Tales of Maj'Eyal

Tales of Maj'Eyal

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Medra Dec 27, 2013 @ 1:48am
Melinda Lucky Girl Quest [Spoiler] + Stuck
I don't know if this is the right place for my concern, but I might give it a try.

Spoiler

I'm in the mentioned quest, on the beach. Due to me not wanting to let her die I "cheated" a little bit by using alt+del+ctrl and the ending the process without saving through the taskmanager.

But now after loading the game in the beach scene again, the monsters do not appear again and I can't leave the area, because it says that I have not ended my little romance yet. Only when using the staff of recall I am able to leave.. but I think that's not the right way to do this. Is there anything I can do to reset the quest?
Last edited by Medra; Dec 27, 2013 @ 2:17am
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Showing 1-15 of 18 comments
z-󠀡󠀡 Dec 27, 2013 @ 5:06am 
Not sure what can you do to fix the quest..

.. but trying to save her at all costs was really unnecessary :D.
Dekar Dec 27, 2013 @ 6:37am 
Only fix would be manualy fixing the quest with cheatmode and lua console I imagine.
Medra Dec 27, 2013 @ 7:32am 


Oh.. so she had to die.. well I know better now for the next playthrough, I guess. I'm out of that area now anyway, used the rod of recall.


Thanks for the help.
Last edited by Medra; Dec 27, 2013 @ 7:33am
MSJ-06II-C May 20, 2015 @ 10:48pm 
Originally posted by Dekar:
Only fix would be manualy fixing the quest with cheatmode and lua console I imagine.
How to? And will it break more of the game?
Guess I did more or less the same... only that she died for good with me, she seemed unaware that humans need to breath underwater... turned out they really do need to.

So could someone give me the basics so I can fix this with a cheat engine... I don't really want to fail the quest just because my wannabe partner thinks she is a professional diver, and subsequently dies for good, (btw what a sh*ty first date can one have)
Last edited by MSJ-06II-C; May 20, 2015 @ 10:54pm
MSJ-06II-C May 20, 2015 @ 11:01pm 
Also I just saw how to get into dev mode, though I don't want to invalidate the savestate, is there any way I can do that, and what will be when the thing is invalidated
MSJ-06II-C May 20, 2015 @ 11:09pm 
WAIT, THAT'S IT. I sync the saves via dropbox, I didn't do much now, so I only need to get to my home PC, turning off the internet, turning on the PC, making a backup copy of my savestate, play from there on and DON'T LET MELINDA IN THE F*CKING WATER!

That's how I'm gonna do it, hope this works though, guess I need to look what exactly I did on the way here on my Laptop save, when I can more or less recreate that on my home savestate I'm a-ok

EDIT: Phew, dropbox file restore helped me a great deal, quest done, Melinda lives, water is evil, no one questions this.
Last edited by MSJ-06II-C; May 20, 2015 @ 11:20pm
Medra May 21, 2015 @ 5:20am 
Yeah that's pretty much how to do it. Use an old savestate.
NeoTantalus Jul 22, 2017 @ 6:40pm 
I know this is an old thread, but I think I've found a fix.

Starting at the beach when you're stuck, use a rod of recall to get out of there. Then exit the game.

Open File Explorer and go to %UserProfile%\T-Engine\4.0\tome\save

Look for a folder with your character's name and open it. May want to copy tit somewhere just in case.

Look for a file titled game.teag. Change the extension from .teag to .zip and open it.

Now you're going to have to do a some searching. You're looking for one of the engine.Quest files in there. You'll have to open each one with notepad one by one and look for the one that contains "love-melinda.lua".

Once you've found it, search for ["objectives"]={}. Not sure if the curly brackets will always be empty, but mine were.

Make it ["objectives"]={["saved-beach"]=1}

Save the file and change game.zip back to game.teag.

Talk to your servant back at the Fortress and the new Dialogue should pop up.
NeoTantalus Jul 22, 2017 @ 6:45pm 
Forgot to mention, after changing .teag to .zip, you'll need to extract it to a folder, then rezip the files once your done.
*Yuki* Jul 25, 2017 @ 9:28am 
I had same problem. You just need to fix your savefile manually, or fuсk it, just kill Melinda
Originally posted by NeoTantalus:
I know this is an old thread, but I think I've found a fix.

Starting at the beach when you're stuck, use a rod of recall to get out of there. Then exit the game.

Open File Explorer and go to %UserProfile%\T-Engine\4.0\tome\save

Look for a folder with your character's name and open it. May want to copy tit somewhere just in case.

Look for a file titled game.teag. Change the extension from .teag to .zip and open it.

Now you're going to have to do a some searching. You're looking for one of the engine.Quest files in there. You'll have to open each one with notepad one by one and look for the one that contains "love-melinda.lua".

Once you've found it, search for ["objectives"]={}. Not sure if the curly brackets will always be empty, but mine were.

Make it ["objectives"]={["saved-beach"]=1}

Save the file and change game.zip back to game.teag.

Talk to your servant back at the Fortress and the new Dialogue should pop up.
Thank you so much! It's worked! :steamhappy:
Walfas Jul 25, 2021 @ 7:48pm 
Looks like this fix breaks the quest now. Talking to Melinda in Last Hope afterwards just exits the conversation instead of continuing the quest.

Edit: You can still advance the quest by going to your fortress, no need to talk to Melinda afterwards.
Last edited by Walfas; Jul 25, 2021 @ 7:57pm
Mieumieu Aug 25, 2021 @ 8:01am 
The fix does still work. As for help in finding the right file so you don't have to search a ton of them, the beach file will show as 3 kb when looking inside the zip at the engine quest files (it's 6 if you extract them, but when looking directly in the zip it's 3).

And you do need to try and save her. I don't know why it happens but she often kills herself. Be it because she's wandered into the water, or because something reflects her big bang there at the end, I really don't know. The first time I got to her she killed herself when she did her big flash, and the game said I killed her. I was pissed. That wasn't me messing up, that seemed like a bug to me. Because of that, I cheesed the game, I shut it down through the task manager without saving. And then as you all know, that causes the bug.

We can make up all the excuses about the game magically crashing or shutting down at this point all we want, we cheesed it and closed the game without saving. We had a reason though. The game makes it look as if she isn't supposed to die there by the text we get, but then something can happen where she kills herself during this flash where she's supposed to be saving herself and the quest blames us for killing her when we didn't do so. So yeah, we are trying to close the game without saving because it seems to us like we are being screwed by a bug. Then by doing so, we actually do get screwed by a bug :D But luckily we can fix it, if we find this fix anyway.

This save edit does still work to continue the quest line though. You just continue it in your Fortress.
RingStar Aug 26, 2021 @ 4:17am 
Originally posted by NeoTantalus:
I know this is an old thread, but I think I've found a fix.

Starting at the beach when you're stuck, use a rod of recall to get out of there. Then exit the game.

Open File Explorer and go to %UserProfile%\T-Engine\4.0\tome\save

Look for a folder with your character's name and open it. May want to copy tit somewhere just in case.

Look for a file titled game.teag. Change the extension from .teag to .zip and open it.

Now you're going to have to do a some searching. You're looking for one of the engine.Quest files in there. You'll have to open each one with notepad one by one and look for the one that contains "love-melinda.lua".

Once you've found it, search for ["objectives"]={}. Not sure if the curly brackets will always be empty, but mine were.

Make it ["objectives"]={["saved-beach"]=1}

Save the file and change game.zip back to game.teag.

Talk to your servant back at the Fortress and the new Dialogue should pop up.
I tried this method ... I don't know if I will do something wrong, but I followed the instructions ... I enter the Game and every time I get the message: "The game has detected a problem in the savefile and attemted to fix it." Quest itself is disappearing from QuestLog, there's nothing else you can do.

Any suggestions?
Mieumieu Aug 26, 2021 @ 9:16am 
Originally posted by RingStar:
Originally posted by NeoTantalus:
I know this is an old thread, but I think I've found a fix.

Starting at the beach when you're stuck, use a rod of recall to get out of there. Then exit the game.

Open File Explorer and go to %UserProfile%\T-Engine\4.0\tome\save

Look for a folder with your character's name and open it. May want to copy tit somewhere just in case.

Look for a file titled game.teag. Change the extension from .teag to .zip and open it.

Now you're going to have to do a some searching. You're looking for one of the engine.Quest files in there. You'll have to open each one with notepad one by one and look for the one that contains "love-melinda.lua".

Once you've found it, search for ["objectives"]={}. Not sure if the curly brackets will always be empty, but mine were.

Make it ["objectives"]={["saved-beach"]=1}

Save the file and change game.zip back to game.teag.

Talk to your servant back at the Fortress and the new Dialogue should pop up.
I tried this method ... I don't know if I will do something wrong, but I followed the instructions ... I enter the Game and every time I get the message: "The game has detected a problem in the savefile and attemted to fix it." Quest itself is disappearing from QuestLog, there's nothing else you can do.

Any suggestions?


I am noticing he actually wrote it different than I did above. I had another save that I quickly ran up to going past that quest and copied the text directly out of that other save instead of using what he wrote. There is a subtle difference, so try what I list below.

Also as a side note, make sure you're remembering to change your save file you're editing back from a .txt file to a file with no extension. When you save it, even though you select to save as "all file types" and not as text, is still will put a .txt on the end of it if using notepad.

This is what you should see is this in your file:

d["objectives"]={}

I took and copied the entire thing from my other file and pasted it over the top of it exactly like shown in the other file. Which is this (he didn't have the comma in there):

d["objectives"]={["saved-beach"]=1,
}
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Date Posted: Dec 27, 2013 @ 1:48am
Posts: 18