or partially) Santa Cecilia is spanish as well as Santisima Trinidad (first time in history of sailing computer games this ship was done properly). Also remember that for us ships have no nationality. We love them all equally, thus we just make ships our art director loves or our community proposes. Please bring beautiful spanish vessels to the voting when it happens next.
Trying not to be too cynical, but I don't feel like this gave a lot of new information (if any). Most of the things which people seem to feel to be important issues, such as pirate mechanics, a better boarding system, and ship crafting changes are passed off as 'not a priority' which is disappointing.
I agree on the pray button, should not have been added until they actually could say what it's intended for.
Since when? Last I checked starting a battle in a storm or rain resulted in the battle being fought in bright sunshine
edit: on a side note.. i didnt know Ultimate general civil war was made by same peeps. I recently bought it and have been enjoying it much!
(What, you can't take a joke?)
the Ultimate Gen team is the "Darthmod " Guys from Total War. Napolean re-invented that game totally. He's a genius, maybe he should have a look at NA
Norf.
All jokes asside, I was told in-game that it's to offer a break away from the grip from an attaker if you are a trader, and only works in PVP, I'm not sure if this is true but it does sound right.
yup, never played empire w'out it !!
This is the one thing the devs have said it categorically is not, and then got all cross because people were saying this... when they haven't given us a clue to the real function (if it even has one).
I tend to give the devs a lot of leeway but the Pray button is a disgrace in that you simply do not treat a player base with that kind of contempt, especially when they are testing ♥♥♥♥ for you.
i was just going by this statement in the Q&A
" Yes we do. We work on 2 secret projects in addition to Ultimate General Civil War and Naval Action. We are looking for AI programmers now and great animation specialists. "
They have said they're aware of it and consider it a major issue which needs to be addressed. What they actually do about it is anybody's guess. Nobody seems to offer any decent suggestions and they have not proposed anything themselves as far as I know.