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Have you tried out the lowest difficulty setting? Did it feel too challenging for you? Or do you play on higher difficulty levels?
Sorry to say, but I haven't gotten the game yet.
I'm still watching it develop through the alpha stages, and now in beta. I just want to suggest a few more changes to add before the final releases; that's all.
By the way, I have one more small suggestion to add:
Is it possible to have a camera mode similar to Super Punch Out?
From what it seems, perspective is a little difficult to observe due to the orbit-third-person nature of the game.
Maybe a translucent player will help make incoming attacks more noticable, with the tradeoff being lesser peripheral vision.