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Bir çeviri sorunu bildirin
maybe i don't understand what you're saying.
The fact that the projectile speed is slow enough that my apponenet can afford to fire atleast 2 rounds at me before my first hits him paired with the fact that I can not fire my weapon while falling make me cringe.
Sorry I couldn't rush faster, could not wait to uninstall the game.
There's a balance between them being slow enough that it's *possible* to avoid them without being ridiculous, and so fast they're just not fun because you can't get out of the way.
Gun Monkeys isn't necessarily about shooting each other; it's about collecting cubes and getting them back to your base. Guns are a handy way of making sure there are more cubes for you.
Firng while falling is possible, not sure why you're having trouble there.
If anyone else feels projectiles are too slow, let me know and I'll look at tweaking some values :)
The projectiles are just the right speed that they are fun to shoot whilst also being possible to dodge around them.
No it's probably fine, it just was really not the type of game I thought it would be. For one I though it would be possible to direct fire with the mouse or atleast directional with the keyboard. (Hold S to shoot down, W+D do fire 90' right). But yah just was really not suited for this type of game and sorry if came off as rude.
Left-or-right keeps things tactical and simple :)
Honestly, I really can't see the game being nearly as tense or fun if you had another system with full aim capabilities.
Well not be to one of those people to compare the two, but Awesomenauts does a damn well good job and is quite more popular.
it's a 1 v 1, so you don't need crazy spamming.
the levels aren't massive, and you have a chance to actually dodge slower bullets.
i've had fun playing this game *shrug*
it's a really good 2 pack purchase for a buddy and yourself.
Awesomenauts is quite a different style of game.
The gibber gun seems to be mostly for area denial, and setting up bomb traps. It might be fun to add a charge shot with a faster speed and more hitting power. A dash that could go through shots would also add some spice to the gunplay (Towerfall had this).