Insurgency

Insurgency

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Foxtrot39 24 jul, 2016 @ 19:10
What new weapon are planned?
Even though there is no chance for it would love to see the FAMAS F1 as standalone instead of a reskin mod
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BlackCockDown 25 jul, 2016 @ 0:43 
No chance, as you've said. Most weapon models that MrBrightSide animates (and that goes to all the other compiles) are made by other people if you actually read credits, released for public use and are NOT meant for commercial use.

In other words, it's illegal to package RayNox3D's model into a 15 buck game even if it dropped to 1¢ overnight.

Anyway, it's not like this game has insufficient weapons, there are more than enough for you to use. We won't need any more for now, much less those that these American PMCs are unlikely to use.
Senast ändrad av BlackCockDown; 25 jul, 2016 @ 0:44
Airk 25 jul, 2016 @ 2:38 
Ursprungligen skrivet av Foxtrot39:
Even though there is no chance for it would love to see the FAMAS F1 as standalone instead of a reskin mod
devs are working on 2 new games now atleast, this one is finished
Bill Clinton 25 jul, 2016 @ 15:45 
Realistically, the only new weapons that should be added are AK pattern rifles for security since some of the characters look like contractors.
Sterling 25 jul, 2016 @ 16:39 
Why do we always need new guns when they work pretty much the same? Seriously.
Foxtrot39 25 jul, 2016 @ 16:40 
Ursprungligen skrivet av Sterling:
Why do we always need new guns when they work pretty much the same? Seriously.

Why did we went from powder & ball bearing to railgun then?
Senast ändrad av Foxtrot39; 25 jul, 2016 @ 16:41
Sterling 25 jul, 2016 @ 16:46 
Ursprungligen skrivet av Foxtrot39:
Ursprungligen skrivet av Sterling:
Why do we always need new guns when they work pretty much the same? Seriously.

Why did we went from powder & ball bearing to railgun then?
Well, that's one way to completely mess up the meaning behind my question. I even considered that impossible.

Let me rephrase it in a lot more detail: Why do people always think THE GAME TO WHICH THESE FORUMS ARE RELATED is always in need of new weapons when they basically work the same?
Foxtrot39 25 jul, 2016 @ 16:51 
Because they want different weapons with different characteristics, if we stripped the game down to only AK-74 and M16A4 how would it be?
Sterling 25 jul, 2016 @ 16:55 
Ursprungligen skrivet av Foxtrot39:
Because they want different weapons with different characteristics, if we stripped the game down to only AK-74 and M16A4 how would it be?
Except that we have different weapons with different characteristics already. More would be redundant. What you're needing is reskins, and that's where the workshop's magic enters.
Foxtrot39 25 jul, 2016 @ 17:21 
In my case we got no bullpup rifle in game to reskin, how would you compare this to a standart rifle?
Sterling 25 jul, 2016 @ 17:25 
Ursprungligen skrivet av Foxtrot39:
In my case we got no bullpup rifle in game to reskin, how would you compare this to a standart rifle?
You don't need a bullpup rifle to have a reskin of one. Just look at the FAMAS and that other one that replaces the M14 EBR. They're bullpup rifle models replacing, uh... "non-bullpup" rifles. With the TTK in this game, it's pointless to have an extremely varied amount of weapons.
BlackCockDown 26 jul, 2016 @ 3:49 
Ursprungligen skrivet av Sterling:
You don't need a bullpup rifle to have a reskin of one. Just look at the FAMAS and that other one that replaces the M14 EBR. They're bullpup rifle models replacing, uh... "non-bullpup" rifles. With the TTK in this game, it's pointless to have an extremely varied amount of weapons.
Ursprungligen skrivet av Sterling:
Why do people always think THE GAME TO WHICH THESE FORUMS ARE RELATED is always in need of new weapons when they basically work the same?
Ursprungligen skrivet av Sterling:
Except that we have different weapons with different characteristics already. More would be redundant. What you're needing is reskins, and that's where the workshop's magic enters.
^^^^^^^^^

Ursprungligen skrivet av Foxtrot39:
In my case we got no bullpup rifle in game to reskin, how would you compare this to a standart rifle?
Bullpups DO NOT add anything new to this game apart from aesthetics. And they hurt realism and immersion. Try naming something good it brings for instance.
Technopath 26 jul, 2016 @ 4:11 
Ursprungligen skrivet av Foxtrot39:
In my case we got no bullpup rifle in game to reskin, how would you compare this to a standart rifle?
So, it would merely look differently. A true game changer, yeah?
Foxtrot39 26 jul, 2016 @ 5:41 
Then I may ask how to switch the reskin by MrBrightside and the retexture from Jax for the mini 14 wich recoil is ridiculously high for the M16 wich gets closer to what I expect when firing a CQB assault rifle

When I fire the M9 Berreta I don't expect the recoil of a .357 magnum, wich is the case with that reskin
Senast ändrad av Foxtrot39; 26 jul, 2016 @ 5:44
Technopath 26 jul, 2016 @ 8:00 
What? The changes are too minimal to implement them into a new weapon (less recoil? – take foregrip!), and the actual problem is that we don't need any minimally different clones of already existing weapon. Those bring absolutely nothing new to the table. And if they're not balanced, they're useless. Think of the MP40 or UMP and the Model 10.

I don't want the game to be riddled with pointless armoury. Sadly, that's already the case...
Master Baiter 28 jul, 2016 @ 10:51 
Ursprungligen skrivet av Yo busco trabjo:
Realistically, the only new weapons that should be added are AK pattern rifles for security since some of the characters look like contractors.

THIS !
I miss my Aks when playing a s Security.

maybe some "tacticool" Aks for them. Or newer models ;)
Senast ändrad av Master Baiter; 28 jul, 2016 @ 10:52
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Datum skrivet: 24 jul, 2016 @ 19:10
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