Game Character Hub

Game Character Hub

rzeznik204 May 25, 2014 @ 6:34pm
can I use this for gamemaker?
was thinking of buying this cause I have rpg maker vx... but can I use the sprites I'll make for game maker studio too?
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Showing 1-13 of 13 comments
Archeia  [developer] May 27, 2014 @ 3:36pm 
You own the rights for the sprites you made from scratch. But RPG Maker assets (ex. the VX and XP named folders there) are for RPG Maker only. There are plans to make DLCs in the future that aren't RPG Maker exclusive.
Last edited by Archeia; May 27, 2014 @ 3:37pm
rzeznik204 May 27, 2014 @ 5:28pm 
owh nice, thanks for the response dev.
bk3000 May 31, 2014 @ 12:23pm 
That and also there are tons of user-made RPG-maker assets you could import too, and much of those are assets that are free-to-use where you like. That of course depends on the person who made them. But as long as you have permission, you could also tinker with those free assets in this program too and use them.
Dark Ride May 31, 2014 @ 7:03pm 
You have to save in .png format. I was successfully able to port a sprite to Game Maker however I haven't tried a multi-cell animated sprite yet.

You also cannot just simply 'import' your sprite through the file menu. In Game Maker you have to create a new object and associate your Character Hub creation with that object.
rzeznik204 May 31, 2014 @ 8:56pm 
thank you for the response =)
Its doable, I'm doing it right now (Using it as a base for sprite sheets then editing). Thanks for clearing up about content Archela, looks like I'll be making my guy bald :(
Johnny Arcade Jun 7, 2014 @ 11:45pm 
Originally posted by Archeia:
You own the rights for the sprites you made from scratch. But RPG Maker assets (ex. the VX and XP named folders there) are for RPG Maker only. There are plans to make DLCs in the future that aren't RPG Maker exclusive.

Is there Steam Workshop in plan for the future? :forgician:
bk3000 Jun 8, 2014 @ 8:29pm 
Originally posted by Johnny Arcade:
Originally posted by Archeia:
You own the rights for the sprites you made from scratch. But RPG Maker assets (ex. the VX and XP named folders there) are for RPG Maker only. There are plans to make DLCs in the future that aren't RPG Maker exclusive.

Is there Steam Workshop in plan for the future? :forgician:
I can't say I know that myself, but they have added steam workshop for RPG maker and this is the same company making a complimentary product, so I'd say the chances are pretty good.
Archeia  [developer] Jun 8, 2014 @ 11:44pm 
It's still under discussion, but chances are, there will be :D
Clev Jun 13, 2015 @ 5:43am 
Sorry to bring up an "old" thread but I have a similar question.

I am curious if all the DLCs and the main RPG Maker VX Ace: can I use the content, make a game, and export it to GameMaker and make the game available on Android platform? All without causing any copyrights issues?

If I am causing copyright issues, how do I go about correcting it?

Please be as specific as possible as I am pretty new to all of these and this seems like a best place to ask this question.
bk3000 Jun 13, 2015 @ 1:23pm 
Originally posted by wiccawizards:
Sorry to bring up an "old" thread but I have a similar question.

I am curious if all the DLCs and the main RPG Maker VX Ace: can I use the content, make a game, and export it to GameMaker and make the game available on Android platform? All without causing any copyrights issues?

If I am causing copyright issues, how do I go about correcting it?

Please be as specific as possible as I am pretty new to all of these and this seems like a best place to ask this question.
I'm not a dev, but I believe I can answer this. You can't really do this with most DLC.

However they do have on their website (rather than Steam) a special section where you can buy much of the DLC content with a special export license. That cost more than regular DLC with a license to use exclusively within RPG maker products.

I believe the reason for this is that DLC is largely stuff they paid other artists for, and for the right to distribute their works to be used within RPG maker products. So out of legal necessity they have come to seperate arrangements to allow the content to be used externally.

In theory they "probably" wouldn't have an issue with you using anything they produced in-house this way provided you did in fact purchase RPG maker. But even if I am right about that part (and I don't really know for sure), you the user wouldn't really know what was produced in-house and what they paid/licensed someone else to do.

Thus the rule is that you cannot use RPG maker assets in external ways except those DLC you specifically purchased with that particular license.

I hope that makes sense.
Archeia  [developer] Jun 13, 2015 @ 4:45pm 
Clev Jun 14, 2015 @ 4:19am 
Thank you both bk3000, and dev Archeia.

After reading that blog entry and seeing the dead comments section in there...I am in a better picture than I was previously.

Keeping in mind that at the end of the day, i want to make a RPG game that I can sell on the Google Play store.

Which leads me to my next few questions:

1. Are the DLCs in Steam only for RPG Maker VX Ace?

2. Or are they for all the versions of RPG Maker available on Steam?

3. And are the resources on RPG Maker's website for all versions then?
- Running through EULAs are not the most efficient way to do things. In a way, should RPG Maker be categorizing them or have a way for us to sort through the resource library both on Steam and on your website?

4. I see this sentence on most DLCs in steam: "Royalty free music to use in your commercial and non-commercial RPG/IG Maker projects.".
- Does that mean that once I use this resource in RPG Maker VX, I CANNOT move it to GameMaker and convert the game to be sold on Android platforfm?

Note: And with the current sale, I would save myself a good hundred bucks if I purchase the entire library of DLCs on Steam.

Pardons: As you can tell from my noob questions that I am very new to this. Please do not ban me.
Last edited by Clev; Jun 14, 2015 @ 4:50am
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