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Nahlásit problém s překladem
air spam can be a problem in larger games as well but there it is easier to deal with
http://imageshack.us/a/img836/5876/2ej9.png
I rarely call in more than 10 pieces of AA at a time in a 10v10 game unless I am handling two flanks. I do not consider MANPADS to be "AA" persay, and may call a dozen of those just to defend against helos and SEAD spam.
Actually, the funny thing about my napalm tank video in that proof of concept thread is that you can see how combined-arms it really is in terms of managing situations. Air forces get absolutely decimated using the blind hill positioning and the napalm tanks setting things on fire and the Su-122-54s and T-72s getting kill shots on armor.
Yes, I do realize I have a full airport of Mig-21s before we lose the airport, but when you're given a Cat C Mechanized, there's only so much you can put in that's actually worth its point count.
https://www.youtube.com/watch?v=jNiaBn72U1Y&feature=c4-overview&list=UU28j_xTtpVVK05lum97Z1jw
Try getting into 3v3 and 4v4s. You will get lag if people don't have great connections, but you are seeing much smaller maps with a few people on your team that have to pull their weight. Air spam isn't as effective and pushing up to control the map early is.
Apple meet Orange..Orange meet Apple...DCS:World is the blackbox their flight sims plug-into and other than Combined Arms, is IS a flight Sim...not a RTS...