Agarest: Generations of War

Agarest: Generations of War

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lok1 Sep 25, 2013 @ 11:46am
SteamOS/Linux version?
Are there any plans to release a SteamOS version now that it has been announced?
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Showing 1-15 of 42 comments
Ghostlight Ltd.  [developer] Sep 26, 2013 @ 1:15am 
I'm afraid there are no plans to at the moment.
Proud Honest Dad Sep 26, 2013 @ 3:18pm 
but but but you have full controller support? :( can we at least ask why? :L
Remember Citadel Sep 26, 2013 @ 3:21pm 
My theory: It's a niche game already. If you release a niche game on a niche system, you most likely won't reach all that many additional people. The cost/benefit ratio apparently isn't to their liking so far. Can't blame them, even though I wouldn't mind seeing it supported. Maybe it will change in the near future, if the whole SteamOS thing takes off.
Madafucka Sep 30, 2013 @ 9:19pm 
You will get my money only if it is released for Linux.

Get with the program, steamOS is coming.
Michael Murphy Oct 6, 2013 @ 2:37pm 
Originally posted by Második Galamb:
My theory: It's a niche game already. If you release a niche game on a niche system, you most likely won't reach all that many additional people. The cost/benefit ratio apparently isn't to their liking so far. Can't blame them, even though I wouldn't mind seeing it supported. Maybe it will change in the near future, if the whole SteamOS thing takes off.
Didn't you know? Niche games are popular on niche systems.
Ryu_Sheng Oct 6, 2013 @ 7:16pm 
There's a lot more work involved in getting a game to run properly on linux, and for a port it'd be even harder. It's realistically outside of their costing limits, which is understandable.

As for steamOS probably wiser to wait and see really. See if it works as Valve claim it will, and if it takes off as big as Valve want it to. right now i don't hold high hopes for it, since it dosen't offer me anything i can't do on my PC anyway
Originally posted by Rhenthyl:
There's a lot more work involved in getting a game to run properly on linux, and for a port it'd be even harder. It's realistically outside of their costing limits, which is understandable.

As for steamOS probably wiser to wait and see really. See if it works as Valve claim it will, and if it takes off as big as Valve want it to. right now i don't hold high hopes for it, since it dosen't offer me anything i can't do on my PC anyway

And yet companies like Klei, who barely have a budget can port all of their games to Linux.

As a programmer myself, I'm not buying that whole "hard to port" nonsense. It's more like either pure laziness or they just don't want to.
Ryu_Sheng Oct 6, 2013 @ 10:49pm 
Originally posted by Spy sapping my Pyro:
Originally posted by Rhenthyl:
There's a lot more work involved in getting a game to run properly on linux, and for a port it'd be even harder. It's realistically outside of their costing limits, which is understandable.

As for steamOS probably wiser to wait and see really. See if it works as Valve claim it will, and if it takes off as big as Valve want it to. right now i don't hold high hopes for it, since it dosen't offer me anything i can't do on my PC anyway

And yet companies like Klei, who barely have a budget can port all of their games to Linux.

As a programmer myself, I'm not buying that whole "hard to port" nonsense. It's more like either pure laziness or they just don't want to.

Slight problem though, Kiei make the games themselves. Ghostlight didn't make Agarest, they simply ported it to PC. Porting stuff to linux is a lot more complex and would require a lot of work with the original Dev.

However, the simple reason is it's an old game, the dominant platform at the minute is PC, not linux. If your such a great programmer and think you could do it, contact them, offer you vaunted expertise and get a linux version made
Bob Vanus Oct 6, 2013 @ 11:00pm 
Originally posted by jonosarah:
but but but you have full controller support? :( can we at least ask why? :L

Game has controller support since it's originally a console game. Controller support was left in in the port, and kb/k support was added.
Lozzle Oct 6, 2013 @ 11:04pm 
Too hard for you to run wine/bootcamp?
Melon Bread Oct 18, 2013 @ 5:39pm 
Originally posted by 1080p Gapefest:
Too hard for you to run wine/bootcamp?
You got it running in wine?
I think games don't need to be ported to SteamOS. From what i understand, the games work natively. Otherwise i can't see valves claim that we can play all of our "beloved steam games". I can't believe it since it's a Linux based system but we will see.
Madafucka Oct 18, 2013 @ 10:47pm 
read into it, it will require streaming if its windows only
Michael Murphy Oct 19, 2013 @ 3:05am 
Originally posted by FloriaN ~ (´・ω・`)☆:
I think games don't need to be ported to SteamOS. From what i understand, the games work natively. Otherwise i can't see valves claim that we can play all of our "beloved steam games". I can't believe it since it's a Linux based system but we will see.

How would a game run natively when it doesn't even have a native port to Linux?
Madafucka Oct 19, 2013 @ 3:30am 
Originally posted by mmstick:
Originally posted by FloriaN ~ (´・ω・`)☆:
I think games don't need to be ported to SteamOS. From what i understand, the games work natively. Otherwise i can't see valves claim that we can play all of our "beloved steam games". I can't believe it since it's a Linux based system but we will see.

How would a game run natively when it doesn't even have a native port to Linux?

Just forget it, don't expect everyone to know. I'm a diehard Linux user from being with only a year, but you can't expect everyone to know everything.
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