Upplagd: 20 mars
Quite refreshing RPG to scratch that old-school isometric itch.
The game writing is great, and really passes the feeling of those Glen Cook "Black Company" worlds, where life is short and brutal.
This game makes you think twice before going into the fight, and think triple before trusting someone, unlike easymode modern games where you play "Bill the Slayer of Rats and Destroyer of Worlds".
In AoD you can get betrayed and shanked by a successfull knife punch just like any other guy next door, thinking "why the hell did I have to play hero and went to save that damsel in distress", or "damn, it did seem like a too good deal to be true".
You get to choose your character gender, attributes and skills, as well as the very important initial employment or faction. The storyline is very branching for the path you will choose, very responsive to your decisions, sometimes with nice twists.
Do not expect a "kill 10 rats" kind of quests here, the tasks you face are much more complex and sometimes may be resolved in over 5 different ways, overall making up a very fun and immersive experience.
The game world itself is very detailed with very interesting lore and story behind and in front of it, and is very immersive.
Of course, if you are playing dumb and strong character, you will not be preoccupied with lore so much, being busy caving skulls of your employers' enemies in with a hammer.
On the other hand, for the intelligent and knowledgeable character the world is a whole different story with lore to uncover and people to manipulate.
That being said, some combat mechanics are very questionable, and since the developer team is quite small, does not seem they will be able to make any noticeable changes and improvements.
Overall, combat characters will have better quality of life, longer gameplay and overall enjoyment than social talkative characters.
I recommend this RPG, especially to those youngsters who had Skyrim as their first "RPG experience" to see how the actual RPG feels like.