Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
That's a new one for us, can you chuck us your save file on our bug tracker[brightrockgames.userecho.com].
You can find instructions on what you'll need to include and where to find save files in this article[brightrockgames.userecho.com]
Once we have that we'll do our best to look into it and get the issue resolved with you.
Cheers,
Lee
A saved game that only has 2 minutes saved into Mission 2 loads up fine. But the save I am trying to load with just under 3 hours invested into it is crashing the game once the load is complete.
I now have 2 save game files that are doing this, my original saved game file that has about 3 hours played, and one from today with about 2 hours 40 minutes.
Looks like you guys have a problem since the last patch as there seems to be quite a few threads about this, and not just in the steam forums.
+++ WER0 +++:
Fault bucket 133312604805, type 5
Event Name: MoAppCrash
Response: Not available
Cab Id: 0
Problem signature:
P1: Microsoft.Messaging_2.15.20002.0_x86__8wekyb3d8bbwe
P2: praid:ppleae38af2e007f4358a809ac99a64a67c1
P3: 10.1.2123.36
P4: 56eb679c
P5: combase.dll
P6: 10.0.10586.103
P7: 56a84cbb
P8: 80004004
P9: 000b9e0b
P10:
+++ WER1 +++:
Fault bucket 120524625782, type 4
Event Name: APPCRASH
Response: Not available
Cab Id: 0
Problem signature:
P1: WFTOGame.exe
P2: 5.3.5.35794
P3: 578f050b
P4: StackHash_2264
P5: 0.0.0.0
P6: 00000000
P7: c0000005
P8: PCH_6E
P9:
P10:
+++ WER2 +++:
Fault bucket 120524625782, type 4
Event Name: APPCRASH
Response: Not available
Cab Id: 0
Problem signature:
P1: WFTOGame.exe
P2: 5.3.5.35794
P3: 578f050b
P4: StackHash_2264
P5: 0.0.0.0
P6: 00000000
P7: c0000005
P8: PCH_28
P9:
P10:
+++ WER3 +++:
Fault bucket 120524625782, type 4
Event Name: APPCRASH
Response: Not available
Cab Id: 0
Problem signature:
P1: WFTOGame.exe
P2: 5.3.5.35794
P3: 578f050b
P4: StackHash_2264
P5: 0.0.0.0
P6: 00000000
P7: c0000005
P8: PCH_3F
P9:
P10:
+++ WER4 +++:
Fault bucket 133312604805, type 5
Event Name: MoAppCrash
Response: Not available
Cab Id: 0
Problem signature:
P1: Microsoft.Messaging_2.15.20002.0_x86__8wekyb3d8bbwe
P2: praid:ppleae38af2e007f4358a809ac99a64a67c1
P3: 10.1.2123.36
P4: 56eb679c
P5: combase.dll
P6: 10.0.10586.103
P7: 56a84cbb
P8: 80004004
P9: 000b9e0b
P10:
+++ WER5 +++:
Fault bucket 120524625782, type 4
Event Name: APPCRASH
Response: Not available
Cab Id: 0
Problem signature:
P1: WFTOGame.exe
P2: 5.3.5.35794
P3: 578f050b
P4: StackHash_2264
P5: 0.0.0.0
P6: 00000000
P7: c0000005
P8: PCH_89
P9:
P10:
+++ WER6 +++:
Fault bucket 120524625782, type 4
Event Name: APPCRASH
Response: Not available
Cab Id: 0
Problem signature:
P1: WFTOGame.exe
P2: 5.3.5.35794
P3: 578f050b
P4: StackHash_2264
P5: 0.0.0.0
P6: 00000000
P7: c0000005
P8: PCH_49
P9:
P10:
+++ WER7 +++:
Fault bucket 120528220308, type 4
Event Name: APPCRASH
Response: Not available
Cab Id: 0
Problem signature:
P1: WFTOGame.exe
P2: 5.3.5.35794
P3: 578f050b
P4: StackHash_3238
P5: 0.0.0.0
P6: 00000000
P7: c000041d
P8: PCH_32_FROM_uxtheme+0x000000000000891F
P9:
P10:
+++ WER8 +++:
Fault bucket 120528338170, type 4
Event Name: APPCRASH
Response: Not available
Cab Id: 0
Problem signature:
P1: WFTOGame.exe
P2: 5.3.5.35794
P3: 578f050b
P4: StackHash_fcf2
P5: 0.0.0.0
P6: 00000000
P7: c0000005
P8: PCH_51_FROM_ntdll+0x00000000000A5C34
P9:
P10:
+++ WER9 +++:
Fault bucket 120524625782, type 4
Event Name: APPCRASH
Response: Not available
Cab Id: 0
Problem signature:
P1: WFTOGame.exe
P2: 5.3.5.35794
P3: 578f050b
P4: StackHash_2264
P5: 0.0.0.0
P6: 00000000
P7: c0000005
P8: PCH_60
P9:
P10:
In this case however, we're aware of the issue and have released a workaround to allow people to keep playing until it is fixed. The workaround and how to set it up can be seen here https://brightrockgames.userecho.com/topics/1301-crash-when-loading-a-save-loading-certain-skirmish-maps-map-editor-maps-patch-142/
Have you tried the workaround I posted above? It should resolve this issue.
I actually did the reverse as I noticed there was a publictest hotfix available, so instead of going back to 1.4.1, I installed the hotfix version and I am now able to load into my saved games again.
Jobs a good one.
Yeah we just pushed a fix patch onto the publictest branch. Seems to be working ok?
Was that in a multiplayer game or a single player game?
Would you mind throwing us a bug ticket on the tracker so we can look into it
http://brightrockgames.userecho.com/forums/1-war-for-the-overworld/
Thanks
Yeah we discovered this outselves earlier, the unexpected side effect of fixing another bug with spirit workers. Should be fixed soon.