FINAL FANTASY® XI: Ultimate Collection Seekers Edition NA

FINAL FANTASY® XI: Ultimate Collection Seekers Edition NA

nekroturkey Jun 23, 2014 @ 8:10pm
Anyone remember Yuhtunga Jungle?
Remember Yhoator Jungle? Getting Utsusemi: Ichi in Norg? Remember looking for groups Kazham? Remember getting your airship pass at level 25? Doing rank mission 5-2 and Shadow Lord? Remember grouping in Valkurm Dunes? IT and VT crabs and pugils and lizards? Remember farming fire crystals in Ghelsba Outpost at lower levels? Remember Konschtat Highlands and Selbina?

nostalgia hnnnnnnnng
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Showing 1-14 of 14 comments
Mkilbride Jun 23, 2014 @ 8:56pm 
Yeah. This game is STRONG with it.
Miridia Sep 5, 2014 @ 3:32am 
My god you have no idea how much I miss this. :< 75 cap for life :(
Cymopoleia Sep 6, 2014 @ 8:36pm 
Getting an airship pass at 25?
When I started people leveled in qufim till 32-33 :P And you didn't even go there until mid 20's.
And citizens of windurst leveled in Buburimu rather then the dunes^^

Though all that did change pretty quickly to the paths of least resistence, by going to the jungles at 24 doing mandy's after qufim from 19-24. Ohh the great goblin trains back before mobs despawned at the zone, esp in Yhoator ^^ It could easily be a blood bath around the yuhtunga zone line for a good 10-15 minutes.

Now adays though, I goto the maze of shakhrami from 18-23 then korrolka tunnel until 40 (doing leeches from 28-40, excellent chaining there) and then off to Sea serpant grotto^^ (of course, I cheat and use the pages rather then directly off mobs themselves like the old days, but I skip aby.)
ilyimyjsy Sep 16, 2014 @ 12:03am 
almost all of those were horrible memories.
Noobferlife Dec 31, 2014 @ 5:59am 
I dont care that this thread is 6 months old. I remember all of that. I love this game. Had more then 250 days of play time. I would still be playing if not for the fact I took a break from the game every 2 years or so for about 6 months. I forgot my password sadly. The last I played was the 85 cap raise. I will always say the cap should of stayed at 75. I plan on having a tattoo drawn up, as I spent about 8 years playing it. Even the people I didnt get along with I now think of fondly because they were apart of my experience. 75+ pld/rng/sam/thf/war 60+ bst on 2 accounts 65cor. Last played blu at around lvl 40, wish I had played it more. I honestly believe no game will ever give me the feelings this game did. At times I felt like FFXI was my home and I'll never forget the friends I made. Favorite music: Kazham & The Sanctuary of Zi'tah. Favorite places The Boyahda Tree & Purgonorgo Isle. *Ultimax, Bastok, Pandemonium/Asura
Swampfist Jan 2, 2016 @ 11:30pm 
i remember killing emperor for insect wings.....pissed alot of peeps off that day lol
]
Tacred Jan 3, 2016 @ 4:21am 
CoP 6-2 One to be Feared was something to remember. Pre nerf of course. One of the harder story fights in the game. Ill always remember my first win on that.

My favorite storyline tho would have to be WotG. The main story and the 3 nation's questlines were all well done.

Originally posted by M8S-Brolt:
i remember killing emperor for insect wings.....pissed alot of peeps off that day lol
]

I didn't do emperor much but I did go something like 1/35 on Mysticmaker Profblix. (Moldevite Earring)
blokkemblokkem Jan 3, 2016 @ 2:21pm 
The memory of this game is enjoyable to think back on. It's romanticized to the maximum since so many years have passed since a lot of us that played it did so when it first came out. With that being said, all of those years have also allowed the scars of how unenjoyable this game was at times to heal.

The challenge that the game presented was both it's best and worst features. If someone tried to play this game back when it was released and wasn't willing to work with others, it was a miserable experience for them I'm sure. On the other hand, even if you actively sought teamwork-focused gameplay there were enough times where days would pass before you had the right mix of folks to accomplish something. (Looking at you PLD coffer!) BUT, when you finally got around to completing a milestone, you TRULY felt like you had accomplished something great.

No achievements, no flashy weapon sprites...just a constant cycle between all of the emotions on the spectrum. Too bad they don't make games like this anymore.
sideswiped1time Jan 10, 2016 @ 5:52am 
Why did I have to see this post? Now, I am listening to the soundtrack, I LOVED the jungle, and Ifrit's Cauldron. And, who here was an ass like me and had some serious laughs after mpk'ing a party of nubs?

Sadly, I don't feel the game is worth playing anymore, with the release of the Abyssea expansions, all challenge was removed from the game. At the very least, when they removed the level caps on storyline missions, they could have leveled the mobs to match, but, they didn't.

And after the level cap was raised to 99, the quest Ark Angels didn't require a full alliance with a full wipe as part of the strategy.

If you've thought of returning.......don't. Why pay for a game that has no challenge when there are so many free to play games that offer just as little. The only things FFXI still has going for it are lengthy storylines and, imo, awesome soundtracks. Even going hardcore, you can't finish the main storylines in 4 hours like in Destiny. >.>
Cymopoleia Jan 10, 2016 @ 9:33pm 
What are you talking about??
FFXI still has plenty of challange, just because Chains or promathia was uncapped long before aby even came out, doesn't mean the challange is gone. There's still plenty of challange. True it's not old challanges like what we got in the old days, but there's still challanges, plenty of things to go fight.

The game is played differently today for sure, it had to change to hold people and fit the times better, most of the player base can't spend 6 hours in the game at anyone time now.

But overall, it's still a fun enjoyable game you won't get in many places anymore. FFXI still has a lot going for it, the depth of lore, story, and amazing music is just a few of many things. For those who love it, it will always be home^^
Coalheart Jan 11, 2016 @ 1:24am 
Was going to mention that complaining about old content being easy after the level increases is rather dumb and that there's more to the game than old content. Currently there's level 119 content that would not only be diffucult for your 99 character, it'd be impossible..

But then I read your bragging like a butt sniffer about mpk'ing and realized there was no point.

The game is better off without you.
daggieme Jan 11, 2016 @ 6:07pm 
I love playing it, played with my kids when cap was 75 and now they moved on to FFXIV. Would play now, just bought it but no CD key. :/
blokkemblokkem Jan 12, 2016 @ 8:01pm 
Originally posted by Coalheart:
Was going to mention that complaining about old content being easy after the level increases is rather dumb and that there's more to the game than old content. Currently there's level 119 content that would not only be diffucult for your 99 character, it'd be impossible..

But then I read your bragging like a butt sniffer about mpk'ing and realized there was no point.

The game is better off without you.

I don't think people complain that the game isn't as challenging as it used to be, only that the challenge has changed. I'm sure for the many generations that have come and gone that their little piece of FFXI are just as memorable.

Before, just simply getting from Lastok to Jeuno was an adventure. Getting a good party in Valk Dunes was rewarding. And, to stay on topic, the daunting tasks of trying to figure out Yuhtunga and Yhoater Jungle's are engrained forever. I'm sure there are equivalents to those 3 simple examples present today, but for the folks from the era where we ran the first benchmark video over and over again in anticipation for the game to release, the gameplay just doesn't have the same charm.
Last edited by blokkemblokkem; Jan 12, 2016 @ 8:04pm
Coalheart Jan 12, 2016 @ 11:42pm 
Originally posted by blokkemblokkem:
Originally posted by Coalheart:
Was going to mention that complaining about old content being easy after the level increases is rather dumb and that there's more to the game than old content. Currently there's level 119 content that would not only be diffucult for your 99 character, it'd be impossible..

But then I read your bragging like a butt sniffer about mpk'ing and realized there was no point.

The game is better off without you.

I don't think people complain that the game isn't as challenging as it used to be, only that the challenge has changed. I'm sure for the many generations that have come and gone that their little piece of FFXI are just as memorable.

Before, just simply getting from Lastok to Jeuno was an adventure. Getting a good party in Valk Dunes was rewarding. And, to stay on topic, the daunting tasks of trying to figure out Yuhtunga and Yhoater Jungle's are engrained forever. I'm sure there are equivalents to those 3 simple examples present today, but for the folks from the era where we ran the first benchmark video over and over again in anticipation for the game to release, the gameplay just doesn't have the same charm.


It seems the post I respoded to (the guy bragging about mpk-ing) has been removed. At any rate, I'm not disagreeing with you. I was also there "back in the day".

I remember the cap being 50. I remember being excited about the rlease of CoP. I also remember MPKs. It was an incredibly ♥♥♥♥♥♥♥♥♥♥♥♥ thing to do. Also, as a BST (back when NO ONE) played that job, mpk was annoying because anytime it happened, folks would do a search of the zone ande blame any BST that happened to be around.

Then SE decided to implement the "Ant-MPK patch", which totally broke how we played the job.


Anyway, I could go on and on, but yes, I agree, the game used to be much more difficult and team oriented and that created many great memories.


Today it's far more casual. The grand memories are a thing of the past. Ironically, the game being far more casual now is why I renewed my subscription. While I'll always have fond memories of the old FFXI, truth is, in today's world, that game would be shut down in a week.
Last edited by Coalheart; Jan 12, 2016 @ 11:48pm
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Date Posted: Jun 23, 2014 @ 8:10pm
Posts: 14