Posted: June 27
Looking through my reviews I noticed this one and realized it was not very good. I only offered a few of the many issues I had with the game. I feel as though I can do better explaining my issues with this game now.
As a fan of this series I was quite heavily disappointed by this game. As a stand alone it would've been okay, at least tolerable. There was no reason to slap Devil May Cry onto the game. Leaving such big shoes to fill and then completely failing to fulfill expectations is like a punch to the face.
Story and Characters:
The DMC story and lore is quite interesting. It is a world where one of the strongest Demons, Sparda, fell in love with a human, had two children with her, then in an attempt to make the world a better place, forced all demons back to their world and then seperated the two worlds with his power. In the process he lost his powers and even then continued to fight for justice for humanity until his eventual death.
This reboot throws that interesting story out of the window. DmC took one of the most important characters and ruined him. Sparda in this story is a wimpy demon who had kids with an angel. When Mundus finds out he locks up and humiliates Sparda for the rest of eternity. How could Ninja Theory do this? This is such a huge shift in character and a major issue. In the previous games Dante had the power to take on Mundus because his relation to Sparda and the power he had. However this wimpy Sparda could never hope to stand up to Mundus. Where does DmC Dante get the power to defeat Mundus? Don't try to say that his demon/angel combination of blood made him stronger. Because even if that were true there would be nothing special about Sparda's blood if he's so utterly weaker than Mundus. There is really no reason for Dante to be strong other than Ninja Theory just stating that "Nephilim are strong". No setup as to why Nephilim are so great, it's just stated.
DmC Dante is another character issue. Ninja Theory went complete opposite of DMC Dante. DMC Dante was fun loving, wild, witty, and over the top. DmC Dante is what happens when game devs ask what a 10 year old CoD player thinks is cool. Edgy, vulgar and boring. Most dialogue goes as follows: "♥♥♥♥ you" "No, ♥♥♥♥ you", repeat.
Vergil is the worst part. Where as DMC Vergil is an honorable warrior who does not use firearms, never attacks from behind, and never fights dirty. Ninja Theory threw all that out the window. DmC Vergil does sniper rifle abortions from a hiding spot on demon mothers. Even after bargaining for peace. Really Ninja Theory? Really? Couldn't think of a way to get any edgier? So you moved to Vergil killing unborn demon babies? Kills me to see them do this to the series. Even if it is a reboot. Also that ending was really unexplained. Vergil suddenly loses it, says that he wants to rule over humanity in Mundus' place and then fights Dante. At least DMC3 explained why Vergil did all he did. Vergil suddenly does a 180 within the last 5 minutes of the game.
Kat is Kat. The game would have been the same if she hadn't been in it, she brought almost nothing to the table but semi forced Dante romance and weird Vergil idolization.
Mundus is the only decent character in the game. Biggest issue is him is that why is he trying to take over the world using economics and brainwashing? Why doesn't he use his extremely powerful demon powers to force everyone and everything to his will. Really absurd.
Dialogue is terrifying, almost as if it was written by a really edgy preteen. Dropping vulgarities like it's going out of style does not make a game cool. Really fun drinking game- take a shot every time Dante or someone else curses. Proceed to die of alcohol poisoning.
Extremely important aspect of a third person hack and slash, also the key point of the entire DMC series. DMC gameplay has always been smooth, combo oriented, style heavy, and complex.
DmC is none of this. Combos are often broken up by angel/demon enemies. These enemies require you to use angel/demon weapons on them. You'll be in a combo fighting an enemy and suddenly one of these guys will jump in front of you, you'll hit them with the wrong weapon since you're in the middle of doing a move against the original standard enemy and your combo will break. In a game about combos this is not good. It breaks the flow of combat to be required to use a specific weapon against a specific enemy.
Combat has been "dumbed down". Lack of a lock on contributes. Ninja Theory expected that just hitting the nearest enemy would be good enough and that lock on wouldn't be necessary. Ha ha ha ha... Yeah... No... Achieving high style levels are easier than ever. In prior DMC games you had to introduce variety to your combos in order to get high ranks. You couldn't spam "YYYYYYYYYYYYYYYYYYYYYYYYY+" to get SSS. But you bet you can do that in DmC, I tried. It worked. Got to SSS by spamming standard attack.
DT is also extremely silly. In old DMC games DT changed the characters appearance, made their attacks stronger and faster, evasive moves more effective while maintaining the enemy's strength. DmC DT just nerfs the enemy. It doesn't buff you, make your attacks stronger or faster. It stops time and throws the enemies into the air making them defenseless. How is that a challenge or fun? When DT'd in DMC you still had to keep an eye out for enemies because no matter how awesome DT made you, the enemies were still putting up a fight.
Where are the projectile weapons? All you get are Ebony+Ivory. Where's my shotgun? Where's Pandora?
No Turbo mode is just depressing. Don't tell me to buy Definitive Edition because it contains all the garbage that should've been in the original game. Funny how Definitive Edition adds mechanics that DMC games had. HMMMMMMMM.....?
This game is just so easy. Even the hardest difficulty of DmC barely touches Dante Must Die or normal mode in the other DMC games. Boss fights were the most disappointing part, they barely put up a fight.
Game worked fine, looked fine and even had beautiful backgrounds in some places. That's the only compliment I can give this game. Looks beautiful in places. Shame the story and gameplay sours it.
Ninja Theory searched for ways to be drastically different from the old DMC games and in their pursuit to be drastically different they forgot the reason the other games were so great. They lost sight of the original material and made a mess of this reboot. I'd be completely okay if I never saw a sequel for this game.
I recommend no fan of the DMC series purchase this game. This is not for you.
I'd give this game a 1/10.