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they will basically enchance the weapons but kinda decrease them so that the community uses the other forgotten memes that we call mastery fodder xD
Sometimes the nades blow up on my face for no reason, so now what?
I'm going to get ♥♥♥♥♥♥ by my own grenades?
But I do.
While there are no Rivens for melee weapons, both Tonkor and Simulor have Faint Disposition, which means that Rivens for them are always "Meh" at best and just inferior to regular mods all the other time. These are not the weapons you typically want Rivens for anyway, unless you got extremely lucky with all four stat modifiers being exceptionally fitting, and all-positives.
I shoot it towards enemies in the other end of a long hallway, but it blows itself up right when it's launched
All I know that sometimes Tonkor's grenades blow up on my face when there's absolutely no reason to, and sometimes they don't.
It hasn't bothered me for now, afterall It's only been a waste of ammo, but soon it's going to be a problem.
So, mind educating me?
I had this weird feeilng that some projectiles' collision - not all of them, mind you - is being calculated server-side and not clientside like the rest of them, or hitscans, which means that if there is some desync going on and the server thinks an enemy is in front of you, the nade will explode upon hitting it from Server's perspective, even if you as a client have those same enemies in a different spot.
Also, Tonkor's nades are supposed to explode upon contact with the character, too, so if you are moving fast enough, you can collide with your own nade, too.