Woodle Tree Adventures
 กระทู้นี้ถูกปักหมุด เพราะฉะนั้นอาจเป็นกระทู้สำคัญ
MalboM  [ผู้พัฒนา] 14 ธ.ค. 2015 @ 12: 23am
Woodle Tree Adventures 2: We need your help!
Hello my friends!
We're actually working on the sequel of Woodle Tree, and we really would like to know how you would like the new sequel to be.

Let us know in the comments all the features you would like to see in it!

here some of the new features:

- Open World Platforming
- Massive Multiplayer Online
- Local Co-Op up to 4 players
- Camera Movements and controls improved
- A Whole new story based on the prequel
- More Enemies
- Easter eggs
- More Checkpoints
- Fornitures to collect

thank you so much
Chubby Pixel :woodlefather:
แก้ไขล่าสุดโดย MalboM; 13 ก.พ. 2016 @ 3: 02am
< >
กำลังแสดง 31-45 จาก 51 ความเห็น
SHUT UP AND TAKE MY MONEY!
OMG! Do a open world!
I LOVE THE FIRST! IT COULD BE EVEN BETTER WITH A OVERWORLD!!! PLZ!
MalboM  [ผู้พัฒนา] 16 ก.พ. 2016 @ 2: 18am 
I'll add some Woodle pistols
with acorns as ammo?
MalboM  [ผู้พัฒนา] 16 ก.พ. 2016 @ 3: 16am 
With Woodles as ammos
Oodles of Woodles!
โพสต์ดั้งเดิมโดย MalboM:
With Woodles as ammos
Are you serious ?
โพสต์ดั้งเดิมโดย OFFICIAL:
Oodles of Woodles!
Oodles of Woodys
Map and Level Editor where people can upload it in the workshop and other players will try it for the challenge. Do this and watch the community take over.
MalboM  [ผู้พัฒนา] 17 ก.พ. 2016 @ 10: 01am 
@Romeo, would be awesome, but it's really time consuming, maybe in future updates of the game if we have enough funds :D
โพสต์ดั้งเดิมโดย MalboM:
@Romeo, would be awesome, but it's really time consuming, maybe in future updates of the game if we have enough funds :D
You accepted to add an open world style in a platform, but not a Level editor with workshop ?
MalboM  [ผู้พัฒนา] 17 ก.พ. 2016 @ 10: 21am 
The editor would be an add on, while the open world is one of the main features :)
โพสต์ดั้งเดิมโดย MalboM:
The editor would be an add on, while the open world is one of the main features :)
Yhea but... i'm talking about working and money , how can a little studio afford to use open world ? Isn't this a bit over the way ?
MalboM  [ผู้พัฒนา] 17 ก.พ. 2016 @ 11: 51am 
we can do this, don't worry about it :)
< >
กำลังแสดง 31-45 จาก 51 ความเห็น
ต่อหน้า: 1530 50

วันที่โพสต์: 14 ธ.ค. 2015 @ 12: 23am
โพสต์: 51