Dream
MY GAME ISNT WORKING
when i click on the play dream button it just appear unreal technology and then sais the game stoped working please help me D:
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Showing 1-15 of 42 comments
Phaty May 5, 2014 @ 1:12pm 
it did the same for me as well
francesquitor May 5, 2014 @ 1:40pm 
yea guys please help me the problem is: BUILT WITH UDK has stopped woorking please i need help i buyed it and then i was very entusiastic to play it and then i saw that D:
TribalSkyGod May 6, 2014 @ 2:14am 
Originally posted by ۞۩francesquitor۩۞:
yea guys please help me the problem is: BUILT WITH UDK has stopped woorking please i need help i buyed it and then i was very entusiastic to play it and then i saw that D:

I'm getting this too.
For ♥♥♥♥ sake this is the third game I buy which doesn't even begin to work.
francesquitor May 6, 2014 @ 9:00am 
yea too much people with same error please say us how to fix it
francesquitor May 6, 2014 @ 12:31pm 
THE LOG
francesquitor May 6, 2014 @ 12:31pm 
Log: Log file open, 05/06/14 21:23:18
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
Init: Version: 10900
Init: Epic Internal: 0
Init: Compiled (32-bit): Feb 18 2013 19:22:44
Init: Changelist: 1537896
Init: Command line:
Init: Base directory: C:\Program Files\Steam\steamapps\common\Dream\Binaries\Win32\
[0000.41] Init: Computer: FRANCISCO-PC
[0000.41] Init: User: Francisco
[0000.41] Init: CPU Page size=4096, Processors=4
[0000.41] Init: High frequency timer resolution =2.078164 MHz
[0000.41] Init: Memory total: Physical=2.9GB (2GB approx) Pagefile=5.7GB Virtual=2.0GB
[0000.65] Log: Steam Client API initialized 1
[0000.79] Log: Steam Game Server API initialized 1
[0000.93] Init: WinSock: I am Francisco-PC (192.168.1.34:0)
[0000.93] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
[0000.93] Init: Object subsystem initialized
[0001.05] Log: Shader platform (RHI): PC-D3D-SM3
[0001.06] Error: Error, Manifest doesn't exist: ..\..\UDKGame\Script\Manifest.txt
[0001.18] Log: PhysX GPU Support: DISABLED
[0001.26] Init: Initializing FaceFX...
[0001.26] Init: FaceFX 1.7.4 initialized.
[0001.28] Init: XAudio2 using 'Auriculares (Dispositivo de High Definition Audio)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[0008.60] Init: Finished loading startup packages in 6.70 seconds
[0008.61] Log: 72653 objects as part of root set at end of initial load.
[0008.61] Log: 0 out of 0 bytes used by permanent object pool.
[0008.61] Log: Initializing Engine...
[0008.78] Init: UEngine initialized
[0008.81] Init: XAudio2Device initialized.
[0009.11] Init: Client initialized
[0013.14] Log: Initializing Steamworks
[0013.15] Log: Logged in as 'ÞéfrancesquitoréÞ'
[0013.21] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
[0013.21] Warning: Warning, Failed to find object 'Class None.'
[0013.21] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
[0013.21] Warning: Warning, Failed to find object 'Class None.'
[0013.21] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
[0013.21] Warning: Warning, Failed to find object 'Class None.'
[0013.21] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
[0013.21] Warning: Warning, Failed to find object 'Class None.'
[0013.39] Log: LoadMap: dr_StartMenu?Name=Player?Team=255
[0016.09] Log: Game class is 'DreamGame'
[0016.12] Critical: appError called: Direct3DDevice->CreateTexture( SizeX, SizeY, NumMips, GetD3DTextureUsageFlags(Flags), (D3DFORMAT)GPixelFormats[Format].PlatformFormat, GetD3DTexturePool(Flags), Texture2D->GetInitReference(), NULL ) failed
at d:\depot\UnrealEngine3-UDK\Development\Src\D3D9Drv\Src\D3D9Texture.cpp:130
with error D3DERR_INVALIDCALL,
SizeX=1320, SizeY=4388, Format=DXT5=D3DFMT_DXT5, NumMips=1, Flags=, TexMemoryAvailable=1188MB
[0016.12] Critical: Windows GetLastError: La operación se completó correctamente. (0)
[0020.85] Critical: appError called: Rendering thread exception:
Direct3DDevice->CreateTexture( SizeX, SizeY, NumMips, GetD3DTextureUsageFlags(Flags), (D3DFORMAT)GPixelFormats[Format].PlatformFormat, GetD3DTexturePool(Flags), Texture2D->GetInitReference(), NULL ) failed
at d:\depot\UnrealEngine3-UDK\Development\Src\D3D9Drv\Src\D3D9Texture.cpp:130
with error D3DERR_INVALIDCALL,
SizeX=1320, SizeY=4388, Format=DXT5=D3DFMT_DXT5, NumMips=1, Flags=, TexMemoryAvailable=1188MB

Address = 0x74ef812f (filename not found) [in C:\Windows\system32\KERNELBASE.dll]
Address = 0x13d8c31 (filename not found) [in C:\Program Files\Steam\steamapps\common\Dream\Binaries\Win32\Dream.exe]
Address = 0x1413ab3 (filename not found) [in C:\Program Files\Steam\steamapps\common\Dream\Binaries\Win32\Dream.exe]

[0020.85] Critical: Windows GetLastError: La operación se completó correctamente. (0)
[0020.88] Log: === Critical error: ===
Rendering thread exception:
Direct3DDevice->CreateTexture( SizeX, SizeY, NumMips, GetD3DTextureUsageFlags(Flags), (D3DFORMAT)GPixelFormats[Format].PlatformFormat, GetD3DTexturePool(Flags), Texture2D->GetInitReference(), NULL ) failed
at d:\depot\UnrealEngine3-UDK\Development\Src\D3D9Drv\Src\D3D9Texture.cpp:130
with error D3DERR_INVALIDCALL,
SizeX=1320, SizeY=4388, Format=DXT5=D3DFMT_DXT5, NumMips=1, Flags=, TexMemoryAvailable=1188MB

Address = 0x74ef812f (filename not found) [in C:\Windows\system32\KERNELBASE.dll]
Address = 0x13d8c31 (filename not found) [in C:\Program Files\Steam\steamapps\common\Dream\Binaries\Win32\Dream.exe]
Address = 0x1413ab3 (filename not found) [in C:\Program Files\Steam\steamapps\common\Dream\Binaries\Win32\Dream.exe]


Ruh Roh Raggy May 6, 2014 @ 5:50pm 
Yeah i am having same problem. i need help solving it.
Ruh Roh Raggy May 6, 2014 @ 5:51pm 
Originally posted by ۞۩francesquitor۩۞:
Log: Log file open, 05/06/14 21:23:18
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
Init: Version: 10900
Init: Epic Internal: 0
Init: Compiled (32-bit): Feb 18 2013 19:22:44
Init: Changelist: 1537896
Init: Command line:
Init: Base directory: C:\Program Files\Steam\steamapps\common\Dream\Binaries\Win32\
[0000.41] Init: Computer: FRANCISCO-PC
[0000.41] Init: User: Francisco
[0000.41] Init: CPU Page size=4096, Processors=4
[0000.41] Init: High frequency timer resolution =2.078164 MHz
[0000.41] Init: Memory total: Physical=2.9GB (2GB approx) Pagefile=5.7GB Virtual=2.0GB
[0000.65] Log: Steam Client API initialized 1
[0000.79] Log: Steam Game Server API initialized 1
[0000.93] Init: WinSock: I am Francisco-PC (192.168.1.34:0)
[0000.93] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
[0000.93] Init: Object subsystem initialized
[0001.05] Log: Shader platform (RHI): PC-D3D-SM3
[0001.06] Error: Error, Manifest doesn't exist: ..\..\UDKGame\Script\Manifest.txt
[0001.18] Log: PhysX GPU Support: DISABLED
[0001.26] Init: Initializing FaceFX...
[0001.26] Init: FaceFX 1.7.4 initialized.
[0001.28] Init: XAudio2 using 'Auriculares (Dispositivo de High Definition Audio)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[0008.60] Init: Finished loading startup packages in 6.70 seconds
[0008.61] Log: 72653 objects as part of root set at end of initial load.
[0008.61] Log: 0 out of 0 bytes used by permanent object pool.
[0008.61] Log: Initializing Engine...
[0008.78] Init: UEngine initialized
[0008.81] Init: XAudio2Device initialized.
[0009.11] Init: Client initialized
[0013.14] Log: Initializing Steamworks
[0013.15] Log: Logged in as 'ÞéfrancesquitoréÞ'
[0013.21] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
[0013.21] Warning: Warning, Failed to find object 'Class None.'
[0013.21] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
[0013.21] Warning: Warning, Failed to find object 'Class None.'
[0013.21] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
[0013.21] Warning: Warning, Failed to find object 'Class None.'
[0013.21] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
[0013.21] Warning: Warning, Failed to find object 'Class None.'
[0013.39] Log: LoadMap: dr_StartMenu?Name=Player?Team=255
[0016.09] Log: Game class is 'DreamGame'
[0016.12] Critical: appError called: Direct3DDevice->CreateTexture( SizeX, SizeY, NumMips, GetD3DTextureUsageFlags(Flags), (D3DFORMAT)GPixelFormats[Format].PlatformFormat, GetD3DTexturePool(Flags), Texture2D->GetInitReference(), NULL ) failed
at d:\depot\UnrealEngine3-UDK\Development\Src\D3D9Drv\Src\D3D9Texture.cpp:130
with error D3DERR_INVALIDCALL,
SizeX=1320, SizeY=4388, Format=DXT5=D3DFMT_DXT5, NumMips=1, Flags=, TexMemoryAvailable=1188MB
[0016.12] Critical: Windows GetLastError: La operación se completó correctamente. (0)
[0020.85] Critical: appError called: Rendering thread exception:
Direct3DDevice->CreateTexture( SizeX, SizeY, NumMips, GetD3DTextureUsageFlags(Flags), (D3DFORMAT)GPixelFormats[Format].PlatformFormat, GetD3DTexturePool(Flags), Texture2D->GetInitReference(), NULL ) failed
at d:\depot\UnrealEngine3-UDK\Development\Src\D3D9Drv\Src\D3D9Texture.cpp:130
with error D3DERR_INVALIDCALL,
SizeX=1320, SizeY=4388, Format=DXT5=D3DFMT_DXT5, NumMips=1, Flags=, TexMemoryAvailable=1188MB

Address = 0x74ef812f (filename not found) [in C:\Windows\system32\KERNELBASE.dll]
Address = 0x13d8c31 (filename not found) [in C:\Program Files\Steam\steamapps\common\Dream\Binaries\Win32\Dream.exe]
Address = 0x1413ab3 (filename not found) [in C:\Program Files\Steam\steamapps\common\Dream\Binaries\Win32\Dream.exe]

[0020.85] Critical: Windows GetLastError: La operación se completó correctamente. (0)
[0020.88] Log: === Critical error: ===
Rendering thread exception:
Direct3DDevice->CreateTexture( SizeX, SizeY, NumMips, GetD3DTextureUsageFlags(Flags), (D3DFORMAT)GPixelFormats[Format].PlatformFormat, GetD3DTexturePool(Flags), Texture2D->GetInitReference(), NULL ) failed
at d:\depot\UnrealEngine3-UDK\Development\Src\D3D9Drv\Src\D3D9Texture.cpp:130
with error D3DERR_INVALIDCALL,
SizeX=1320, SizeY=4388, Format=DXT5=D3DFMT_DXT5, NumMips=1, Flags=, TexMemoryAvailable=1188MB

Address = 0x74ef812f (filename not found) [in C:\Windows\system32\KERNELBASE.dll]
Address = 0x13d8c31 (filename not found) [in C:\Program Files\Steam\steamapps\common\Dream\Binaries\Win32\Dream.exe]
Address = 0x1413ab3 (filename not found) [in C:\Program Files\Steam\steamapps\common\Dream\Binaries\Win32\Dream.exe]

What does this mean?
Kiraneaux May 6, 2014 @ 9:58pm 
I observed that in the Alpha Update 0.4.4 it says something about deleting a file called "UDKInput.ini". I haven't had this problem with the game, but since it does say UDK and the issue is with UDK, this could potentially be the problem if you never deleted the file.
AshStancill  [developer] May 7, 2014 @ 2:38am 
Hey guys, Sorry that it's not working for you.
Have you checked the pinned FAQ ? Theres a 3GB switch to try and the redis. Let me know how you get on.

http://steamcommunity.com/app/229580/discussions/0/648814843914597005/
francesquitor May 7, 2014 @ 9:16am 
ok saying to you later
francesquitor May 7, 2014 @ 9:18am 
before triying can someone tell me wheres the UDKInput.ini file?
Luna_Fluffywolf May 7, 2014 @ 10:15am 
hi mine doesnt work either has the same message as you francre
please help
francesquitor May 7, 2014 @ 12:27pm 
rabid they just send me a message look at the developer message, the solucion didnt worked for me but you can try
Luna_Fluffywolf May 8, 2014 @ 9:20am 
I have tried all of the suggestions including initiating the .exe files within Dream and disabling the firewall. The 64 bit (\Steamapps\common\Dream\_CommonRedist\vcredist\2012\vcredist_x64.exe) would not install. Said to fix the problem and try again, but I don't know what THE PROBLEM is. So I am wondering if we only have Windows XP 32 bit program, will that not work with Dream game?
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Date Posted: May 5, 2014 @ 10:50am
Posts: 42