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are you using engines to slow down in the atmosphere? if so thats not how you enter kerbin
you use heatsheilds to protect you from very high speeds and then activate parachutes when your at a low enough speed
could you share a picture of the craft that crashed the second time you tried it? you arent soppose to use fuel to slow you down because that is VERY inefficient
This may happen if you had a MK1 pod, a fuel tank and an engine mounted as one long pillar. Such a contruction is heavy while the surface, that produced air resistance, is very small. Or your ship has the wrong orientation and you are descending with the sharp nose on front. In this case you will have have low air resistance as well. If you are forced to use aero-breaking, you need a light craft with a huge surface in compairson, that is turned against the air-pressure. A single MK1 command pod with nothing else than a mounted parachute and descending with the flat bottom at first, should made it this way. Everything else would be to heavy.
So you must left everthing else left behind in space.
As Howardheard mentioned each of the buildings at the KSP are their own biome and you can get science for EVA reports and surface samples. Nowhere near 1500 science though. I doubt if you could get that for the entire planet, but it's doable with a Minmus landing.
Once you can EVA, next time you're in orbit, EVA and stay on the ladder. If you're in a low orbit, you'll earn science for an EVA report over each biome. You just watch the surface go by below you and every time you think you might be over a new biome do another EVA report.
If it's worth science, right click on the capsule and store your data so you're ready to collect another new EVA report.
When you go to the Mun or Minmus you'll want to do this as well. It's an easy way to collect a lot of science.
As for reentry, set your PE at about 40km and let the atmospheric friction slow you. If you use your engine to reenter and you make your PE too low you come in too steep. This means your capsule spends less time going though the atmosphere and it doesn't slow down enough for a safe landing.
Since you're in the early career you're probably using the mk1 capsule. Add a heat sheild, but use the right click menu in the VAB to get rid of about half the ablative. This will save some mass and let the capsule slow faster.
While you can manage without a heat sheild from low orbit, the mass of it will make the capsule much more stable on reentry. You can shut off SAS once you're facing retrograde at about 65km and the capsule will hold stable on retrograde all the way down.
Every time you land from orbit, do a crew report, and EVA report, and take a surface sample.
You don't get much on kerbit, but it all adds up.
When you get past the early game and you're ready to land on the Mun, don't. Go land on Minmus instead. It's much easier because of the lower gravity and will give you a lot more science. Once you've been to every biome on Minmus the Mun will seem easier and after the Mun Duna will seem more achievable.