This week's changelog:
- Added 'Maadoran is destroyed' scenario that comes with several Mind Shield checks
- Added two NPCs in Ganezzar (a nobleman and a MG clerk), presenting a slightly different reaction to the religious fanaticism
- Added filler NPCs in the upper districts
- Improved Al-Akia exploration (text, visual improvements, the Qantari quarter, etc)
- Improved the combat AI
We started working on the combat AI. Step 1 - more regular and power attacks (before the enemies switched to fast attacks too eagerly, so now they will hit less often as their THC will go down but it would hurt more). Step 2 - aimed attacks, already working on our end, will be added in the next update. Step 3 - special attacks and alchemy.
Also, we're working on an exciting (well, I'm excited!) armor change. If all goes well (i.e. we test it and it would actually work well and not just on paper), you would be able to damage enemy's armor DR and since we're all about equal opportunities, the enemies would be able to damage your armor.
Anyway, for next week we're planning to add an option to break the siege using the ship, so get your saves ready. You'll need the jellyfish artefact (it's a must) and either the mantra from Antidas' treasure room or high lore.
'til next week!