Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
edit:
No FPS cap from what I can see. In the menu I get 700+ fps, ingame 140-150. So it's good for high refresh monitor. But even at constant 120+ fps, the game seems to have a lot of microstutter, the actual smoothness to me ends up feeling like 40 fps in other games.
In the graphic settings menu, you can choose the "custom" option among the other (low, medium, high, custom).
Once you do that, you can choose your Vsync setting.
- Vsync Off (No explanation needed i hope... ^^)
- Vsync On (The refresh is synch on your screen setting in your OS, it can be 60 fps, 120 fps or whatever your screen is set at)
- Half Vsync (if you have a 60hz setting in your OS it will gives you 30 fps, if you have a 120fps setting, it will gives you 60 fps etc...)
I hope it answers your question.
You might need to activate the vsync setting in the game setting by using the "custom" option.
If it does'nt solve the problem try to force the vsync in your graphic card drivers.
You can clearly see what's wrong here.
Devs, you know about this for month now, how come you completely ignore it?
I've seen the same kind of stutter on 2 different PC's too, so my guess is it's there for everyone but most of them just ignore it.
Any ideas?
I'm running 2500k, 16GB ram, a GTX 970, and a 144hz monitor.
Also: why fraps if steam can show fps
I really can't tell why. We don't have enough hardware to test on a daily basis.
One of my friend run the game juste fine on a 120hz monitor with a 970.
My personnal computer (the one that i used to develop DeadCore) is a GTX 760 on a 120hz monitor too.
I'm running the game with Vsync on 60hz and have no stutturing problem.
With the last update, we tried to blindely adress this thing cause we could'nt reproduced it here.
I guess it's still not working.
I might add that with a high end card like GTX 970 it's really better to run the game on a lock 60 fps framerate with Vsync On than running unsynchronised at an unlocked 70/80 fps on a 60hz or 120hz monitor.
I'm relly interested to know if you still have stutturing issue when running the game with Vsync ON in 60hz screen mode ? (and even by trying to force Vsync from the Nvidia control pannel)
The devs never aknowledged it. Even though it is super obvious.
Moving mouse is smooth, but when you move your character it feels like sub 60. Even on a 144Hz monitor.
No he's not. Poeple have been reporting that bug since the beginning in various threads. And you never aknowledged it.
It's obviously a bug in your game. Where the way the chracter move is at a fixed step of something like 60Hz.
In other words:
Move mouse at 144fps vync on 144Hz => feels like 144fps
Move with wasd at 144fps vync on 144Hz => feels like 60fps (and I'm generous)
It's super obvious.
I don't know why they keep igonring the biggest problem of the game.
I just decided to check today if they would have fixed that bug by now. As a good 3d platformer is something I would have totally played and bought for 10 euros.
But there is no way I could enjoy playing this if it doesn't feel smooth.
We aknowledged it, (some user even made video of it) and even try to fixed it blindely since we didn't manage to reproduce it on a 120hz monitor + GTX 760 and a 120hz monitor + GTX 970 of a friend.
Keep in mind that we are a really small team (2 people on the technic aspect of the game, one developer and one 3D artist) and absolutely can't try every PC configuration, especially high end ones.
I know that power user would like to play games at 120 fs and why not more, and i would like myself if i could ;-).
But we might face some weird limitation on unity engine and physx here.
With that said, evevn if i know that it's not the perfect "120 fps" experience, are you (i don't mean you specificaly, but people facing this issue) at least being able to have a 60 fps Vsync On, on 60hz screen refresh gameplay experience, or even in that case the game is still stutturing ?