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Повідомити про проблему з перекладом
1: It goes against the Indie developer if the voting doesn't go the way they want, therefore some rather very good indie games might never make it onto the store and despite popular belief, there are some very good indie games out there like Sine Mora and, probably one of the hardest games that I have played to date, Hotline Miami.
2: If you get rid of greenlight, you will have to have some system in place. Voting doesn't neccessarily work because sooner or later you'll get to a point where you only have a handful of games per year that don't make it onto the store. This also has the knock on effect that it open's steam up due to the voter's action's to more crap like, for example, the War Z being making it onto the store which to me, put's PC gamer's at risk every time another scam game comes on to the market, generates some bad publicity, takes our money and is ultimately removed.
3: I can't help but feel that by getting rid of the voting mechanism on greenlight, you are still in a dictatorship regardless of what system you use. This way feel's democratic as I think it should be. Without that, all you have is one person's say so if we see a game on the store front or a gaping hole where all manner of crap will be allowed on Steam.
For the time being, I think that they should leave it alone to be frank. I like the store interface, it's simplistic, it's easy to use, you know where you are. Greenlight has it's advantages and it's disadvantages like anything else but it need's to be handled with care.