HITMAN™

HITMAN™

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TravisIOI  [developer] Apr 5, 2016 @ 6:04am
Update 1.03 is OUT NOW!
The "near future" is here.

Update 1.03 adds a new challenge pack, a scoring fix, continued updates to both loading times and connectivity and many PC-specific improvements. The highlights are included below.

General game improvements
  • The Vampire Magician Challenge Pack
    10 new challenges that were inspired by how our community have been playing the game.

  • Continued improvements to load times
    The improvements will be most notable when loading The Showstopper mission in Paris and we're already working on improving all loading times even more.

  • Improved responsiveness for in-game menus and image loading
    We've implemented an image caching system that will improve responsiveness and loading times for all images in the game menu.

  • Fixed issues with scoring
    Primarily, this fixes an issue that resulted in many players earning a “0 second” time bonus and an incorrect score of 210,000. A leaderboard reset will be implemented at a later date.

  • Continued improvements to connectivity
    Server stability improvements.
PC-specific improvements

General gameplay
  • Prompts for dumping a body now appear, regardless of the positioning of the game camera, both in Showstopper and Final Test missions.
  • 47 no longer drops a body immediately after starting to drag it.
  • Unnoticed kills or subdue will no longer trigger a brief “compromised” state. This previously caused players to fail the ‘never spotted’ reward.
  • The ‘visibly armed’ warning is now always shown when 47 is carrying a large weapon on his back.
  • The light rig (Showstopper) and life raft (Freeform Training) can now be reliably dropped using explosives.
  • Opportunities in Showstopper and Final Test have been made more consistent.
  • Fixed an issue where the first few seconds of the game would appear to run at double speed.
Showstopper
  • Novikov will no longer get stuck in an infinite loop during the Rare Scoop opportunity. This would happen if the player gets Max Decker to call Novikov whilst he is on his way to the interview.
  • Novikov will no longer talk to Dalia on the phone when she has already been eliminated.
  • Fixed a rare issue that made the “In Seine” challenge impossible to complete. This would happen when the Private Meeting opportunity overlapped with Novikov on stage at the Fashion Show.
  • Fixed an issue where the Showstopper mission could not be completed if the player calls Dalia during the Fireworks show whilst disguised as Helmut Kruger.
Crash Fixes
  • Fixed various crash issues that could occur when doing the following: loading a new stage in Escalation Contracts, loading the game or after exploding a gas cylinder.
  • Fixed a crash that occurred when shooting at the target in Freeform training during the “Searching” state.
  • Fixed many other crash issues that were occurring during gameplay.
Options
  • Added an option to the game launcher that allows players to override the ‘default memory safeguards’ and allow them to use any available resolution and graphic quality settings.
  • Increased resolution cap for players with 3gb graphics cards from 1920x1200 to 2560x1600.
DX12
  • DX12 shader and pipeline cache now included in all Steam builds.
  • Fixed a graphical issue with transparent windows on DX12.
  • Improved vertex colours on DX12.
Misc.
  • Briefings for Featured Contracts can now be viewed at the planning stage.
  • The ‘Contract Assassin’ achievement can now be completed.
  • The mouse cursor is now always visible on the ‘Load Game’ menu.
  • Fixed an issue where the game would get stuck at 12% loading between the Prologue missions.
  • Fixed a rare issue where players were asked to (re)download the Showstopper mission.
Hardware
  • Fixed a rare issue where the game was switching between controller and keyboard controls, due to detecting specific hardware as a ‘game controller’.
Last edited by TravisIOI; Apr 5, 2016 @ 8:13am
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Showing 1-15 of 96 comments
Adam_Z Apr 5, 2016 @ 6:45am 
What about overall performance increase in dx12 mode?
CapnSquiggles Apr 5, 2016 @ 7:19am 
Ooo delightful! If this stops the constant server disconnects I'm switching to recommended XD
TechInfinity Apr 5, 2016 @ 7:26am 
Great IO! :steamhappy:
真希波マリ Apr 5, 2016 @ 7:47am 
That's a good start. At least the devs are showing us some progress.
grantman2013 Apr 5, 2016 @ 7:58am 
what time today
HybridHB Apr 5, 2016 @ 8:01am 
I hope this makes DX12 playable for me.
TechInfinity Apr 5, 2016 @ 8:04am 
Originally posted by grantman2013:
what time today
Yes, even I would like to know that :)
Square_Jason  [developer] Apr 5, 2016 @ 8:13am 
How bout now? ;)
TechInfinity Apr 5, 2016 @ 8:14am 
Originally posted by Square_Jason:
How bout now? ;)
O_O WOW! I can't wait to get it then XD
chriscross Apr 5, 2016 @ 8:21am 
Will try, i hope i can play it with my gtx 980ti now or i have to wait till all episodes are released and the game will be fully playable patched. Last Chance IO.
PuttyGod Apr 5, 2016 @ 8:24am 
Cool, any and all support is welcome!
Have there been any updates regarding general game/engine performance?
HybridHB Apr 5, 2016 @ 8:28am 
Still hangs for me as soon as I get on the boat for the practice mission using DX12 on a Fury and the new 16.4.1 drivers :(
Last edited by HybridHB; Apr 5, 2016 @ 8:30am
GlacialSnowWhite Apr 5, 2016 @ 8:32am 
Originally posted by HybridHB:
Still hangs for me as soon as I get on the boat for the practice mission using DX12 on a Fury and the new 16.4.1 drivers :(
Use the other DXs, the DX12 freezes for almost everyone.
Bloodartist Apr 5, 2016 @ 8:36am 
The DL seems stuck on 99%.... >_>
TechInfinity Apr 5, 2016 @ 8:41am 
Happened to me too! Just wait till it unpacks itself and places the files in their place :)
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Date Posted: Apr 5, 2016 @ 6:04am
Posts: 96