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2- Why? Two hours seems plenty often to me
3- Eh... maybe. See 4
4- You can get one credit for each gun you get champion on, so you can unlock all guns for free right now. However, If they add more and more guns that require credits, credit unlocking may become a problem for free-to-play users.
5- The value of the lifetime DLC will only increase as they add more guns
6- Events could help bring back players who start to forget about WoG
Done
Some weapons are very expensive for us. So we need a way to return out investments.
If players will not spend money -- we will not be able to create new models.
Players who purchased Lifetime will not spent moneys on guns. Think about it.
Try to imagine you purchase Lifetime access for AAA game series.
Modern Warfare for example. And you'll get all future updates for free. Next 100 years.
How much it must cost ?
Good idea. We'll think
Nice to see developers responding for once :)
1. The game needs a more convenient 3D control, as a choice to use. You can get much better movement control with 1st person shooters, and it can be as simple as in Minecraft: same 6-keys control, with mouse look and crosshair. I think many more pro users would love that possibility. I think it would make better speed records also, as well as more hardcore players would, too. Invert mouse option, of course, and probably a fast/slow hold-switch, too.
The current mouse-scroll zoom can be very confusing if someone is not aware of zoom level - it can make you feel "very slow". Not only hardcore players play...
2. Clicking on parts is very buggy. It is frustrating to lose so many hardcore/+ games due to clearly messy accuracy. A highlighting "cursor" would wrap it up - if it doesn't help too much in gameplay.
The rest is not so important or urgent:
3. An option for pop-up part names would be nice, as well as pop-up descriptions for all game menu icons.
4. Some rules in the dismantle process that will allow for example 2 tiny last parts to both be clickable/detachable from each other, not ruining a hardcore game if misclicked. Some models are deliberately made this easy by taking 2+ parts in one click, but that is not always the best way - as we want to learn every tiny step, not just selecting "groups of parts" on the end.
5. Changeable controls! I am ESDF for 15 years, and I will not ruin my hard-gained reflexes. I think this is mandatory for pro players.
6. Possibility to rotate around an object with right button or any other way.
And of course, we probably need a tagged place somewhere on the forum for game feature requests. Best if separated from model/model-feature requests (those are pretty scattered around, too. Edit me! : ) I am only playing for 3 days, and I am already a big fan - as I haven't found a new way to learn and play since Quake, TES3, FO3, and finally Minecraft. One in every 5 years(?). As from a former Minecraft tester/developer, this forum will get a few new ideas from me, if I see some interest in it (not money!). I can help in testing or minor developing too.
Thanks in advance, To Be Continued...
1. WASD controls are supported. With Q/E keys for move camera down/up and arrow keys to rotate. If we'll make mouse to rotate camera, as you suggest - then how to select parts ?
2. Explain please. Game have intelligent algorithm for selecting parts. It enumerate parts in small cone around mouse pointer and select first 'activable' part nearest to center. In other words - it corrects wrong clicks. You can check it by clicking near the part.
3. Interesting. Thanks for idea
4. Some models very complicated. If every pin will be separated - disassembly will be too difficult. We are trying keep balance offering easy, medium and hard models.
5. It's planned, yes.
6. Don't understand. Right button is for focusing on part. Rotating around - with pressed left button.
Okay, this topic is pinned now.
True, the game handles misclicks well.
Can you look into adding the muscular system to the skeletons you already have? It could be a nice addition for the Human muscular system alone. Thank you!
Currently there is partial function but not enough to play without keyboard or mouse.
and a zoom on daily puzle which is almost unplayable on small displays.