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回報翻譯問題
Like in real life at times. So many go through these very destructive paths were they end up feeling like they have no other options. That they feel so bad that they think suicide is the only reasonable choice left for them. It's truly a sad state of mind for anyone to be in.
I feel this game was telling us two things. Warning those that are suffereing through server depression the destructive path they could end up in. That there is always other options to take. Don't be ashamed for reaching out for help.
And just like the person suffering through depression, we have choices too. Instead of ignoring the problem. Maybe we should reach out to the friends and acquaintances that are suffering. Try to get them the help they need. Or simply listen to them and not be judgemental over their problems.
I agree with the two of you. It was a very dark game. It didn't hold anything back. I would recommend this game to anyone to play through.
My game though was explicetely about suicide, not depression. It was 30 seconds to 5 minutes long max. You did have the option to walk away.
Totally different game experience than what this offers though.
Aye, I made another post around here concerning how the messages the game provides are not actually what we're meant to empathize with.
That is, when the guy is being ridiculously edgy I believe the developer meant to show us what not to be.