Woodle Tree Adventures

Woodle Tree Adventures

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MalboM  [geliştirici] 14 Ara 2015 @ 0:23
Woodle Tree Adventures 2: We need your help!
Hello my friends!
We're actually working on the sequel of Woodle Tree, and we really would like to know how you would like the new sequel to be.

Let us know in the comments all the features you would like to see in it!

here some of the new features:

- Open World Platforming
- Massive Multiplayer Online
- Local Co-Op up to 4 players
- Camera Movements and controls improved
- A Whole new story based on the prequel
- More Enemies
- Easter eggs
- More Checkpoints
- Fornitures to collect

thank you so much
Chubby Pixel :woodlefather:
En son MalboM tarafından düzenlendi; 13 Şub 2016 @ 3:02
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51 yorumdan 31 ile 45 arası gösteriliyor
SHUT UP AND TAKE MY MONEY!
OMG! Do a open world!
I LOVE THE FIRST! IT COULD BE EVEN BETTER WITH A OVERWORLD!!! PLZ!
MalboM  [geliştirici] 16 Şub 2016 @ 2:18 
I'll add some Woodle pistols
with acorns as ammo?
MalboM  [geliştirici] 16 Şub 2016 @ 3:16 
With Woodles as ammos
Oodles of Woodles!
İlk olarak MalboM tarafından gönderildi:
With Woodles as ammos
Are you serious ?
İlk olarak OFFICIAL tarafından gönderildi:
Oodles of Woodles!
Oodles of Woodys
Map and Level Editor where people can upload it in the workshop and other players will try it for the challenge. Do this and watch the community take over.
MalboM  [geliştirici] 17 Şub 2016 @ 10:01 
@Romeo, would be awesome, but it's really time consuming, maybe in future updates of the game if we have enough funds :D
İlk olarak MalboM tarafından gönderildi:
@Romeo, would be awesome, but it's really time consuming, maybe in future updates of the game if we have enough funds :D
You accepted to add an open world style in a platform, but not a Level editor with workshop ?
MalboM  [geliştirici] 17 Şub 2016 @ 10:21 
The editor would be an add on, while the open world is one of the main features :)
İlk olarak MalboM tarafından gönderildi:
The editor would be an add on, while the open world is one of the main features :)
Yhea but... i'm talking about working and money , how can a little studio afford to use open world ? Isn't this a bit over the way ?
MalboM  [geliştirici] 17 Şub 2016 @ 11:51 
we can do this, don't worry about it :)
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