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This looks more like A Valley Without Wind to me unfortunately.
I played both and can honestly say both are great games. Starbound has much more to offer but Darkout is still a great game.
And here you are *again* commenting on a game you admit to NOT HAVING PLAYED! What is wrong with you? How do you feel confident in making such assertions?
Yes, it bares a graphical resemblance to AVWW, but those of us who have ACTUALLY PLAYED THE GAME can safely comment that it is nothing like it.
Seriously, $team...poor show. Am I going to find your unfounded opinions on the forums of every game you haven't played?
OP: As Kyemaron said, try and get both if you can. Darkout has a very distinctive play style which I find absorbing and compelling. Can't wait to play it on Steam as soon as my key comes through from Desura.
Maybe get Starbound for now and Darkout when you can afford it?
Darkout is a FULL release, however whil eStarbound is still in early Beta. IF you want a game that isn't as buggy with less time before being fully playable you should check this out. Starbound isn't going anywhere. It's full release is a ways away and the game has already made millions. The company has even published 4 games on Steam while making this game and it is their first developed game. They published Rick of Rain a few weeks ago too. So...the company is doing pretty well and the promise of updates and mods for future are going to come.
Darkout needs the support more. I'm gonna play this a bit for a while and try to give out screens and a review to my Friends to see if it is worthy. :P
#2 After saving money, play both. Fun times had
I bought Darkout, but i pirated the beta to get a feel for it first. It's worth it, so is Starbound
Darkout is NOT a finished and completed release. There are plenty of items in the game labeled "description coming soon" (or sometimes "comming soon," with an extra M), production trees that seem incomplete and suggest more resources coming later (stone turns into tin, there is no natural tin ore, while tar in the primary ingredient in leather), and a couple of other mechanics in need of polish.
That being said, it isn't a bad game. The visuals are a nice change from Terraria's blockier aesthetic, and the contrasts of light and dark are well implemented. The items you create fit the game's SF theme nicely, and I really like the research mechanic.
I'm thinking of making a video to compare the two titles, most likely in a positive way for each, with the goal being to highlight what each does best.
The graphics and art style is definitely a BIG plus. It looks fantastic. They actually sort of remind me of the Trine series now that I think about it.
These games aren't as similar as they appear. This game has a dark vs. light mechanic of some sort does it not? That was really the reason I bought this because it was different and I wasn't going to just play 3 different Terraria games at once.
That being said, IIRC they are still hoping for a multiplayer add on some time in the future.
The pieces in the manual that say coming soon are just to show that we will be adding guides on how those specific features work in the manual as we release updates.
If they are confusing we'll just remove the page entirely.
However, we are not done adding content, and multiplayer. We have said that this is Stage 1. And we are going to be adding multiplayer in Stage 2.
The tin ore one was a bug of the second Tin Bar recipe not showing in the crafting menu. this will also be fixed in the next patch later tonight