Deus Ex: Human Revolution

Deus Ex: Human Revolution

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The Next Dues Ex game
What features do you want in it.
Last edited by coldandfrosty; Mar 12, 2014 @ 4:10pm
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Showing 1-15 of 22 comments
TheDutchGhost Mar 14, 2014 @ 9:33pm 
I really want skills and biomods be separate again like in Deus Ex 1. I find it annoying that skills such as hacking a computer or lockpicking a door depends on what chips you have in your body.

More hubs and secondary missions speak for themselves.
EpicApotheosis Mar 16, 2014 @ 2:08pm 
I want more varied boss fights. I don't want to be forced to kill.
More varied hacking, doing the same thing over and over gets old.

More side missions
O Teri Mar 17, 2014 @ 10:17am 
nano technology was already introduced in the very first deus ex, human revolution was just a prequel
Multiplayer. I know that some of you are against it, but MP extends the playability of game from 40 hours to 200 hours for me, usually...

Plus I would love if they made the missions much longer.
I mean, if they doubled the amount of rooms and corridors. Then spammed them with enemies and some bonus items. Connected with more vent shafts.
Last edited by Chew Ass and Kick Bubblegum; Mar 17, 2014 @ 12:13pm
Vaylor Mar 19, 2014 @ 12:15pm 
A better hacking system. I spent more time in that boring mini-game than I did killing people, I also got way more xp and items for doing it than killing people. It's a terrible system, and the one thing preventing me from ever re-playing the game.
Oh I actually enjoyed that hacking minigame.
"Minigame"? It was actually quite complex.
Sheppy Mar 19, 2014 @ 4:43pm 
Originally posted by Scimitar101:
"Minigame"? It was actually quite complex.
yeah
well
no
sorry no...
(but it was ok & nice)
Last edited by Sheppy; Mar 19, 2014 @ 4:44pm
EL GRINGO Mar 20, 2014 @ 1:27am 
Need more conspiracy and mysteries.
ImJustKP Mar 20, 2014 @ 2:44am 
I think if you add in more side missions say like 5 in each area and expand the world to let you walk though and explore everywhere you could probably extend the game play from the 48 i experience to my guess like 200 hours. Also being able to change the sights on your guns would be nice (i play bf4) its just a nice feature that makes the gun handling alot better im not saying like 100 diff sights just a little variation would be cool. All in all this in my opinion was a fantastic game and i cant wait for the next one
Spinal Weakness Mar 20, 2014 @ 12:09pm 
bigger levels and better graphics
^PB Mr. Pie Mar 21, 2014 @ 4:31am 
Anything but the 'ending-o-matic' again. Love the game, not the ending. I'd like my choices in game to have an outcome instead of getting poised in front of a machine that pretty much has you choose a faction.
Krow Mar 24, 2014 @ 6:20am 
The boss fights in this game were really the only glaring mark against it, in my opinion. They should never contract portions of games out to other companies. It always ends bad. Example: Aliens: Colonial Marines.
_Soj_ Mar 26, 2014 @ 11:08am 
Originally posted by Mr. Pie:
Anything but the 'ending-o-matic' again. Love the game, not the ending. I'd like my choices in game to have an outcome instead of getting poised in front of a machine that pretty much has you choose a faction.

♫ Welcome, my son...♫
♫ Welcome... to The Machine............♫
pysgod1978 Mar 27, 2014 @ 8:19pm 
Definitely no machine faction pick at the ending. Also, smarter AI would be nice. I hated blasting my way through one room or area and finding out that the guards in a completely new room next door didn't even hear the loud gunshots or yelling even though it's only 100 feet away. Boss fights also should not have been a kill or be killed. I prefered the DE1 method of taking whatever way the player thought up to accomplish an objective and while HR did have some areas where that was possible it wasn't always available.
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Date Posted: Mar 12, 2014 @ 4:10pm
Posts: 22