Infestation: Survivor Stories 2020

Infestation: Survivor Stories 2020

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Skoppter 17/nov./2013 às 9:11
Pre-alpha game better than this
http://www.pcgamer.com/2013/11/17/dayz-standalone-gets-eight-minutes-of-axey-compassy-new-footage/

Better looking and better playing for a pre-alpha while warz remains identicle to its alpha
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Exibindo comentários 15 de 5
Skoppter 17/nov./2013 às 15:08 
DayZ has been around for a long time pal. Longer than most zombie mmo so thats an invalid point.
datCookie 17/nov./2013 às 19:56 
Escrito originalmente por CrowKv@keR:
Escrito originalmente por CHIN CHIN:
DayZ has been around for a long time pal. Longer than most zombie mmo so thats an invalid point.
i didnt sayd zombie mmo .just another game modes they copied it from mmos

It's basically impossible to NOT copy something from another game. Games are mostly made off of inspiration the developers obtained from another game. A lot of what you see in the gaming industry today has been copied from games that were made years ago.
Puny Punic 17/nov./2013 às 20:01 
Escrito originalmente por datCookie:
Escrito originalmente por CrowKv@keR:
i didnt sayd zombie mmo .just another game modes they copied it from mmos

It's basically impossible to NOT copy something from another game. Games are mostly made off of inspiration the developers obtained from another game. A lot of what you see in the gaming industry today has been copied from games that were made years ago.

cookie has a valid point, thats like saying a game with guns is nothing but a COD rip off.
Sarsipius 17/nov./2013 às 20:06 
One thing the game hasn't copied that a lot of companies are doing these days is putting a marketplace in and that is a big plus for me.
datCookie 17/nov./2013 às 20:40 
Escrito originalmente por Sarsipius:
One thing the game hasn't copied that a lot of companies are doing these days is putting a marketplace in and that is a big plus for me.

I can understand a marketplace (or premium access where a monthly fee is incurred) if it's for the following reasons:

1) Cosmetic items only are purchaseable with real money
2) The game is f2p and therefore needs some form of income
3) Items within the marketplace (cosmetic items excluded) are only purchaseable via in-game currency that cannot be obtained via real money transactions

If a game has these systems in place, especially number 2, for the wrong reasons (game not being f2p and has non-cosmetic items available for purcahse via real world transactions), then it is not following the correct business model.

Take ISS for example. This is the worst way you could possibly go. You have a one-time transaction in order to download and play the game (trial accounts excluded), then you have the option of buying items from the marketplace using real world money. And on top of that, you also have the option to pay a monthly fee for premium access. Whilst 2/3 are not mandatory, the fact that they are even in the game in the first place is a really bad move.

Then take a look at a game like Planetside 2. It's a f2p game and has a marketplace where you can buy better guns, skins, etc. for real world money. It also has the ability to pay for premium access where you gain boosts and a few other benefits. Do I agree with this model? For the most part, yes. If you had to buy the game in order to play it, I would not feel the same way.
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Publicado em: 17/nov./2013 às 9:11
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