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[] usb 3-3: >Manufacturer: \xffffffc2\xffffffa9\xffffffa9Microsoft
Evidently not.
Easy enough to workaround thankfully.
http://www.flibitijibibo.com/files/VesselJoystickDetector.c
I recently dealt with a segfault in Eversion and a bug in Vessel that had to do with one of Microsoft's wireless keyboard/mouse transmitters... in SDL, it was acting like a controller with something ridiculous like 30 axes and 50 buttons. You may get something similar with the 360 wireless receiver... if so, post the device info from that C program here.
As far as I know, if there's no way to disable joystick input, you have to just ignore the device if it has that specific name. Looks sucky in code, but it does the job.
Gamepad: Xbox 360 Wireless Receiver
Number of axes: 6
Number of hats: 0
Number of buttons: 15
Awaiting new joystick input...
Axis #0, Config value: 0
rmmod xpad
xboxdrv --silent --mimic-xpad
Thanks for the info.
Installing it is trivial, knowing it exists was really the only thing (although I note post #4 suggests it doesn't stop the crash)
But, in some ways it's moot, the game shouldn't crash with either driver.