FaceRig
Holotech Studios  [개발자] 2015년 12월 6일 오후 11시 21분
Getting started with Live2D & useful links.
This forum section is dedicated to discussing community creations built using Live2D Cubism technology.

https://www.youtube.com/watch?v=IINyowbMqJI


Here are the links to the documentation, and other resources to get you started:

1. Dowload page for the Live2D Cubism Editor.
http://www.live2d.com/en/products/cubism_editor

2. Official tutorials for building a Live2D model in the Cubism Editor.
http://www.live2d.com/en/support

3. Unofficial Tutorial series for the Cubism Editor on YouTube by imst
https://www.youtube.com/watch?v=eWf0GUk0NEw&list=PLhha8OGApHGM4B8gk7uaqu_LjXAeSuRKP

4. Guide for preparing the data for importing in FaceRig :
English, version 1.0
https://drive.google.com/file/d/0B9A2HzJCWwFWZzJadVVhVmFTekU/view?usp=sharing
JPN, version 1.0
https://drive.google.com/file/d/0B-99Ww6ro_aodkhET1lwWFVFQTQ/view?usp=sharing
Note: the latest English version of the document above comes with the program, if you purchase the Live2D Module. The version that comes with the program is always up-to-date, the version in this forum link may become outdated.

5. Please keep in mind that the Live2D Cubism SDK used in FaceRig is the 2.1 version

6. Legal notices for using the Live2d Sample avatars: http://sites.cybernoids.jp/cubism_e/samples

7. Live2D Technology website (English) :
http://www.live2d.com/en/

8. Source data for our Gogu the Rabbit Workshop avatar
https://drive.google.com/file/d/0B-99Ww6ro_aoUEJieDBxNUtCZFk/view?usp=sharing

Note specifically for workshop items : Creators, please try and use unique names for the your Live2D avatars, otherwise, if they are too generic, they can overwrite each other when they are copied to the FaceRig Data Folder :). You can set the friendly name string to pretty much whatever you like, and that will be what appears in the Avatar browser within FaceRig, but consider that the avatar actual file name from the disk should be unique to your avatar to avoid name collision for avatars downloaded from the Steam Workshop.


We hope you are as excited as we are about this collaboration, and that you will create awesome hand drawn avatars :) .
Holotech Studios 님이 마지막으로 수정; 2017년 7월 5일 오전 1시 59분
< >
31개 댓글 중 1-15개 표시
RSilience[NL] 2015년 12월 9일 오전 10시 19분 
Awsome!:steamhappy:
Scanner Dorkly 2015년 12월 10일 오후 6시 36분 
I have a question. Considering the avatar has to be set up with layers for each portion of the character, can you do this with Photoshop? They have a similar thing with a combination of Photoshop and After Effects. You create a character with Photoshop, layers for each animated part, then you import it into After Effects where it tracks your movements using the webcam.

I would much prefer to import a character I made from Photoshop into Facerig though - I prefer the software and it has better functionality.
76561198257355317 2015년 12월 11일 오전 8시 56분 
Roaming With Ronin님이 먼저 게시:
I have a question. Considering the avatar has to be set up with layers for each portion of the character, can you do this with Photoshop? They have a similar thing with a combination of Photoshop and After Effects. You create a character with Photoshop, layers for each animated part, then you import it into After Effects where it tracks your movements using the webcam.

I would much prefer to import a character I made from Photoshop into Facerig though - I prefer the software and it has better functionality.

Yes, you are right you can make your character in Photoshop and after splitting it in layers in a certain way you can animate it while within After Effects.
If you want to use FaceRig for this, you will have to import your .psd file into Live2D editor and set ranges, key frames. This enables you to easily animate the avatar with a higher degree of fidelity.You can choose which method suits you best and there are tutorials on the internet for each process.
Mighty_Potato 님이 마지막으로 수정; 2016년 3월 16일 오전 2시 27분
Holotech Studios  [개발자] 2015년 12월 11일 오후 10시 07분 
Roaming With Ronin님이 먼저 게시:
I would much prefer to import a character I made from Photoshop into Facerig though - I prefer the software and it has better functionality.

On a side note: PSD files can also be created by other draw/paint software like Clip Studio Paint. So you have a lot of freedom on how you want to achieve this :). But Pphotoshop is definitely supported for Live2D avatar creation, see the above linked tutorials :).
Holotech Studios 님이 마지막으로 수정; 2015년 12월 11일 오후 10시 19분
Scanner Dorkly 2015년 12월 13일 오후 4시 10분 
Holotech Studios님이 먼저 게시:
Roaming With Ronin님이 먼저 게시:
I would much prefer to import a character I made from Photoshop into Facerig though - I prefer the software and it has better functionality.

On a side note: PSD files can also be created by other draw/paint software like Clip Studio Paint. So you have a lot of freedom on how you want to achieve this :). But Pphotoshop is definitely supported for Live2D avatar creation, see the above linked tutorials :).

Excellent!! I already own the entire Creative Cloud suite so this makes me very happy. Although the After Effects animation is .. ok. I much prefer FaceRig's tracking and functionality.
Being able to create using photoshop then import into FaceRig via Live2D makes me a very happy person. :steamhappy:
⎛⎝Duckers McQuack⎠⎞ 2015년 12월 31일 오전 7시 45분 
The unoffiial tutorial was horrible, he doesn't even tell how or what he did to get the snipped character in the frame. I thought it was just the points i had to place in a sircle, but nope, nothing works for me.
Holotech Studios  [개발자] 2016년 1월 11일 오전 5시 15분 
Added the Japanese version of the guide for preparing the data for importing in FaceRig (courtesy of Live2D Inc :) ) to the original post:

JPN, version 1.0
https://drive.google.com/file/d/0B-99Ww6ro_aodkhET1lwWFVFQTQ/view?usp=sharing
Holotech Studios 님이 마지막으로 수정; 2016년 1월 11일 오전 5시 15분
Erika Itsumi 2016년 2월 6일 오후 9시 17분 
If anyone could make Erika Itsumi that would be amazing
Rukia 2016년 2월 16일 오전 12시 54분 
An English version of the editor would be nice as I can't read Japanese.
MarcusC 2016년 5월 22일 오후 8시 19분 
Holotech Studios님이 먼저 게시:
Note: the latest English version of the document above comes with the program, if you purchase the Live2D Module. The version that comes with the program is always up-to-date, the version in this forum link may become outdated.

I looked in the instal folder. I can't find it. Where does it get installed to? Would be nice if that was listed in this posting...
76561198257355317 2016년 5월 23일 오전 1시 06분 
Hi,

Here is the documentation necessary to create your own 2D model https://drive.google.com/file/d/0B8KlsC2kpc7nd0wwcGpiX1hlZ0k/view
MarcusC 2016년 5월 23일 오전 4시 30분 
Thanks
Soubi Itobashiri 2018년 3월 3일 오전 8시 29분 
that google drive folder no longer exists, umm... any chance I could see that back up later?
talithakumi 2018년 3월 3일 오후 10시 27분 
Mighty_Potato님이 먼저 게시:
Hi,

Here is the documentation necessary to create your own 2D model https://drive.google.com/file/d/0B8KlsC2kpc7nd0wwcGpiX1hlZ0k/view
Not exist....
Soubi Itobashiri 2018년 3월 4일 오전 4시 09분 
when i click on the link, google drive gives me an error stating
"Sorry, the file you have requested does not exist.

Make sure that you have the correct URL and the file exists."
< >
31개 댓글 중 1-15개 표시
페이지당 표시 개수: 1530 50