Deus Ex: Human Revolution - Director's Cut

Deus Ex: Human Revolution - Director's Cut

View Stats:
Crozenblat Oct 26, 2013 @ 1:51pm
So does the DC look better then the original then?
.
< >
Showing 1-15 of 99 comments
HeartOfTheBrave Oct 26, 2013 @ 1:59pm 
I can't really see a difference. It has been a while since I played the original though
Quietman Oct 26, 2013 @ 2:00pm 
There are plenty of people complaining loudly about it but I guess it's personal opinion. I prefer it to the original.
mooner Oct 26, 2013 @ 2:02pm 
Definitely cleaner and clearer looking to me.
seriousjacob Oct 26, 2013 @ 2:09pm 
For sure, better lighting and effects, hd-textures & accurate tesselation, sound is tweaked (lip sync :)! ), and very many atmospheric details have been added. You can't miss it if you loved the original. def worth it's money. plus i recommend using the sweetfx preset for missing link, real eye candy!
Last edited by seriousjacob; Oct 26, 2013 @ 2:16pm
JackLaVaporiera Oct 26, 2013 @ 2:23pm 
Originally posted by chino81:
For sure, better lighting and effects, hd-textures & accurate tesselation, sound is tweaked (lip sync :)! ), and very many atmospheric details have been added. You can't miss it if you loved the original. def worth it's money. plus i recommend using the sweetfx preset for missing link, real eye candy!

Simplified shadows, screwed SSAO, oversaturation here and there, hd-textures in your dreams only, and a tesselation so accurate it ♥♥♥♥♥ up every face in in-engine cut-scenes, you can call it a deal...
Raiden_chino Oct 26, 2013 @ 2:28pm 
Originally posted by chino81:
For sure, better lighting and effects, hd-textures & accurate tesselation, sound is tweaked (lip sync :)! ), and very many atmospheric details have been added. You can't miss it if you loved the original. def worth it's money. plus i recommend using the sweetfx preset for missing link, real eye candy!

Wat?

http://screenshotcomparison.com/comparison/46250/ - Original
http://screenshotcomparison.com/comparison/46252/ - Director's Cut

Move the mouse over each picture to change between low and max detail. It seems the only thing they really do, was to remove the post processing.
Not to mention the misplaced textures some people are reporting (and that you can see in the picture, just look at the ceiling and walls).

The idea that they ported the WiiU version to PC instead of using the already done original PC version is very possible.
Last edited by Raiden_chino; Oct 26, 2013 @ 2:33pm
JackLaVaporiera Oct 26, 2013 @ 2:37pm 
Originally posted by Roguetwo:
Originally posted by chino81:
For sure, better lighting and effects, hd-textures & accurate tesselation, sound is tweaked (lip sync :)! ), and very many atmospheric details have been added. You can't miss it if you loved the original. def worth it's money. plus i recommend using the sweetfx preset for missing link, real eye candy!

Wat?

http://screenshotcomparison.com/comparison/46250/ - Original
http://screenshotcomparison.com/comparison/46252/ - Director's Cut

Move the mouse over each picture to change between low and max detail. It seems the only thing they really do, was to remove the post processing.
Not to mention the misplaced textures some people are reporting.

The idea they ported the WiiU version to PC instead of using the already done original PC version is very possible.

It's enough to look at the ceiling and floor (and wallpaper) in Adam's apartment kitchen to see that there is some mess involving the textures department as the trip-board in the same scene to see that something is messed up in the lighting department as well...

The street view, in the meanwhile, looks simply TERRIBLE.
TROOPER181st Oct 26, 2013 @ 2:47pm 
im not convinced yet. In my memory from the last time i played DE: Original the bloom was very lovely, in the Directors Cut everything whas less bloomfull its like they lowered it down such a shame the atmosphere is not the same anymore imo. The faces are indeed improved but the rest of the graphics.. i don't know yet maybe because i don't see it and need to have a better comparison, but the overall look feels differently than the original..
JackLaVaporiera Oct 26, 2013 @ 2:50pm 
Originally posted by TROOPER181st:
im not convinced yet. In my memory from the last time i played DE: Original the bloom was very lovely, in the Directors Cut everything whas less bloomfull its like they lowered it down such a shame the atmosphere is not the same anymore imo. The faces are indeed improved but the rest of the graphics.. i don't know yet maybe because i don't see it and need to have a better comparison, but the overall look feels differently than the original..

Look at the above links, the second image, the ceiling is the most noticeable point, the mipmap stuff is clearly broken...there is very little to say other than BROKEN.
Raiden_chino Oct 26, 2013 @ 2:52pm 
Can someone post pictures of the "better faces"? it will be nice to see it.
*D4rKsKy* Oct 26, 2013 @ 2:55pm 
This is just the Wii U version ported to PC.
Last edited by *D4rKsKy*; Oct 26, 2013 @ 2:56pm
Eddie Oct 26, 2013 @ 3:03pm 
No, it doesn't look better. It actually looks worse. I redonwloaded the Original for comparison. The SSAO shadows not only look grainy, but also flicker in some places when you look at them and move.
The textures look less defined and have a slightly lower resolution it seems (alongside the weird stuff that people posted already).
There are also the stutter problems. I managed to fix the stuttering with the methods provided here, but there are still micro stutters in the game. The original game on the other hand does not stutter one bit for me. I was really suprised that it run that smooth.

So yea, they just ported the Wii U Version to PC and I doubt they'll patch the DC to be just like the original visually. Perhaps they'll fix the performance problems but I don't think they would put the effort in updating it in the visual side.
JackLaVaporiera Oct 26, 2013 @ 3:08pm 
Originally posted by Eddie:
No, it doesn't look better. It actually looks worse. I redonwloaded the Original for comparison. The SSAO shadows not only look grainy, but also flicker in some places when you look at them and move.
The textures look less defined and have a slightly lower resolution it seems (alongside the weird stuff that people posted already).
There are also the stutter problems. I managed to fix the stuttering with the methods provided here, but there are still micro stutters in the game. The original game on the other hand does not stutter one bit for me. I was really suprised that it run that smooth.

So yea, they just ported the Wii U Version to PC and I doubt they'll patch the DC to be just like the original visually. Perhaps they'll fix the performance problems but I don't think they would put the effort in updating it in the visual side.

You mean they will leave MESSED UP TEXTURING around ?

Just take a look at the above post and take a moment to watch the images of the links...and notice the ceiling, the floor and the wallpaper in the DC version how compares to the original, THEY SIMPLY CANNOT TELL TAHT'S NOT A MESS.
Raiden_chino Oct 26, 2013 @ 3:09pm 
Originally posted by Eddie:
No, it doesn't look better. It actually looks worse. I redonwloaded the Original for comparison. The SSAO shadows not only look grainy, but also flicker in some places when you look at them and move.
The textures look less defined and have a slightly lower resolution it seems (alongside the weird stuff that people posted already).
There are also the stutter problems. I managed to fix the stuttering with the methods provided here, but there are still micro stutters in the game. The original game on the other hand does not stutter one bit for me. I was really suprised that it run that smooth.

So yea, they just ported the Wii U Version to PC and I doubt they'll patch the DC to be just like the original visually. Perhaps they'll fix the performance problems but I don't think they would put the effort in updating it in the visual side.

Clearly they either ported the WiiU version or used a unpatched Deus Ex to do the Director Cut. Both are weird and stupid decisions. Most problems than people are reporting were fixed with patches in the original.

Grainy SSAO? Patched in the original:
http://store.steampowered.com/news/8044/
"- SSAO has been improved to look less noisy."

No subtitle option? patched in the original:
http://store.steampowered.com/news/6272/
"- Added an option to change the text language of the game. This setting only changes the text language, the audio is controlled by the language option in Steam."

And of course the microstuttering, which was mostly patched.
Eddie Oct 26, 2013 @ 3:27pm 
Originally posted by JackLaVaporiera:
You mean they will leave MESSED UP TEXTURING around ?

Just take a look at the above post and take a moment to watch the images of the links...and notice the ceiling, the floor and the wallpaper in the DC version how compares to the original, THEY SIMPLY CANNOT TELL TAHT'S NOT A MESS.

I hope they'll fix that, but I seriously doubt they'll bump up the texture and lighting quality. The weird texture placement will probably be fixed.


Originally posted by Roguetwo:

Clearly they either ported the WiiU version or used a unpatched Deus Ex to do the Director Cut. Both are weird and stupid decisions. Most problems than people are reporting were fixed with patches in the original.

Grainy SSAO? Patched in the original:
http://store.steampowered.com/news/8044/
"- SSAO has been improved to look less noisy."

No subtitle option? patched in the original:
http://store.steampowered.com/news/6272/
"- Added an option to change the text language of the game. This setting only changes the text language, the audio is controlled by the language option in Steam."

And of course the microstuttering, which was mostly patched.

Mhh... They did not intend to do the Director's Cut for all platforms, so I think they just took the downgraded Wii U Version at the last minute and repackaged it as a PC Version, hence why we have all the visual and performance problems.
< >
Showing 1-15 of 99 comments
Per page: 1530 50

Date Posted: Oct 26, 2013 @ 1:51pm
Posts: 99