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As far as getting things done, isn't this game originally a mod of half life? So technically all the main work was done they just changed some code and designed a landscape. If im not mistaken it was released 2 yrs ago which means they have had 2 yrs to work out the bugs. I can't recall any game ever taking that long after release to fix the main problems in the game....
Wow.. um no. It has nothing to do with half life and the "in production 2 years" was obviously a lie and they were called on it early, so they no longer even attempt to say that anymore. August last year, they started... and 90% of the game was taken from their first game (where they did the same thing... promises never kept, content never added, etc.) called WarInc.
War Z was made using their engine, which was used in War Inc. Nearly everything in this game besides the map itself and the zombies was just ported over from there.
Their actual trademark claim wasn't filed until August of 2012. It's almost a year now, total. Like so many other things, the 'worked on it 2 years' was just a lie they thought people were too stupid to question.
That explains a lot lol
Yeah... They seem to be pathological liars. Sergey and Kewk especially.
The Wiki is a little wrong on that too, actually. It was Closed Alpha in October and Open Alpha on Oct 30. Then we went into beta at the beginning of December and were taken out of beta and into "foundation release" on December 17th.
Back to your suggestions though, I think (personally) they're all good. Unfortunately I don't see any that haven't been suggested before and ignored, though. =\ And no one from that company even comes here because they can't moderate these forums like they do their own, so posting it on their official forums is about the only way they'd ever see it. It probably won't get anywhere, like it hasn't for 8 months up until now, but you never know.
I think a better idea would be to allow us to punch with no weapon for a minimal amount of damage.
All of these things are in the game already.
Part of the concept of the game is that it is a hardcore pvp game. Taking the penalty of death away will make the game more boring instead of less (personal opinion obviously).
That being said there has long been talk of PVE only servers, so that should satisfy everyone who wants a less hardcore version of the game.
Again the difficulty of coding this would be high and the payoff low. Plus several of these ideas lead to exploits and further imbalancing of pvp.
These basically come down to "need more food/medecine". The food/water aspect of the game is already so easy that it is a joke. It is to the point where if it is made any easies (i.e. food/water become more common) then it might as well be removed from the game completely.
If you mean the ability to sell it for in game currency (dollars) then I agree, but if you mean sell things for Gold Coins then it simply wont happen (much less the ability to sell GC for real money).
Please god no. This would be so exploitable and lead to so much spawn killing it would be horrible. Do you ever get annoyed by how many Riot Shields there are blocing doors? Imagine that these are all hidden bombs instead. No thank you.
Neither of these are needed at all. More NPCs just makes you run around to more places in order to buy what can be bought from the one NPC already. You can already buy food, water, and medicine with in game cash.
Emotes are always worthless in games. Sure they seem like neat ideas but they have zero tactical use. Use voice chat instead, it works much better and quicker.
These are what is left after you remove the items already in game, uneeded, unwise. Some of them are good ideas. I would love to have more/better bow type weapons, and the ability for a friend to revive you would be exactly the type of thing that could foster more people to play cooperativly rather than shoot on sight.
No they aren't. You didn't seem to read the actual post.
No PVE public servers. It's been said many times and that's still currently the official word.
This game was never marketed as a hardcore PVP game, so that's entirely your opinion on that one. It's marketed as a blend of PvP and PvE and hardcore is not mentioned. (especially now they they removed the half-@ssed hardcore mode)
No, it comes down to 'need more VARIETY' which is entirely different.
Items blocking paths is probably a bad idea too but being able to move them as a player and not a zombie shouldnt cause any problems. If you could kick/punch or at least swing a weapon at something to break it down with so many hits, that would fix it.
Like Caedo said "need more variety" is the whole purpose of this post. Running for literally 20-30 min without seeing anything but tree's is rather boring. You would think after 5 yrs (in game time since that's what the story is based off of) there would be more campsites/treehouses and other things built in the woods away from hot spots. As far as tree limbs and rocks and things, they don't have to be attached to tree's they can just be found on the ground next to them. All they would have to do is design a stick similar to the bat and just reduce the damage of it. Pretty sure that wouldnt take much more then a day of code and a week of design.
If they do finally have a PVE server where players cant kill each other, I almost guarantee they will keep a hell of a lot more players in the game. Buying anything off of the store with real money feels like such a ripoff if any random person can just come steal it. The hour wait to respawn pretty much guarantee's you wont have time for retribution unless you pay more real money (which is also nonsense imo).
As far as the selling aspect yes i mean in game cash. If the store sells you items for in game cash there is no reason we couldnt sell them items we didnt need for someone else to buy them. Maybe sell it at 1/2 value like a pawn shop. Getting 1-5 dollars average per zombie makes it where you have to farm zombies for days just to afford something small that's going to get used or lost in less than a fraction of the time it took to be able to afford it.
Hope i made a little more sense as i didnt really wanna do the TL;DR version when i started the post but i knew some people wouldn't quite understand why i would ask for some things. This game is supposed to be all about realism but its lacking so many aspects of realism that it's just half a game imo.