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Are you using both Damage Debuff and Lightning Spear a lot? How are you splitting your turn AP between the two? Since Buffs are basically always-on, you should definitely look at Thundering Blades. This will help the whole group but also help Vincent.
Which AOE lightning spell? I would not try to start with Energy Storm out of the gate, work on LIghtning Spear and then transition to ES sometime in Episode 2 for the -Lightning Resistance. While ES can do some whopping damage at higher levels and with the right supporting buffs and gear, a lot of its power is dedicated to -Lightning Res debuff and therefore needs to be used more strategically and not just spamming it as an attack.
As a powerflu character, Vincent has a lot of good options, which can cause players to pick too many active abilities and then his turn-by-turn AP is spread around or not spent on the Talents where all his level points are pooled.
Is someone in the group helping to curse -Armor? This would make Vincent far more effective.
I'm playing on brutal.
You give some good suggestions that I will try out.
I think my main 'complaint' is my melee characters are hitting for around 40 points of damage at lvl 6, have a bunch more armor than vincent, and more hps. They basically seem to have it all. While vincent with his low hp and armor has to stay in the rear with a dps attack that uses a ton of mana, energy storm. The damage deff is nice but he just seems so much weaker.
But again ill try to respec into lightning spear and see how it goes with some more points in it
ES is a great addition a little later (1 ES + 2 LS) but you'll like Vincent better to start with LS.
A great party is made up not just of good individual builds but how they all come together and synergize.
Fyona"s Strickening makes enemies easier for everyone to hit and much more vulnerable to elemental attacks. Suddenly even lower levels of Vincents Thundering Blades will be giving a noticable boost to everyones attacks and Vincents other lightening attcks will be hitting much harder.
With that said I wouldn't worry too much about how much damage output any one character is doing at level 6. Instead I'd suggest thinking about what role each of your 4 heroes will be playing in the party in another 10 levels, 20 levels etc. and how you can best get them to that point.
Anyway since talentpoints are rather scarce, my plan is to build up ES and the thundering blades buff, as my other 3 chars are all melee.