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joystate->lZ = (BYTE)(128 + (joystate->lZ / 255.0)*127.0 - (joystate->lRz / 255.0)*128.0);
Unfortunately if the fix is not applied the default state would be for lZ to have the value 0. This would correspond to RT being pressed. This seems to lead to trouble.
I already got a Steam Controller for Christmas anyways but it would benefit those who want to still use the XBOX One controller.
Is that possible?