Insurgency

Insurgency

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Foxtrot39 Jul 24, 2016 @ 7:10pm
What new weapon are planned?
Even though there is no chance for it would love to see the FAMAS F1 as standalone instead of a reskin mod
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Showing 1-15 of 55 comments
BlackCockDown Jul 25, 2016 @ 12:43am 
No chance, as you've said. Most weapon models that MrBrightSide animates (and that goes to all the other compiles) are made by other people if you actually read credits, released for public use and are NOT meant for commercial use.

In other words, it's illegal to package RayNox3D's model into a 15 buck game even if it dropped to 1¢ overnight.

Anyway, it's not like this game has insufficient weapons, there are more than enough for you to use. We won't need any more for now, much less those that these American PMCs are unlikely to use.
Last edited by BlackCockDown; Jul 25, 2016 @ 12:44am
Airk Jul 25, 2016 @ 2:38am 
Originally posted by Foxtrot39:
Even though there is no chance for it would love to see the FAMAS F1 as standalone instead of a reskin mod
devs are working on 2 new games now atleast, this one is finished
Bill Clinton Jul 25, 2016 @ 3:45pm 
Realistically, the only new weapons that should be added are AK pattern rifles for security since some of the characters look like contractors.
Sterling Jul 25, 2016 @ 4:39pm 
Why do we always need new guns when they work pretty much the same? Seriously.
Foxtrot39 Jul 25, 2016 @ 4:40pm 
Originally posted by Sterling:
Why do we always need new guns when they work pretty much the same? Seriously.

Why did we went from powder & ball bearing to railgun then?
Last edited by Foxtrot39; Jul 25, 2016 @ 4:41pm
Sterling Jul 25, 2016 @ 4:46pm 
Originally posted by Foxtrot39:
Originally posted by Sterling:
Why do we always need new guns when they work pretty much the same? Seriously.

Why did we went from powder & ball bearing to railgun then?
Well, that's one way to completely mess up the meaning behind my question. I even considered that impossible.

Let me rephrase it in a lot more detail: Why do people always think THE GAME TO WHICH THESE FORUMS ARE RELATED is always in need of new weapons when they basically work the same?
Foxtrot39 Jul 25, 2016 @ 4:51pm 
Because they want different weapons with different characteristics, if we stripped the game down to only AK-74 and M16A4 how would it be?
Sterling Jul 25, 2016 @ 4:55pm 
Originally posted by Foxtrot39:
Because they want different weapons with different characteristics, if we stripped the game down to only AK-74 and M16A4 how would it be?
Except that we have different weapons with different characteristics already. More would be redundant. What you're needing is reskins, and that's where the workshop's magic enters.
Foxtrot39 Jul 25, 2016 @ 5:21pm 
In my case we got no bullpup rifle in game to reskin, how would you compare this to a standart rifle?
Sterling Jul 25, 2016 @ 5:25pm 
Originally posted by Foxtrot39:
In my case we got no bullpup rifle in game to reskin, how would you compare this to a standart rifle?
You don't need a bullpup rifle to have a reskin of one. Just look at the FAMAS and that other one that replaces the M14 EBR. They're bullpup rifle models replacing, uh... "non-bullpup" rifles. With the TTK in this game, it's pointless to have an extremely varied amount of weapons.
BlackCockDown Jul 26, 2016 @ 3:49am 
Originally posted by Sterling:
You don't need a bullpup rifle to have a reskin of one. Just look at the FAMAS and that other one that replaces the M14 EBR. They're bullpup rifle models replacing, uh... "non-bullpup" rifles. With the TTK in this game, it's pointless to have an extremely varied amount of weapons.
Originally posted by Sterling:
Why do people always think THE GAME TO WHICH THESE FORUMS ARE RELATED is always in need of new weapons when they basically work the same?
Originally posted by Sterling:
Except that we have different weapons with different characteristics already. More would be redundant. What you're needing is reskins, and that's where the workshop's magic enters.
^^^^^^^^^

Originally posted by Foxtrot39:
In my case we got no bullpup rifle in game to reskin, how would you compare this to a standart rifle?
Bullpups DO NOT add anything new to this game apart from aesthetics. And they hurt realism and immersion. Try naming something good it brings for instance.
Technopath Jul 26, 2016 @ 4:11am 
Originally posted by Foxtrot39:
In my case we got no bullpup rifle in game to reskin, how would you compare this to a standart rifle?
So, it would merely look differently. A true game changer, yeah?
Foxtrot39 Jul 26, 2016 @ 5:41am 
Then I may ask how to switch the reskin by MrBrightside and the retexture from Jax for the mini 14 wich recoil is ridiculously high for the M16 wich gets closer to what I expect when firing a CQB assault rifle

When I fire the M9 Berreta I don't expect the recoil of a .357 magnum, wich is the case with that reskin
Last edited by Foxtrot39; Jul 26, 2016 @ 5:44am
Technopath Jul 26, 2016 @ 8:00am 
What? The changes are too minimal to implement them into a new weapon (less recoil? – take foregrip!), and the actual problem is that we don't need any minimally different clones of already existing weapon. Those bring absolutely nothing new to the table. And if they're not balanced, they're useless. Think of the MP40 or UMP and the Model 10.

I don't want the game to be riddled with pointless armoury. Sadly, that's already the case...
Master Baiter Jul 28, 2016 @ 10:51am 
Originally posted by Yo busco trabjo:
Realistically, the only new weapons that should be added are AK pattern rifles for security since some of the characters look like contractors.

THIS !
I miss my Aks when playing a s Security.

maybe some "tacticool" Aks for them. Or newer models ;)
Last edited by Master Baiter; Jul 28, 2016 @ 10:52am
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Date Posted: Jul 24, 2016 @ 7:10pm
Posts: 55