Posted: June 30
Dead Rising 3 is far superior to the previous games in the franchise and greatly improves on what was annoying and broken. The story is interesting and humerous with a good cast of characters and twists that work with the plot albeit if slightly cliche zombie plot. Once again you are tasked with escaping the city within 5 days and must do missions, save survivours and defeat psychopaths. A whole city to free roam with customisable guns, clothing and vehicles. PP to collect that you can choose to upgrade many various skills. Plenty of collectables, blueprints, challenges and achievements to go for increases replayability. Best played in co-op and make the best of all the stapstick and humerous comedy that Capcom has put into it.
The DLC on the other hand is underwhelming.
Whilst it does have interesting stories in each of it's episodes, also weapons for use in the main story mode too, that fill in spaces in the story and allow you to see what other people went though during the events of Los Perdidos, it is frankly dull.
Each DLC will take you roughly two hours full completion time. But only about twenty minutes of that is story missions and the remaining one hour and fourty minutes are side quests comprised of four scattered collection missions, random hidden surivour events and travelling from point A to point B in long ways because of pointless road blocks that are impossible for vehicles or the player to get past. There is also a noticeable lack of boss/psychopath fights which seems have been half assedly tried to make up for by adding lots of military soldiers around the city. There are only about three bosses, if I remember correctly, in all four episodes and two of those are in one episode alone.
It also has no co-op mode which reduces the fun and makes it seem like a lonely collection run.
Also some of the achievements are glitched with no sign of fixing since it's the same on the XBox One so hunters beware.